From 086321c612185469ebb85a1887527c8915b488b7 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 22 Jun 2017 14:52:54 +0200 Subject: [PATCH] hwcontext_d3d11va: fix crash on frames_init failure It appears in this case, frames_ininit is called twice (once by av_hwframe_ctx_init(), and again by unreffing the frames ctx ref). Signed-off-by: Luca Barbato --- libavutil/hwcontext_d3d11va.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 5432dd8b51..0b36a563f1 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -104,9 +104,11 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx) if (frames_hwctx->texture) ID3D11Texture2D_Release(frames_hwctx->texture); + frames_hwctx->texture = NULL; if (s->staging_texture) ID3D11Texture2D_Release(s->staging_texture); + s->staging_texture = NULL; } static void free_texture(void *opaque, uint8_t *data)