From 158e062c95adbfc150eba3ed16acb5c405a4a974 Mon Sep 17 00:00:00 2001 From: Jason Garrett-Glaser Date: Thu, 22 Jul 2010 06:39:54 +0000 Subject: [PATCH] Avoid useless fill_rectangle in P-frames in VP8 In VP8, i4x4 only uses contexts based on neighbors in I-frames. Originally committed as revision 24415 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavcodec/vp8.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/libavcodec/vp8.c b/libavcodec/vp8.c index 9407698802..3d8c77ea2d 100644 --- a/libavcodec/vp8.c +++ b/libavcodec/vp8.c @@ -752,10 +752,8 @@ static void decode_mb_mode(VP8Context *s, VP8Macroblock *mb, int mb_x, int mb_y, // intra MB, 16.1 mb->mode = vp8_rac_get_tree(c, vp8_pred16x16_tree_inter, s->prob->pred16x16); - if (mb->mode == MODE_I4x4) { + if (mb->mode == MODE_I4x4) decode_intra4x4_modes(c, intra4x4, s->b4_stride, 0); - } else - fill_rectangle(intra4x4, 4, 4, s->b4_stride, vp8_pred4x4_mode[mb->mode], 1); s->chroma_pred_mode = vp8_rac_get_tree(c, vp8_pred8x8c_tree, s->prob->pred8x8c); mb->ref_frame = VP56_FRAME_CURRENT;