From 04de0e04c5d0e9298dc020dbdd02b72f6b6d61b7 Mon Sep 17 00:00:00 2001
From: Marton Balint <cus@passwd.hu>
Date: Sat, 19 Oct 2013 17:25:57 +0200
Subject: [PATCH] ffplay: use av_frame_get_pkt_pos instead directly accessing
 pkt pos

Signed-off-by: Marton Balint <cus@passwd.hu>
---
 ffplay.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/ffplay.c b/ffplay.c
index 0be7414356..54764c6bba 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -1715,7 +1715,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, AVPacket *pkt, int *s
                     !isnan(ptsdiff) && ptsdiff > 0 && ptsdiff < AV_NOSYNC_THRESHOLD &&
                     clockdiff + ptsdiff - is->frame_last_filter_delay < 0 &&
                     is->videoq.nb_packets) {
-                    is->frame_last_dropped_pos = pkt->pos;
+                    is->frame_last_dropped_pos = av_frame_get_pkt_pos(frame);
                     is->frame_last_dropped_pts = dpts;
                     is->frame_last_dropped_serial = *serial;
                     is->frame_drops_early++;
@@ -1983,7 +1983,7 @@ static int video_thread(void *arg)
         }
 #else
         pts = (frame->pts == AV_NOPTS_VALUE) ? NAN : frame->pts * av_q2d(is->video_st->time_base);
-        ret = queue_picture(is, frame, pts, pkt.pos, serial);
+        ret = queue_picture(is, frame, pts, av_frame_get_pkt_pos(frame), serial);
         av_frame_unref(frame);
 #endif