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@ -51,3 +51,44 @@ const MXFCodecUL ff_mxf_codec_uls[] = { |
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//{ { 0x06,0x0E,0x2B,0x34,0x04,0x01,0x01,0x01,0x04,0x02,0x02,0x02,0x03,0x02,0x1C,0x00 }, 15, CODEC_ID_DOLBY_E }, /* Dolby-E */
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//{ { 0x06,0x0E,0x2B,0x34,0x04,0x01,0x01,0x01,0x04,0x02,0x02,0x02,0x03,0x02,0x1C,0x00 }, 15, CODEC_ID_DOLBY_E }, /* Dolby-E */
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{ { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, 0, CODEC_ID_NONE }, |
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{ { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, 0, CODEC_ID_NONE }, |
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}; |
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}; |
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const MXFPixelLayout ff_mxf_pixel_layouts[] = { |
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/**
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* See SMPTE 377M E.2.46 |
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* |
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* Note: Only RGB, palette based and "abnormal" YUV pixel formats like 4:2:2:4 go here. |
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* For regular YUV, use CDCIPictureEssenceDescriptor. |
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* |
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* Note: Do not use these for encoding descriptors for little-endian formats until we |
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* get samples or official word from SMPTE on how/if those can be encoded. |
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*/ |
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{PIX_FMT_ABGR, {'A', 8, 'B', 8, 'G', 8, 'R', 8 }}, |
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{PIX_FMT_ARGB, {'A', 8, 'R', 8, 'G', 8, 'B', 8 }}, |
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{PIX_FMT_BGR24, {'B', 8, 'G', 8, 'R', 8 }}, |
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{PIX_FMT_BGRA, {'B', 8, 'G', 8, 'R', 8, 'A', 8 }}, |
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{PIX_FMT_RGB24, {'R', 8, 'G', 8, 'B', 8 }}, |
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{PIX_FMT_RGB444BE,{'F', 4, 'R', 4, 'G', 4, 'B', 4 }}, |
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{PIX_FMT_RGB48BE, {'R', 8, 'r', 8, 'G', 8, 'g', 8, 'B', 8, 'b', 8 }}, |
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{PIX_FMT_RGB48BE, {'R', 16, 'G', 16, 'B', 16 }}, |
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{PIX_FMT_RGB48LE, {'r', 8, 'R', 8, 'g', 8, 'G', 8, 'b', 8, 'B', 8 }}, |
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{PIX_FMT_RGB555BE,{'F', 1, 'R', 5, 'G', 5, 'B', 5 }}, |
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{PIX_FMT_RGB565BE,{'R', 5, 'G', 6, 'B', 5 }}, |
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{PIX_FMT_RGBA, {'R', 8, 'G', 8, 'B', 8, 'A', 8 }}, |
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{PIX_FMT_PAL8, {'P', 8 }}, |
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}; |
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static const int num_pixel_layouts = sizeof(ff_mxf_pixel_layouts) / sizeof(*ff_mxf_pixel_layouts); |
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int ff_mxf_decode_pixel_layout(const char pixel_layout[16], enum PixelFormat *pix_fmt) |
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{ |
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int x; |
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for(x = 0; x < num_pixel_layouts; x++) { |
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if (!memcmp(pixel_layout, ff_mxf_pixel_layouts[x].data, 16)) { |
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*pix_fmt = ff_mxf_pixel_layouts[x].pix_fmt; |
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return 0; |
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} |
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} |
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return -1; |
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} |
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