PIX_FMT_BGR4,///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1B 2G 1R(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits
PIX_FMT_RGB4,///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1R 2G 1B(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits
PIX_FMT_NV12,///< planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (first byte U and the following byte V)
PIX_FMT_YUV440P,///< planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
PIX_FMT_YUVJ440P,///< planar YUV 4:4:0 full scale (JPEG)
PIX_FMT_YUVA420P,///< planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
PIX_FMT_VDPAU_H264,///< H.264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VDPAU_MPEG1,///< MPEG-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VDPAU_MPEG2,///< MPEG-2 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VDPAU_WMV3,///< WMV3 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VDPAU_VC1,///< VC-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VAAPI_MOCO,///< HW acceleration through VA API at motion compensation entry-point, Picture.data[3] contains a vaapi_render_state struct which contains macroblocks as well as various fields extracted from headers
PIX_FMT_VAAPI_IDCT,///< HW acceleration through VA API at IDCT entry-point, Picture.data[3] contains a vaapi_render_state struct which contains fields extracted from headers
PIX_FMT_VAAPI_VLD,///< HW decoding through VA API, Picture.data[3] contains a vaapi_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_VDPAU_MPEG4,///< MPEG4 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_NB,///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions