hwcontext_d3d11va: fix crash on frames_init failure

It appears in this case, frames_ininit is called twice (once by
av_hwframe_ctx_init(), and again by unreffing the frames ctx ref).

Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
pull/272/head
wm4 8 years ago committed by Luca Barbato
parent 752ddb4556
commit 086321c612
  1. 2
      libavutil/hwcontext_d3d11va.c

@ -104,9 +104,11 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx)
if (frames_hwctx->texture)
ID3D11Texture2D_Release(frames_hwctx->texture);
frames_hwctx->texture = NULL;
if (s->staging_texture)
ID3D11Texture2D_Release(s->staging_texture);
s->staging_texture = NULL;
}
static void free_texture(void *opaque, uint8_t *data)

Loading…
Cancel
Save