sol: set channel layout

pull/7/head
Justin Ruggles 13 years ago
parent bfccd76adb
commit 1c7587728c
  1. 3
      libavformat/sol.c

@ -23,6 +23,7 @@
* Based on documents from Game Audio Player and own research
*/
#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
#include "avformat.h"
#include "internal.h"
@ -116,6 +117,8 @@ static int sol_read_header(AVFormatContext *s)
st->codec->codec_tag = id;
st->codec->codec_id = codec;
st->codec->channels = channels;
st->codec->channel_layout = channels == 1 ? AV_CH_LAYOUT_MONO :
AV_CH_LAYOUT_STEREO;
st->codec->sample_rate = rate;
avpriv_set_pts_info(st, 64, 1, rate);
return 0;

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