From 1c212a6465e21366b767f725dd294de6f142bd35 Mon Sep 17 00:00:00 2001 From: root Date: Tue, 29 Nov 2011 17:46:29 +0100 Subject: [PATCH] general.texi: fix spelling errors credits to: Samuel M (from Google Code-in) Signed-off-by: burek Signed-off-by: Michael Niedermayer --- doc/general.texi | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/doc/general.texi b/doc/general.texi index 15b9401a84..120b7160c2 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -127,7 +127,7 @@ library: @item iCEDraw File @tab @tab X @item id Quake II CIN video @tab @tab X @item id RoQ @tab X @tab X - @tab Used in Quake III, Jedi Knight 2, other computer games. + @tab Used in Quake III, Jedi Knight 2 and other computer games. @item IEC61937 encapsulation @tab X @tab X @item IFF @tab @tab X @tab Interchange File Format @@ -446,7 +446,7 @@ following image formats are supported: @item id RoQ video @tab X @tab X @tab Used in Quake III, Jedi Knight 2, other computer games. @item IFF ILBM @tab @tab X - @tab IFF interlaved bitmap + @tab IFF interleaved bitmap @item IFF ByteRun1 @tab @tab X @tab IFF run length encoded bitmap @item Intel H.263 @tab @tab X @@ -643,7 +643,7 @@ following image formats are supported: @tab All versions except 5.1 are supported. @item DCA (DTS Coherent Acoustics) @tab X @tab X @item DPCM id RoQ @tab X @tab X - @tab Used in Quake III, Jedi Knight 2, other computer games. + @tab Used in Quake III, Jedi Knight 2 and other computer games. @item DPCM Interplay @tab @tab X @tab Used in various Interplay computer games. @item DPCM Sierra Online @tab @tab X @@ -1136,7 +1136,7 @@ yourself, as they evolve too quickly for Cygwin Ports to be up to date. Cygwin 1.7.x has IPv6 support. You can add IPv6 to Cygwin 1.5.x by means of the @code{libgetaddrinfo-devel} package, available at Cygwin Ports. -@subsection Crosscompilation for Windows under Cygwin +@subsection Cross compilation for Windows under Cygwin With Cygwin you can create Windows binaries that do not need the cygwin1.dll.