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@ -50,7 +50,7 @@ typedef struct CellAutoContext { |
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uint64_t pts; |
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AVRational frame_rate; |
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double random_fill_ratio; |
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uint32_t random_seed; |
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int64_t random_seed; |
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int stitch, scroll, start_full; |
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int64_t generation; ///< the generation number, starting from 0
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AVLFG lfg; |
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@ -72,8 +72,8 @@ static const AVOption cellauto_options[] = { |
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{ "rule", "set rule", OFFSET(rule), AV_OPT_TYPE_INT, {.i64 = 110}, 0, 255, FLAGS }, |
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{ "random_fill_ratio", "set fill ratio for filling initial grid randomly", OFFSET(random_fill_ratio), AV_OPT_TYPE_DOUBLE, {.dbl = 1/M_PHI}, 0, 1, FLAGS }, |
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{ "ratio", "set fill ratio for filling initial grid randomly", OFFSET(random_fill_ratio), AV_OPT_TYPE_DOUBLE, {.dbl = 1/M_PHI}, 0, 1, FLAGS }, |
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{ "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.i64 = -1}, -1, UINT32_MAX, FLAGS }, |
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{ "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.i64 = -1}, -1, UINT32_MAX, FLAGS }, |
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{ "random_seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT64, {.i64 = -1}, -1, UINT32_MAX, FLAGS }, |
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{ "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT64, {.i64 = -1}, -1, UINT32_MAX, FLAGS }, |
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{ "scroll", "scroll pattern downward", OFFSET(scroll), AV_OPT_TYPE_BOOL, {.i64 = 1}, 0, 1, FLAGS }, |
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{ "start_full", "start filling the whole video", OFFSET(start_full), AV_OPT_TYPE_BOOL, {.i64 = 0}, 0, 1, FLAGS }, |
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{ "full", "start filling the whole video", OFFSET(start_full), AV_OPT_TYPE_BOOL, {.i64 = 1}, 0, 1, FLAGS }, |
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