avfilter/vf_lut3d: initial float pixel format support

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
pull/338/head
Mark Reid 5 years ago committed by Michael Niedermayer
parent e6dcb6a0db
commit 04f67dcccf
  1. 207
      libavfilter/vf_lut3d.c

@ -24,9 +24,12 @@
* 3D Lookup table filter
*/
#include "float.h"
#include "libavutil/opt.h"
#include "libavutil/file.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/intfloat.h"
#include "libavutil/avassert.h"
#include "libavutil/pixdesc.h"
#include "libavutil/avstring.h"
@ -73,6 +76,7 @@ typedef struct LUT3DContext {
int clut_step;
int clut_bits;
int clut_planar;
int clut_float;
int clut_width;
FFFrameSync fs;
#endif
@ -91,6 +95,30 @@ typedef struct ThreadData {
{ "tetrahedral", "interpolate values using a tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TETRAHEDRAL}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
{ NULL }
#define EXPONENT_MASK 0x7F800000
#define MANTISSA_MASK 0x007FFFFF
#define SIGN_MASK 0x7FFFFFFF
static inline float sanitizef(float f)
{
union av_intfloat32 t;
t.f = f;
if ((t.i & EXPONENT_MASK) == EXPONENT_MASK) {
if ((t.i & MANTISSA_MASK) != 0) {
// NAN
return 0.0f;
} else if (t.i & SIGN_MASK) {
// -INF
return FLT_MIN;
} else {
// +INF
return FLT_MAX;
}
}
return f;
}
static inline float lerpf(float v0, float v1, float f)
{
return v0 + (v1 - v0) * f;
@ -285,6 +313,66 @@ DEFINE_INTERP_FUNC_PLANAR(nearest, 16, 16)
DEFINE_INTERP_FUNC_PLANAR(trilinear, 16, 16)
DEFINE_INTERP_FUNC_PLANAR(tetrahedral, 16, 16)
#define DEFINE_INTERP_FUNC_PLANAR_FLOAT(name, depth) \
static int interp_##name##_pf##depth(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
{ \
int x, y; \
const LUT3DContext *lut3d = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *out = td->out; \
const int direct = out == in; \
const int slice_start = (in->height * jobnr ) / nb_jobs; \
const int slice_end = (in->height * (jobnr+1)) / nb_jobs; \
uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
uint8_t *arow = out->data[3] + slice_start * out->linesize[3]; \
const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
const float lutsize = lut3d->lutsize - 1; \
const float scale_r = lut3d->scale.r * lutsize; \
const float scale_g = lut3d->scale.g * lutsize; \
const float scale_b = lut3d->scale.b * lutsize; \
\
for (y = slice_start; y < slice_end; y++) { \
float *dstg = (float *)grow; \
float *dstb = (float *)brow; \
float *dstr = (float *)rrow; \
float *dsta = (float *)arow; \
const float *srcg = (const float *)srcgrow; \
const float *srcb = (const float *)srcbrow; \
const float *srcr = (const float *)srcrrow; \
const float *srca = (const float *)srcarow; \
for (x = 0; x < in->width; x++) { \
const struct rgbvec scaled_rgb = {av_clipf(sanitizef(srcr[x]) * scale_r, 0, lutsize), \
av_clipf(sanitizef(srcg[x]) * scale_g, 0, lutsize), \
av_clipf(sanitizef(srcb[x]) * scale_b, 0, lutsize)}; \
struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
dstr[x] = vec.r; \
dstg[x] = vec.g; \
dstb[x] = vec.b; \
if (!direct && in->linesize[3]) \
dsta[x] = srca[x]; \
} \
grow += out->linesize[0]; \
brow += out->linesize[1]; \
rrow += out->linesize[2]; \
arow += out->linesize[3]; \
srcgrow += in->linesize[0]; \
srcbrow += in->linesize[1]; \
srcrrow += in->linesize[2]; \
srcarow += in->linesize[3]; \
} \
return 0; \
}
DEFINE_INTERP_FUNC_PLANAR_FLOAT(nearest, 32)
DEFINE_INTERP_FUNC_PLANAR_FLOAT(trilinear, 32)
DEFINE_INTERP_FUNC_PLANAR_FLOAT(tetrahedral, 32)
#define DEFINE_INTERP_FUNC(name, nbits) \
static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
{ \
@ -700,7 +788,8 @@ static int query_formats(AVFilterContext *ctx)
AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12,
AV_PIX_FMT_GBRP14,
AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP16,
AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP16,
AV_PIX_FMT_GBRPF32, AV_PIX_FMT_GBRAPF32,
AV_PIX_FMT_NONE
};
AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
@ -711,18 +800,19 @@ static int query_formats(AVFilterContext *ctx)
static int config_input(AVFilterLink *inlink)
{
int depth, is16bit, planar;
int depth, is16bit, isfloat, planar;
LUT3DContext *lut3d = inlink->dst->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
depth = desc->comp[0].depth;
is16bit = desc->comp[0].depth > 8;
planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR;
isfloat = desc->flags & AV_PIX_FMT_FLAG_FLOAT;
ff_fill_rgba_map(lut3d->rgba_map, inlink->format);
lut3d->step = av_get_padded_bits_per_pixel(desc) >> (3 + is16bit);
#define SET_FUNC(name) do { \
if (planar) { \
if (planar && !isfloat) { \
switch (depth) { \
case 8: lut3d->interp = interp_8_##name##_p8; break; \
case 9: lut3d->interp = interp_16_##name##_p9; break; \
@ -731,6 +821,7 @@ static int config_input(AVFilterLink *inlink)
case 14: lut3d->interp = interp_16_##name##_p14; break; \
case 16: lut3d->interp = interp_16_##name##_p16; break; \
} \
} else if (isfloat) { lut3d->interp = interp_##name##_pf32; \
} else if (is16bit) { lut3d->interp = interp_16_##name; \
} else { lut3d->interp = interp_8_##name; } \
} while (0)
@ -970,6 +1061,39 @@ static void update_clut_planar(LUT3DContext *lut3d, const AVFrame *frame)
}
}
static void update_clut_float(LUT3DContext *lut3d, const AVFrame *frame)
{
const uint8_t *datag = frame->data[0];
const uint8_t *datab = frame->data[1];
const uint8_t *datar = frame->data[2];
const int glinesize = frame->linesize[0];
const int blinesize = frame->linesize[1];
const int rlinesize = frame->linesize[2];
const int w = lut3d->clut_width;
const int level = lut3d->lutsize;
const int level2 = lut3d->lutsize2;
int i, j, k, x = 0, y = 0;
for (k = 0; k < level; k++) {
for (j = 0; j < level; j++) {
for (i = 0; i < level; i++) {
const float *gsrc = (const float *)(datag + y*glinesize);
const float *bsrc = (const float *)(datab + y*blinesize);
const float *rsrc = (const float *)(datar + y*rlinesize);
struct rgbvec *vec = &lut3d->lut[i * level2 + j * level + k];
vec->r = rsrc[x];
vec->g = gsrc[x];
vec->b = bsrc[x];
if (++x == w) {
x = 0;
y++;
}
}
}
}
}
static int config_output(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
@ -1004,6 +1128,7 @@ static int config_clut(AVFilterLink *inlink)
lut3d->clut_bits = desc->comp[0].depth;
lut3d->clut_planar = av_pix_fmt_count_planes(inlink->format) > 1;
lut3d->clut_float = desc->flags & AV_PIX_FMT_FLAG_FLOAT;
lut3d->clut_step = av_get_padded_bits_per_pixel(desc) >> 3;
ff_fill_rgba_map(lut3d->clut_rgba_map, inlink->format);
@ -1049,7 +1174,9 @@ static int update_apply_clut(FFFrameSync *fs)
return ret;
if (!second)
return ff_filter_frame(ctx->outputs[0], master);
if (lut3d->clut_planar)
if (lut3d->clut_float)
update_clut_float(ctx->priv, second);
else if (lut3d->clut_planar)
update_clut_planar(ctx->priv, second);
else
update_clut_packed(ctx->priv, second);
@ -1477,6 +1604,72 @@ DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 16)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 16)
DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 16)
#define DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(name, depth) \
static int interp_1d_##name##_pf##depth(AVFilterContext *ctx, \
void *arg, int jobnr, \
int nb_jobs) \
{ \
int x, y; \
const LUT1DContext *lut1d = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *out = td->out; \
const int direct = out == in; \
const int slice_start = (in->height * jobnr ) / nb_jobs; \
const int slice_end = (in->height * (jobnr+1)) / nb_jobs; \
uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
uint8_t *arow = out->data[3] + slice_start * out->linesize[3]; \
const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
const float lutsize = lut1d->lutsize - 1; \
const float scale_r = lut1d->scale.r * lutsize; \
const float scale_g = lut1d->scale.g * lutsize; \
const float scale_b = lut1d->scale.b * lutsize; \
\
for (y = slice_start; y < slice_end; y++) { \
float *dstg = (float *)grow; \
float *dstb = (float *)brow; \
float *dstr = (float *)rrow; \
float *dsta = (float *)arow; \
const float *srcg = (const float *)srcgrow; \
const float *srcb = (const float *)srcbrow; \
const float *srcr = (const float *)srcrrow; \
const float *srca = (const float *)srcarow; \
for (x = 0; x < in->width; x++) { \
float r = av_clipf(sanitizef(srcr[x]) * scale_r, 0.0f, lutsize); \
float g = av_clipf(sanitizef(srcg[x]) * scale_g, 0.0f, lutsize); \
float b = av_clipf(sanitizef(srcb[x]) * scale_b, 0.0f, lutsize); \
r = interp_1d_##name(lut1d, 0, r); \
g = interp_1d_##name(lut1d, 1, g); \
b = interp_1d_##name(lut1d, 2, b); \
dstr[x] = r; \
dstg[x] = g; \
dstb[x] = b; \
if (!direct && in->linesize[3]) \
dsta[x] = srca[x]; \
} \
grow += out->linesize[0]; \
brow += out->linesize[1]; \
rrow += out->linesize[2]; \
arow += out->linesize[3]; \
srcgrow += in->linesize[0]; \
srcbrow += in->linesize[1]; \
srcrrow += in->linesize[2]; \
srcarow += in->linesize[3]; \
} \
return 0; \
}
DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(nearest, 32)
DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(linear, 32)
DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(cosine, 32)
DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(cubic, 32)
DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(spline, 32)
#define DEFINE_INTERP_FUNC_1D(name, nbits) \
static int interp_1d_##nbits##_##name(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
@ -1537,18 +1730,19 @@ DEFINE_INTERP_FUNC_1D(spline, 16)
static int config_input_1d(AVFilterLink *inlink)
{
int depth, is16bit, planar;
int depth, is16bit, isfloat, planar;
LUT1DContext *lut1d = inlink->dst->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
depth = desc->comp[0].depth;
is16bit = desc->comp[0].depth > 8;
planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR;
isfloat = desc->flags & AV_PIX_FMT_FLAG_FLOAT;
ff_fill_rgba_map(lut1d->rgba_map, inlink->format);
lut1d->step = av_get_padded_bits_per_pixel(desc) >> (3 + is16bit);
#define SET_FUNC_1D(name) do { \
if (planar) { \
if (planar && !isfloat) { \
switch (depth) { \
case 8: lut1d->interp = interp_1d_8_##name##_p8; break; \
case 9: lut1d->interp = interp_1d_16_##name##_p9; break; \
@ -1557,6 +1751,7 @@ static int config_input_1d(AVFilterLink *inlink)
case 14: lut1d->interp = interp_1d_16_##name##_p14; break; \
case 16: lut1d->interp = interp_1d_16_##name##_p16; break; \
} \
} else if (isfloat) { lut1d->interp = interp_1d_##name##_pf32; \
} else if (is16bit) { lut1d->interp = interp_1d_16_##name; \
} else { lut1d->interp = interp_1d_8_##name; } \
} while (0)

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