smacker: limit recursion depth of smacker_decode_bigtree

This fixes segmentation faults due to stack-overflow caused by too deep
recursion.

Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Sean McGovern <gseanmcg@gmail.com>
pull/272/head
Andreas Cadhalpun 8 years ago committed by Sean McGovern
parent cd4663dc80
commit 0ccddbad20
  1. 15
      libavcodec/smacker.c

@ -44,6 +44,7 @@
#define SMKTREE_BITS 9
#define SMK_NODE 0x80000000
#define SMKTREE_DECODE_MAX_RECURSION 32
#define SMKTREE_DECODE_BIG_MAX_RECURSION 500
typedef struct SmackVContext {
AVCodecContext *avctx;
@ -133,8 +134,14 @@ static int smacker_decode_tree(BitstreamContext *bc, HuffContext *hc,
* Decode header tree
*/
static int smacker_decode_bigtree(BitstreamContext *bc, HuffContext *hc,
DBCtx *ctx)
DBCtx *ctx, int length)
{
// Larger length can cause segmentation faults due to too deep recursion.
if (length > SMKTREE_DECODE_BIG_MAX_RECURSION) {
av_log(NULL, AV_LOG_ERROR, "Maximum bigtree recursion level exceeded.\n");
return AVERROR_INVALIDDATA;
}
if (hc->current + 1 >= hc->length) {
av_log(NULL, AV_LOG_ERROR, "Tree size exceeded!\n");
return AVERROR_INVALIDDATA;
@ -163,12 +170,12 @@ static int smacker_decode_bigtree(BitstreamContext *bc, HuffContext *hc,
int r = 0, r_new, t;
t = hc->current++;
r = smacker_decode_bigtree(bc, hc, ctx);
r = smacker_decode_bigtree(bc, hc, ctx, length + 1);
if(r < 0)
return r;
hc->values[t] = SMK_NODE | r;
r++;
r_new = smacker_decode_bigtree(bc, hc, ctx);
r_new = smacker_decode_bigtree(bc, hc, ctx, length + 1);
if (r_new < 0)
return r_new;
return r + r_new;
@ -269,7 +276,7 @@ static int smacker_decode_header_tree(SmackVContext *smk, BitstreamContext *bc,
goto error;
}
if ((res = smacker_decode_bigtree(bc, &huff, &ctx)) < 0)
if ((res = smacker_decode_bigtree(bc, &huff, &ctx, 0)) < 0)
err = res;
bitstream_skip(bc, 1);
if(ctx.last[0] == -1) ctx.last[0] = huff.current++;

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