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@ -534,6 +534,8 @@ library: |
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@item Metal Gear Solid: The Twin Snakes @tab @tab X |
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@item Megalux Frame @tab @tab X |
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@tab Used by Megalux Ultimate Paint |
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@item MobiClip MODS @tab @tab X |
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@item MobiClip MOFLEX @tab @tab X |
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@item Mobotix .mxg @tab @tab X |
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@item Monkey's Audio @tab @tab X |
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@item Motion Pixels MVI @tab @tab X |
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@ -665,6 +667,7 @@ library: |
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@item SBG @tab @tab X |
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@item SDP @tab @tab X |
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@item SER @tab @tab X |
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@item Digital Pictures SGA @tab @tab X |
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@item Sega FILM/CPK @tab X @tab X |
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@tab Used in many Sega Saturn console games. |
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@item Silicon Graphics Movie @tab @tab X |
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@ -702,6 +705,7 @@ library: |
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@item Vivo @tab @tab X |
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@item VPK @tab @tab X |
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@tab Audio format used in Sony PS games. |
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@item Marble WADY @tab @tab X |
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@item WAV @tab X @tab X |
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@item WavPack @tab X @tab X |
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@item WebM @tab X @tab X |
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@ -714,6 +718,7 @@ library: |
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@tab Multimedia format used in Westwood Studios games. |
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@item Wideband Single-bit Data (WSD) @tab @tab X |
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@item WVE @tab @tab X |
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@item Konami XMD @tab @tab X |
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@item XMV @tab @tab X |
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@tab Microsoft video container used in Xbox games. |
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@item XVAG @tab @tab X |
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@ -763,6 +768,7 @@ following image formats are supported: |
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@item JPEG-LS @tab X @tab X |
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@item LJPEG @tab X @tab |
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@tab Lossless JPEG |
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@item Media 100 @tab @tab X |
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@item MSP @tab @tab X |
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@tab Microsoft Paint image |
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@item PAM @tab X @tab X |
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@ -1159,6 +1165,7 @@ following image formats are supported: |
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@item ADPCM IMA Electronic Arts SEAD @tab @tab X |
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@item ADPCM IMA Funcom @tab @tab X |
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@item ADPCM IMA High Voltage Software ALP @tab X @tab X |
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@item ADPCM IMA Mobiclip MOFLEX @tab @tab X |
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@item ADPCM IMA QuickTime @tab X @tab X |
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@item ADPCM IMA Simon & Schuster Interactive @tab X @tab X |
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@item ADPCM IMA Ubisoft APM @tab X @tab X |
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@ -1188,6 +1195,7 @@ following image formats are supported: |
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@item ADPCM Sound Blaster Pro 4-bit @tab @tab X |
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@item ADPCM VIMA @tab @tab X |
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@tab Used in LucasArts SMUSH animations. |
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@item ADPCM Konami XMD @tab @tab X |
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@item ADPCM Westwood Studios IMA @tab X @tab X |
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@tab Used in Westwood Studios games like Command and Conquer. |
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@item ADPCM Yamaha @tab X @tab X |
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@ -1225,9 +1233,12 @@ following image formats are supported: |
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@item DCA (DTS Coherent Acoustics) @tab X @tab X |
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@tab supported extensions: XCh, XXCH, X96, XBR, XLL, LBR (partially) |
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@item Dolby E @tab @tab X |
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@item DPCM Cuberoot-Delta-Exact @tab @tab X |
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@tab Used in few games. |
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@item DPCM Gremlin @tab @tab X |
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@item DPCM id RoQ @tab X @tab X |
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@tab Used in Quake III, Jedi Knight 2 and other computer games. |
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@item DPCM Marble WADY @tab @tab X |
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@item DPCM Interplay @tab @tab X |
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@tab Used in various Interplay computer games. |
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@item DPCM Squareroot-Delta-Exact @tab @tab X |
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@ -1273,6 +1284,7 @@ following image formats are supported: |
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@item MP3 (MPEG audio layer 3) @tab E @tab IX |
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@tab encoding supported through external library LAME, ADU MP3 and MP3onMP4 also supported |
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@item MPEG-4 Audio Lossless Coding (ALS) @tab @tab X |
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@item MobiClip FastAudio @tab @tab X |
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@item Musepack SV7 @tab @tab X |
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@item Musepack SV8 @tab @tab X |
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@item Nellymoser Asao @tab X @tab X |
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@ -1307,6 +1319,7 @@ following image formats are supported: |
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@item PCM unsigned 24-bit little-endian @tab X @tab X |
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@item PCM unsigned 32-bit big-endian @tab X @tab X |
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@item PCM unsigned 32-bit little-endian @tab X @tab X |
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@item PCM SGA @tab @tab X |
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@item QCELP / PureVoice @tab @tab X |
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@item QDesign Music Codec 1 @tab @tab X |
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@item QDesign Music Codec 2 @tab @tab X |
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