|
|
@ -23,6 +23,7 @@ |
|
|
|
* Based on documents from Game Audio Player and own research |
|
|
|
* Based on documents from Game Audio Player and own research |
|
|
|
*/ |
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "libavutil/channel_layout.h" |
|
|
|
#include "libavutil/intreadwrite.h" |
|
|
|
#include "libavutil/intreadwrite.h" |
|
|
|
#include "avformat.h" |
|
|
|
#include "avformat.h" |
|
|
|
#include "internal.h" |
|
|
|
#include "internal.h" |
|
|
@ -116,6 +117,8 @@ static int sol_read_header(AVFormatContext *s) |
|
|
|
st->codec->codec_tag = id; |
|
|
|
st->codec->codec_tag = id; |
|
|
|
st->codec->codec_id = codec; |
|
|
|
st->codec->codec_id = codec; |
|
|
|
st->codec->channels = channels; |
|
|
|
st->codec->channels = channels; |
|
|
|
|
|
|
|
st->codec->channel_layout = channels == 1 ? AV_CH_LAYOUT_MONO : |
|
|
|
|
|
|
|
AV_CH_LAYOUT_STEREO; |
|
|
|
st->codec->sample_rate = rate; |
|
|
|
st->codec->sample_rate = rate; |
|
|
|
avpriv_set_pts_info(st, 64, 1, rate); |
|
|
|
avpriv_set_pts_info(st, 64, 1, rate); |
|
|
|
return 0; |
|
|
|
return 0; |
|
|
|