|
|
|
@ -3281,11 +3281,17 @@ void avcodec_align_dimensions2(AVCodecContext *s, int *width, int *height, |
|
|
|
|
* |
|
|
|
|
* @param avctx the codec context |
|
|
|
|
* @param[out] frame The AVFrame in which to store decoded audio samples. |
|
|
|
|
* Decoders request a buffer of a particular size by setting |
|
|
|
|
* AVFrame.nb_samples prior to calling get_buffer(). The |
|
|
|
|
* decoder may, however, only utilize part of the buffer by |
|
|
|
|
* setting AVFrame.nb_samples to a smaller value in the |
|
|
|
|
* output frame. |
|
|
|
|
* The decoder will allocate a buffer for the decoded frame by |
|
|
|
|
* calling the AVCodecContext.get_buffer2() callback. |
|
|
|
|
* When AVCodecContext.refcounted_frames is set to 1, the frame is |
|
|
|
|
* reference counted and the returned reference belongs to the |
|
|
|
|
* caller. The caller must release the frame using av_frame_unref() |
|
|
|
|
* when the frame is no longer needed. The caller may safely write |
|
|
|
|
* to the frame if av_frame_is_writable() returns 1. |
|
|
|
|
* When AVCodecContext.refcounted_frames is set to 0, the returned |
|
|
|
|
* reference belongs to the decoder and is valid only until the |
|
|
|
|
* next call to this function or until closing the decoder. |
|
|
|
|
* The caller may not write to it. |
|
|
|
|
* @param[out] got_frame_ptr Zero if no frame could be decoded, otherwise it is |
|
|
|
|
* non-zero. |
|
|
|
|
* @param[in] avpkt The input AVPacket containing the input buffer. |
|
|
|
@ -3323,12 +3329,18 @@ int avcodec_decode_audio4(AVCodecContext *avctx, AVFrame *frame, |
|
|
|
|
* |
|
|
|
|
* @param avctx the codec context |
|
|
|
|
* @param[out] picture The AVFrame in which the decoded video frame will be stored. |
|
|
|
|
* Use avcodec_alloc_frame to get an AVFrame, the codec will |
|
|
|
|
* allocate memory for the actual bitmap. |
|
|
|
|
* with default get/release_buffer(), the decoder frees/reuses the bitmap as it sees fit. |
|
|
|
|
* with overridden get/release_buffer() (needs CODEC_CAP_DR1) the user decides into what buffer the decoder |
|
|
|
|
* decodes and the decoder tells the user once it does not need the data anymore, |
|
|
|
|
* the user app can at this point free/reuse/keep the memory as it sees fit. |
|
|
|
|
* Use av_frame_alloc() to get an AVFrame. The codec will |
|
|
|
|
* allocate memory for the actual bitmap by calling the |
|
|
|
|
* AVCodecContext.get_buffer2() callback. |
|
|
|
|
* When AVCodecContext.refcounted_frames is set to 1, the frame is |
|
|
|
|
* reference counted and the returned reference belongs to the |
|
|
|
|
* caller. The caller must release the frame using av_frame_unref() |
|
|
|
|
* when the frame is no longer needed. The caller may safely write |
|
|
|
|
* to the frame if av_frame_is_writable() returns 1. |
|
|
|
|
* When AVCodecContext.refcounted_frames is set to 0, the returned |
|
|
|
|
* reference belongs to the decoder and is valid only until the |
|
|
|
|
* next call to this function or until closing the decoder. The |
|
|
|
|
* caller may not write to it. |
|
|
|
|
* |
|
|
|
|
* @param[in] avpkt The input AVpacket containing the input buffer. |
|
|
|
|
* You can create such packet with av_init_packet() and by then setting |
|
|
|
|