/*
* Copyright ( C ) 2004 Michael Niedermayer < michaelni @ gmx . at >
*
* This library is free software ; you can redistribute it and / or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation ; either
* version 2 of the License , or ( at your option ) any later version .
*
* This library is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* Lesser General Public License for more details .
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
# include "avcodec.h"
# include "common.h"
# include "dsputil.h"
# include "cabac.h"
# include "mpegvideo.h"
# undef NDEBUG
# include <assert.h>
# define MAX_DECOMPOSITIONS 8
# define MAX_PLANES 4
# define DWTELEM int
# define QROOT 8
# define LOSSLESS_QLOG -128
static const int8_t quant3 [ 256 ] = {
0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , 0 ,
} ;
static const int8_t quant3b [ 256 ] = {
0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
} ;
static const int8_t quant5 [ 256 ] = {
0 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 1 , - 1 , - 1 ,
} ;
static const int8_t quant7 [ 256 ] = {
0 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 ,
- 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 2 , - 1 , - 1 ,
} ;
static const int8_t quant9 [ 256 ] = {
0 , 1 , 1 , 2 , 2 , 2 , 2 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 3 , - 3 , - 3 , - 3 ,
- 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 2 , - 2 , - 2 , - 2 , - 1 , - 1 ,
} ;
static const int8_t quant11 [ 256 ] = {
0 , 1 , 2 , 2 , 2 , 3 , 3 , 3 , 3 , 3 , 3 , 3 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 4 , 4 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 3 , - 2 , - 2 , - 2 , - 1 ,
} ;
static const int8_t quant13 [ 256 ] = {
0 , 1 , 2 , 2 , 3 , 3 , 3 , 3 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 ,
4 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 , 5 ,
5 , 5 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 , 6 ,
- 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 ,
- 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 ,
- 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 ,
- 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 ,
- 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 6 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 , - 5 ,
- 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 4 , - 3 , - 3 , - 3 , - 3 , - 2 , - 2 , - 1 ,
} ;
# define OBMC_MAX 64
#if 0 //64*cubic
static const uint8_t obmc32 [ 1024 ] = {
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 1 , 1 , 1 , 1 , 2 , 2 , 3 , 3 , 3 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 3 , 3 , 3 , 2 , 2 , 1 , 1 , 1 , 1 , 0 , 0 , 0 ,
0 , 0 , 1 , 1 , 2 , 2 , 3 , 4 , 4 , 5 , 6 , 6 , 7 , 7 , 8 , 8 , 8 , 8 , 7 , 7 , 6 , 6 , 5 , 4 , 4 , 3 , 2 , 2 , 1 , 1 , 0 , 0 ,
0 , 0 , 1 , 2 , 2 , 3 , 4 , 6 , 7 , 8 , 9 , 10 , 11 , 12 , 12 , 12 , 12 , 12 , 12 , 11 , 10 , 9 , 8 , 7 , 6 , 4 , 3 , 2 , 2 , 1 , 0 , 0 ,
0 , 1 , 1 , 2 , 3 , 5 , 6 , 8 , 10 , 11 , 13 , 14 , 15 , 16 , 17 , 18 , 18 , 17 , 16 , 15 , 14 , 13 , 11 , 10 , 8 , 6 , 5 , 3 , 2 , 1 , 1 , 0 ,
0 , 1 , 1 , 3 , 4 , 6 , 8 , 10 , 13 , 15 , 17 , 19 , 20 , 22 , 22 , 23 , 23 , 22 , 22 , 20 , 19 , 17 , 15 , 13 , 10 , 8 , 6 , 4 , 3 , 1 , 1 , 0 ,
0 , 1 , 2 , 4 , 6 , 8 , 10 , 13 , 16 , 19 , 21 , 23 , 25 , 27 , 28 , 29 , 29 , 28 , 27 , 25 , 23 , 21 , 19 , 16 , 13 , 10 , 8 , 6 , 4 , 2 , 1 , 0 ,
0 , 1 , 2 , 4 , 7 , 10 , 13 , 16 , 19 , 22 , 25 , 28 , 31 , 33 , 34 , 35 , 35 , 34 , 33 , 31 , 28 , 25 , 22 , 19 , 16 , 13 , 10 , 7 , 4 , 2 , 1 , 0 ,
0 , 1 , 3 , 5 , 8 , 11 , 15 , 19 , 22 , 26 , 30 , 33 , 36 , 38 , 40 , 41 , 41 , 40 , 38 , 36 , 33 , 30 , 26 , 22 , 19 , 15 , 11 , 8 , 5 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 9 , 12 , 17 , 21 , 25 , 30 , 34 , 38 , 41 , 44 , 45 , 46 , 46 , 45 , 44 , 41 , 38 , 34 , 30 , 25 , 21 , 17 , 12 , 9 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 10 , 14 , 19 , 23 , 28 , 33 , 38 , 42 , 45 , 48 , 51 , 52 , 52 , 51 , 48 , 45 , 42 , 38 , 33 , 28 , 23 , 19 , 14 , 10 , 6 , 3 , 1 , 0 ,
0 , 1 , 4 , 7 , 11 , 15 , 20 , 25 , 31 , 36 , 41 , 45 , 49 , 52 , 55 , 56 , 56 , 55 , 52 , 49 , 45 , 41 , 36 , 31 , 25 , 20 , 15 , 11 , 7 , 4 , 1 , 0 ,
0 , 2 , 4 , 7 , 12 , 16 , 22 , 27 , 33 , 38 , 44 , 48 , 52 , 56 , 58 , 60 , 60 , 58 , 56 , 52 , 48 , 44 , 38 , 33 , 27 , 22 , 16 , 12 , 7 , 4 , 2 , 0 ,
0 , 1 , 4 , 8 , 12 , 17 , 22 , 28 , 34 , 40 , 45 , 51 , 55 , 58 , 61 , 62 , 62 , 61 , 58 , 55 , 51 , 45 , 40 , 34 , 28 , 22 , 17 , 12 , 8 , 4 , 1 , 0 ,
0 , 2 , 4 , 8 , 12 , 18 , 23 , 29 , 35 , 41 , 46 , 52 , 56 , 60 , 62 , 64 , 64 , 62 , 60 , 56 , 52 , 46 , 41 , 35 , 29 , 23 , 18 , 12 , 8 , 4 , 2 , 0 ,
0 , 2 , 4 , 8 , 12 , 18 , 23 , 29 , 35 , 41 , 46 , 52 , 56 , 60 , 62 , 64 , 64 , 62 , 60 , 56 , 52 , 46 , 41 , 35 , 29 , 23 , 18 , 12 , 8 , 4 , 2 , 0 ,
0 , 1 , 4 , 8 , 12 , 17 , 22 , 28 , 34 , 40 , 45 , 51 , 55 , 58 , 61 , 62 , 62 , 61 , 58 , 55 , 51 , 45 , 40 , 34 , 28 , 22 , 17 , 12 , 8 , 4 , 1 , 0 ,
0 , 2 , 4 , 7 , 12 , 16 , 22 , 27 , 33 , 38 , 44 , 48 , 52 , 56 , 58 , 60 , 60 , 58 , 56 , 52 , 48 , 44 , 38 , 33 , 27 , 22 , 16 , 12 , 7 , 4 , 2 , 0 ,
0 , 1 , 4 , 7 , 11 , 15 , 20 , 25 , 31 , 36 , 41 , 45 , 49 , 52 , 55 , 56 , 56 , 55 , 52 , 49 , 45 , 41 , 36 , 31 , 25 , 20 , 15 , 11 , 7 , 4 , 1 , 0 ,
0 , 1 , 3 , 6 , 10 , 14 , 19 , 23 , 28 , 33 , 38 , 42 , 45 , 48 , 51 , 52 , 52 , 51 , 48 , 45 , 42 , 38 , 33 , 28 , 23 , 19 , 14 , 10 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 9 , 12 , 17 , 21 , 25 , 30 , 34 , 38 , 41 , 44 , 45 , 46 , 46 , 45 , 44 , 41 , 38 , 34 , 30 , 25 , 21 , 17 , 12 , 9 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 5 , 8 , 11 , 15 , 19 , 22 , 26 , 30 , 33 , 36 , 38 , 40 , 41 , 41 , 40 , 38 , 36 , 33 , 30 , 26 , 22 , 19 , 15 , 11 , 8 , 5 , 3 , 1 , 0 ,
0 , 1 , 2 , 4 , 7 , 10 , 13 , 16 , 19 , 22 , 25 , 28 , 31 , 33 , 34 , 35 , 35 , 34 , 33 , 31 , 28 , 25 , 22 , 19 , 16 , 13 , 10 , 7 , 4 , 2 , 1 , 0 ,
0 , 1 , 2 , 4 , 6 , 8 , 10 , 13 , 16 , 19 , 21 , 23 , 25 , 27 , 28 , 29 , 29 , 28 , 27 , 25 , 23 , 21 , 19 , 16 , 13 , 10 , 8 , 6 , 4 , 2 , 1 , 0 ,
0 , 1 , 1 , 3 , 4 , 6 , 8 , 10 , 13 , 15 , 17 , 19 , 20 , 22 , 22 , 23 , 23 , 22 , 22 , 20 , 19 , 17 , 15 , 13 , 10 , 8 , 6 , 4 , 3 , 1 , 1 , 0 ,
0 , 1 , 1 , 2 , 3 , 5 , 6 , 8 , 10 , 11 , 13 , 14 , 15 , 16 , 17 , 18 , 18 , 17 , 16 , 15 , 14 , 13 , 11 , 10 , 8 , 6 , 5 , 3 , 2 , 1 , 1 , 0 ,
0 , 0 , 1 , 2 , 2 , 3 , 4 , 6 , 7 , 8 , 9 , 10 , 11 , 12 , 12 , 12 , 12 , 12 , 12 , 11 , 10 , 9 , 8 , 7 , 6 , 4 , 3 , 2 , 2 , 1 , 0 , 0 ,
0 , 0 , 1 , 1 , 2 , 2 , 3 , 4 , 4 , 5 , 6 , 6 , 7 , 7 , 8 , 8 , 8 , 8 , 7 , 7 , 6 , 6 , 5 , 4 , 4 , 3 , 2 , 2 , 1 , 1 , 0 , 0 ,
0 , 0 , 0 , 1 , 1 , 1 , 1 , 2 , 2 , 3 , 3 , 3 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 4 , 3 , 3 , 3 , 2 , 2 , 1 , 1 , 1 , 1 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
//error:0.000022
} ;
static const uint8_t obmc16 [ 256 ] = {
0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 1 , 1 , 2 , 4 , 5 , 5 , 6 , 6 , 5 , 5 , 4 , 2 , 1 , 1 , 0 ,
0 , 1 , 4 , 6 , 9 , 11 , 13 , 15 , 15 , 13 , 11 , 9 , 6 , 4 , 1 , 0 ,
0 , 2 , 6 , 11 , 15 , 20 , 24 , 26 , 26 , 24 , 20 , 15 , 11 , 6 , 2 , 0 ,
0 , 4 , 9 , 15 , 23 , 29 , 34 , 38 , 38 , 34 , 29 , 23 , 15 , 9 , 4 , 0 ,
0 , 5 , 11 , 20 , 29 , 38 , 45 , 49 , 49 , 45 , 38 , 29 , 20 , 11 , 5 , 0 ,
1 , 5 , 13 , 24 , 34 , 45 , 53 , 57 , 57 , 53 , 45 , 34 , 24 , 13 , 5 , 1 ,
1 , 6 , 15 , 26 , 38 , 49 , 57 , 62 , 62 , 57 , 49 , 38 , 26 , 15 , 6 , 1 ,
1 , 6 , 15 , 26 , 38 , 49 , 57 , 62 , 62 , 57 , 49 , 38 , 26 , 15 , 6 , 1 ,
1 , 5 , 13 , 24 , 34 , 45 , 53 , 57 , 57 , 53 , 45 , 34 , 24 , 13 , 5 , 1 ,
0 , 5 , 11 , 20 , 29 , 38 , 45 , 49 , 49 , 45 , 38 , 29 , 20 , 11 , 5 , 0 ,
0 , 4 , 9 , 15 , 23 , 29 , 34 , 38 , 38 , 34 , 29 , 23 , 15 , 9 , 4 , 0 ,
0 , 2 , 6 , 11 , 15 , 20 , 24 , 26 , 26 , 24 , 20 , 15 , 11 , 6 , 2 , 0 ,
0 , 1 , 4 , 6 , 9 , 11 , 13 , 15 , 15 , 13 , 11 , 9 , 6 , 4 , 1 , 0 ,
0 , 1 , 1 , 2 , 4 , 5 , 5 , 6 , 6 , 5 , 5 , 4 , 2 , 1 , 1 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 ,
//error:0.000033
} ;
# elif 1 // 64*linear
static const uint8_t obmc32 [ 1024 ] = {
0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 ,
0 , 1 , 1 , 1 , 2 , 2 , 2 , 3 , 3 , 4 , 4 , 4 , 5 , 5 , 5 , 6 , 6 , 5 , 5 , 5 , 4 , 4 , 4 , 3 , 3 , 2 , 2 , 2 , 1 , 1 , 1 , 0 ,
0 , 1 , 2 , 2 , 3 , 3 , 4 , 5 , 5 , 6 , 7 , 7 , 8 , 8 , 9 , 10 , 10 , 9 , 8 , 8 , 7 , 7 , 6 , 5 , 5 , 4 , 3 , 3 , 2 , 2 , 1 , 0 ,
0 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 7 , 8 , 9 , 10 , 11 , 12 , 13 , 14 , 14 , 13 , 12 , 11 , 10 , 9 , 8 , 7 , 7 , 6 , 5 , 4 , 3 , 2 , 1 , 0 ,
1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 10 , 11 , 12 , 13 , 14 , 15 , 16 , 17 , 17 , 16 , 15 , 14 , 13 , 12 , 11 , 10 , 8 , 7 , 6 , 5 , 4 , 3 , 2 , 1 ,
1 , 2 , 3 , 5 , 6 , 8 , 9 , 10 , 12 , 13 , 14 , 16 , 17 , 19 , 20 , 21 , 21 , 20 , 19 , 17 , 16 , 14 , 13 , 12 , 10 , 9 , 8 , 6 , 5 , 3 , 2 , 1 ,
1 , 2 , 4 , 6 , 7 , 9 , 11 , 12 , 14 , 15 , 17 , 19 , 20 , 22 , 24 , 25 , 25 , 24 , 22 , 20 , 19 , 17 , 15 , 14 , 12 , 11 , 9 , 7 , 6 , 4 , 2 , 1 ,
1 , 3 , 5 , 7 , 8 , 10 , 12 , 14 , 16 , 18 , 20 , 22 , 23 , 25 , 27 , 29 , 29 , 27 , 25 , 23 , 22 , 20 , 18 , 16 , 14 , 12 , 10 , 8 , 7 , 5 , 3 , 1 ,
1 , 3 , 5 , 7 , 10 , 12 , 14 , 16 , 18 , 20 , 22 , 24 , 27 , 29 , 31 , 33 , 33 , 31 , 29 , 27 , 24 , 22 , 20 , 18 , 16 , 14 , 12 , 10 , 7 , 5 , 3 , 1 ,
1 , 4 , 6 , 8 , 11 , 13 , 15 , 18 , 20 , 23 , 25 , 27 , 30 , 32 , 34 , 37 , 37 , 34 , 32 , 30 , 27 , 25 , 23 , 20 , 18 , 15 , 13 , 11 , 8 , 6 , 4 , 1 ,
1 , 4 , 7 , 9 , 12 , 14 , 17 , 20 , 22 , 25 , 28 , 30 , 33 , 35 , 38 , 41 , 41 , 38 , 35 , 33 , 30 , 28 , 25 , 22 , 20 , 17 , 14 , 12 , 9 , 7 , 4 , 1 ,
1 , 4 , 7 , 10 , 13 , 16 , 19 , 22 , 24 , 27 , 30 , 33 , 36 , 39 , 42 , 45 , 45 , 42 , 39 , 36 , 33 , 30 , 27 , 24 , 22 , 19 , 16 , 13 , 10 , 7 , 4 , 1 ,
2 , 5 , 8 , 11 , 14 , 17 , 20 , 23 , 27 , 30 , 33 , 36 , 39 , 42 , 45 , 48 , 48 , 45 , 42 , 39 , 36 , 33 , 30 , 27 , 23 , 20 , 17 , 14 , 11 , 8 , 5 , 2 ,
2 , 5 , 8 , 12 , 15 , 19 , 22 , 25 , 29 , 32 , 35 , 39 , 42 , 46 , 49 , 52 , 52 , 49 , 46 , 42 , 39 , 35 , 32 , 29 , 25 , 22 , 19 , 15 , 12 , 8 , 5 , 2 ,
2 , 5 , 9 , 13 , 16 , 20 , 24 , 27 , 31 , 34 , 38 , 42 , 45 , 49 , 53 , 56 , 56 , 53 , 49 , 45 , 42 , 38 , 34 , 31 , 27 , 24 , 20 , 16 , 13 , 9 , 5 , 2 ,
2 , 6 , 10 , 14 , 17 , 21 , 25 , 29 , 33 , 37 , 41 , 45 , 48 , 52 , 56 , 60 , 60 , 56 , 52 , 48 , 45 , 41 , 37 , 33 , 29 , 25 , 21 , 17 , 14 , 10 , 6 , 2 ,
2 , 6 , 10 , 14 , 17 , 21 , 25 , 29 , 33 , 37 , 41 , 45 , 48 , 52 , 56 , 60 , 60 , 56 , 52 , 48 , 45 , 41 , 37 , 33 , 29 , 25 , 21 , 17 , 14 , 10 , 6 , 2 ,
2 , 5 , 9 , 13 , 16 , 20 , 24 , 27 , 31 , 34 , 38 , 42 , 45 , 49 , 53 , 56 , 56 , 53 , 49 , 45 , 42 , 38 , 34 , 31 , 27 , 24 , 20 , 16 , 13 , 9 , 5 , 2 ,
2 , 5 , 8 , 12 , 15 , 19 , 22 , 25 , 29 , 32 , 35 , 39 , 42 , 46 , 49 , 52 , 52 , 49 , 46 , 42 , 39 , 35 , 32 , 29 , 25 , 22 , 19 , 15 , 12 , 8 , 5 , 2 ,
2 , 5 , 8 , 11 , 14 , 17 , 20 , 23 , 27 , 30 , 33 , 36 , 39 , 42 , 45 , 48 , 48 , 45 , 42 , 39 , 36 , 33 , 30 , 27 , 23 , 20 , 17 , 14 , 11 , 8 , 5 , 2 ,
1 , 4 , 7 , 10 , 13 , 16 , 19 , 22 , 24 , 27 , 30 , 33 , 36 , 39 , 42 , 45 , 45 , 42 , 39 , 36 , 33 , 30 , 27 , 24 , 22 , 19 , 16 , 13 , 10 , 7 , 4 , 1 ,
1 , 4 , 7 , 9 , 12 , 14 , 17 , 20 , 22 , 25 , 28 , 30 , 33 , 35 , 38 , 41 , 41 , 38 , 35 , 33 , 30 , 28 , 25 , 22 , 20 , 17 , 14 , 12 , 9 , 7 , 4 , 1 ,
1 , 4 , 6 , 8 , 11 , 13 , 15 , 18 , 20 , 23 , 25 , 27 , 30 , 32 , 34 , 37 , 37 , 34 , 32 , 30 , 27 , 25 , 23 , 20 , 18 , 15 , 13 , 11 , 8 , 6 , 4 , 1 ,
1 , 3 , 5 , 7 , 10 , 12 , 14 , 16 , 18 , 20 , 22 , 24 , 27 , 29 , 31 , 33 , 33 , 31 , 29 , 27 , 24 , 22 , 20 , 18 , 16 , 14 , 12 , 10 , 7 , 5 , 3 , 1 ,
1 , 3 , 5 , 7 , 8 , 10 , 12 , 14 , 16 , 18 , 20 , 22 , 23 , 25 , 27 , 29 , 29 , 27 , 25 , 23 , 22 , 20 , 18 , 16 , 14 , 12 , 10 , 8 , 7 , 5 , 3 , 1 ,
1 , 2 , 4 , 6 , 7 , 9 , 11 , 12 , 14 , 15 , 17 , 19 , 20 , 22 , 24 , 25 , 25 , 24 , 22 , 20 , 19 , 17 , 15 , 14 , 12 , 11 , 9 , 7 , 6 , 4 , 2 , 1 ,
1 , 2 , 3 , 5 , 6 , 8 , 9 , 10 , 12 , 13 , 14 , 16 , 17 , 19 , 20 , 21 , 21 , 20 , 19 , 17 , 16 , 14 , 13 , 12 , 10 , 9 , 8 , 6 , 5 , 3 , 2 , 1 ,
1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 10 , 11 , 12 , 13 , 14 , 15 , 16 , 17 , 17 , 16 , 15 , 14 , 13 , 12 , 11 , 10 , 8 , 7 , 6 , 5 , 4 , 3 , 2 , 1 ,
0 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 7 , 8 , 9 , 10 , 11 , 12 , 13 , 14 , 14 , 13 , 12 , 11 , 10 , 9 , 8 , 7 , 7 , 6 , 5 , 4 , 3 , 2 , 1 , 0 ,
0 , 1 , 2 , 2 , 3 , 3 , 4 , 5 , 5 , 6 , 7 , 7 , 8 , 8 , 9 , 10 , 10 , 9 , 8 , 8 , 7 , 7 , 6 , 5 , 5 , 4 , 3 , 3 , 2 , 2 , 1 , 0 ,
0 , 1 , 1 , 1 , 2 , 2 , 2 , 3 , 3 , 4 , 4 , 4 , 5 , 5 , 5 , 6 , 6 , 5 , 5 , 5 , 4 , 4 , 4 , 3 , 3 , 2 , 2 , 2 , 1 , 1 , 1 , 0 ,
0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 ,
//error:0.000020
} ;
static const uint8_t obmc16 [ 256 ] = {
0 , 1 , 1 , 2 , 2 , 3 , 3 , 4 , 4 , 3 , 3 , 2 , 2 , 1 , 1 , 0 ,
1 , 2 , 4 , 5 , 7 , 8 , 10 , 11 , 11 , 10 , 8 , 7 , 5 , 4 , 2 , 1 ,
1 , 4 , 6 , 9 , 11 , 14 , 16 , 19 , 19 , 16 , 14 , 11 , 9 , 6 , 4 , 1 ,
2 , 5 , 9 , 12 , 16 , 19 , 23 , 26 , 26 , 23 , 19 , 16 , 12 , 9 , 5 , 2 ,
2 , 7 , 11 , 16 , 20 , 25 , 29 , 34 , 34 , 29 , 25 , 20 , 16 , 11 , 7 , 2 ,
3 , 8 , 14 , 19 , 25 , 30 , 36 , 41 , 41 , 36 , 30 , 25 , 19 , 14 , 8 , 3 ,
3 , 10 , 16 , 23 , 29 , 36 , 42 , 49 , 49 , 42 , 36 , 29 , 23 , 16 , 10 , 3 ,
4 , 11 , 19 , 26 , 34 , 41 , 49 , 56 , 56 , 49 , 41 , 34 , 26 , 19 , 11 , 4 ,
4 , 11 , 19 , 26 , 34 , 41 , 49 , 56 , 56 , 49 , 41 , 34 , 26 , 19 , 11 , 4 ,
3 , 10 , 16 , 23 , 29 , 36 , 42 , 49 , 49 , 42 , 36 , 29 , 23 , 16 , 10 , 3 ,
3 , 8 , 14 , 19 , 25 , 30 , 36 , 41 , 41 , 36 , 30 , 25 , 19 , 14 , 8 , 3 ,
2 , 7 , 11 , 16 , 20 , 25 , 29 , 34 , 34 , 29 , 25 , 20 , 16 , 11 , 7 , 2 ,
2 , 5 , 9 , 12 , 16 , 19 , 23 , 26 , 26 , 23 , 19 , 16 , 12 , 9 , 5 , 2 ,
1 , 4 , 6 , 9 , 11 , 14 , 16 , 19 , 19 , 16 , 14 , 11 , 9 , 6 , 4 , 1 ,
1 , 2 , 4 , 5 , 7 , 8 , 10 , 11 , 11 , 10 , 8 , 7 , 5 , 4 , 2 , 1 ,
0 , 1 , 1 , 2 , 2 , 3 , 3 , 4 , 4 , 3 , 3 , 2 , 2 , 1 , 1 , 0 ,
//error:0.000015
} ;
# else //64*cos
static const uint8_t obmc32 [ 1024 ] = {
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 1 , 1 , 1 , 1 , 2 , 2 , 3 , 3 , 3 , 3 , 4 , 4 , 4 , 4 , 4 , 4 , 3 , 3 , 3 , 3 , 2 , 2 , 1 , 1 , 1 , 1 , 0 , 0 , 0 ,
0 , 0 , 1 , 1 , 1 , 2 , 2 , 3 , 4 , 5 , 5 , 6 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 6 , 5 , 5 , 4 , 3 , 2 , 2 , 1 , 1 , 1 , 0 , 0 ,
0 , 0 , 1 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 9 , 10 , 11 , 11 , 12 , 12 , 12 , 12 , 11 , 11 , 10 , 9 , 7 , 6 , 5 , 4 , 3 , 2 , 1 , 1 , 0 , 0 ,
0 , 0 , 1 , 2 , 3 , 5 , 6 , 8 , 9 , 11 , 12 , 14 , 15 , 16 , 17 , 17 , 17 , 17 , 16 , 15 , 14 , 12 , 11 , 9 , 8 , 6 , 5 , 3 , 2 , 1 , 0 , 0 ,
0 , 1 , 1 , 2 , 4 , 6 , 8 , 10 , 12 , 15 , 17 , 19 , 20 , 21 , 22 , 23 , 23 , 22 , 21 , 20 , 19 , 17 , 15 , 12 , 10 , 8 , 6 , 4 , 2 , 1 , 1 , 0 ,
0 , 1 , 2 , 3 , 5 , 8 , 10 , 13 , 16 , 19 , 21 , 24 , 26 , 27 , 28 , 29 , 29 , 28 , 27 , 26 , 24 , 21 , 19 , 16 , 13 , 10 , 8 , 5 , 3 , 2 , 1 , 0 ,
0 , 1 , 2 , 4 , 6 , 9 , 12 , 16 , 19 , 23 , 26 , 29 , 31 , 33 , 34 , 35 , 35 , 34 , 33 , 31 , 29 , 26 , 23 , 19 , 16 , 12 , 9 , 6 , 4 , 2 , 1 , 0 ,
0 , 1 , 3 , 5 , 7 , 11 , 15 , 19 , 23 , 26 , 30 , 34 , 37 , 39 , 40 , 41 , 41 , 40 , 39 , 37 , 34 , 30 , 26 , 23 , 19 , 15 , 11 , 7 , 5 , 3 , 1 , 0 ,
0 , 1 , 3 , 5 , 9 , 12 , 17 , 21 , 26 , 30 , 35 , 38 , 42 , 44 , 46 , 47 , 47 , 46 , 44 , 42 , 38 , 35 , 30 , 26 , 21 , 17 , 12 , 9 , 5 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 9 , 14 , 19 , 24 , 29 , 34 , 38 , 43 , 46 , 49 , 51 , 52 , 52 , 51 , 49 , 46 , 43 , 38 , 34 , 29 , 24 , 19 , 14 , 9 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 11 , 15 , 20 , 26 , 31 , 37 , 42 , 46 , 50 , 53 , 56 , 57 , 57 , 56 , 53 , 50 , 46 , 42 , 37 , 31 , 26 , 20 , 15 , 11 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 7 , 11 , 16 , 21 , 27 , 33 , 39 , 44 , 49 , 53 , 57 , 59 , 60 , 60 , 59 , 57 , 53 , 49 , 44 , 39 , 33 , 27 , 21 , 16 , 11 , 7 , 3 , 1 , 0 ,
0 , 1 , 4 , 7 , 12 , 17 , 22 , 28 , 34 , 40 , 46 , 51 , 56 , 59 , 61 , 63 , 63 , 61 , 59 , 56 , 51 , 46 , 40 , 34 , 28 , 22 , 17 , 12 , 7 , 4 , 1 , 0 ,
0 , 1 , 4 , 7 , 12 , 17 , 23 , 29 , 35 , 41 , 47 , 52 , 57 , 60 , 63 , 64 , 64 , 63 , 60 , 57 , 52 , 47 , 41 , 35 , 29 , 23 , 17 , 12 , 7 , 4 , 1 , 0 ,
0 , 1 , 4 , 7 , 12 , 17 , 23 , 29 , 35 , 41 , 47 , 52 , 57 , 60 , 63 , 64 , 64 , 63 , 60 , 57 , 52 , 47 , 41 , 35 , 29 , 23 , 17 , 12 , 7 , 4 , 1 , 0 ,
0 , 1 , 4 , 7 , 12 , 17 , 22 , 28 , 34 , 40 , 46 , 51 , 56 , 59 , 61 , 63 , 63 , 61 , 59 , 56 , 51 , 46 , 40 , 34 , 28 , 22 , 17 , 12 , 7 , 4 , 1 , 0 ,
0 , 1 , 3 , 7 , 11 , 16 , 21 , 27 , 33 , 39 , 44 , 49 , 53 , 57 , 59 , 60 , 60 , 59 , 57 , 53 , 49 , 44 , 39 , 33 , 27 , 21 , 16 , 11 , 7 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 11 , 15 , 20 , 26 , 31 , 37 , 42 , 46 , 50 , 53 , 56 , 57 , 57 , 56 , 53 , 50 , 46 , 42 , 37 , 31 , 26 , 20 , 15 , 11 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 6 , 9 , 14 , 19 , 24 , 29 , 34 , 38 , 43 , 46 , 49 , 51 , 52 , 52 , 51 , 49 , 46 , 43 , 38 , 34 , 29 , 24 , 19 , 14 , 9 , 6 , 3 , 1 , 0 ,
0 , 1 , 3 , 5 , 9 , 12 , 17 , 21 , 26 , 30 , 35 , 38 , 42 , 44 , 46 , 47 , 47 , 46 , 44 , 42 , 38 , 35 , 30 , 26 , 21 , 17 , 12 , 9 , 5 , 3 , 1 , 0 ,
0 , 1 , 3 , 5 , 7 , 11 , 15 , 19 , 23 , 26 , 30 , 34 , 37 , 39 , 40 , 41 , 41 , 40 , 39 , 37 , 34 , 30 , 26 , 23 , 19 , 15 , 11 , 7 , 5 , 3 , 1 , 0 ,
0 , 1 , 2 , 4 , 6 , 9 , 12 , 16 , 19 , 23 , 26 , 29 , 31 , 33 , 34 , 35 , 35 , 34 , 33 , 31 , 29 , 26 , 23 , 19 , 16 , 12 , 9 , 6 , 4 , 2 , 1 , 0 ,
0 , 1 , 2 , 3 , 5 , 8 , 10 , 13 , 16 , 19 , 21 , 24 , 26 , 27 , 28 , 29 , 29 , 28 , 27 , 26 , 24 , 21 , 19 , 16 , 13 , 10 , 8 , 5 , 3 , 2 , 1 , 0 ,
0 , 1 , 1 , 2 , 4 , 6 , 8 , 10 , 12 , 15 , 17 , 19 , 20 , 21 , 22 , 23 , 23 , 22 , 21 , 20 , 19 , 17 , 15 , 12 , 10 , 8 , 6 , 4 , 2 , 1 , 1 , 0 ,
0 , 0 , 1 , 2 , 3 , 5 , 6 , 8 , 9 , 11 , 12 , 14 , 15 , 16 , 17 , 17 , 17 , 17 , 16 , 15 , 14 , 12 , 11 , 9 , 8 , 6 , 5 , 3 , 2 , 1 , 0 , 0 ,
0 , 0 , 1 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 9 , 10 , 11 , 11 , 12 , 12 , 12 , 12 , 11 , 11 , 10 , 9 , 7 , 6 , 5 , 4 , 3 , 2 , 1 , 1 , 0 , 0 ,
0 , 0 , 1 , 1 , 1 , 2 , 2 , 3 , 4 , 5 , 5 , 6 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 7 , 6 , 5 , 5 , 4 , 3 , 2 , 2 , 1 , 1 , 1 , 0 , 0 ,
0 , 0 , 0 , 1 , 1 , 1 , 1 , 2 , 2 , 3 , 3 , 3 , 3 , 4 , 4 , 4 , 4 , 4 , 4 , 3 , 3 , 3 , 3 , 2 , 2 , 1 , 1 , 1 , 1 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
//error:0.000022
} ;
static const uint8_t obmc16 [ 256 ] = {
0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 1 , 2 , 3 , 4 , 5 , 5 , 5 , 5 , 4 , 3 , 2 , 1 , 0 , 0 ,
0 , 1 , 3 , 6 , 8 , 11 , 13 , 14 , 14 , 13 , 11 , 8 , 6 , 3 , 1 , 0 ,
0 , 2 , 6 , 10 , 15 , 20 , 24 , 26 , 26 , 24 , 20 , 15 , 10 , 6 , 2 , 0 ,
0 , 3 , 8 , 16 , 23 , 30 , 35 , 38 , 38 , 35 , 30 , 23 , 16 , 8 , 3 , 0 ,
1 , 4 , 11 , 20 , 30 , 39 , 46 , 49 , 49 , 46 , 39 , 30 , 20 , 11 , 4 , 1 ,
1 , 5 , 13 , 24 , 35 , 46 , 54 , 58 , 58 , 54 , 46 , 35 , 24 , 13 , 5 , 1 ,
0 , 5 , 14 , 26 , 38 , 49 , 58 , 63 , 63 , 58 , 49 , 38 , 26 , 14 , 5 , 0 ,
0 , 5 , 14 , 26 , 38 , 49 , 58 , 63 , 63 , 58 , 49 , 38 , 26 , 14 , 5 , 0 ,
1 , 5 , 13 , 24 , 35 , 46 , 54 , 58 , 58 , 54 , 46 , 35 , 24 , 13 , 5 , 1 ,
1 , 4 , 11 , 20 , 30 , 39 , 46 , 49 , 49 , 46 , 39 , 30 , 20 , 11 , 4 , 1 ,
0 , 3 , 8 , 16 , 23 , 30 , 35 , 38 , 38 , 35 , 30 , 23 , 16 , 8 , 3 , 0 ,
0 , 2 , 6 , 10 , 15 , 20 , 24 , 26 , 26 , 24 , 20 , 15 , 10 , 6 , 2 , 0 ,
0 , 1 , 3 , 6 , 8 , 11 , 13 , 14 , 14 , 13 , 11 , 8 , 6 , 3 , 1 , 0 ,
0 , 0 , 1 , 2 , 3 , 4 , 5 , 5 , 5 , 5 , 4 , 3 , 2 , 1 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 ,
//error:0.000022
} ;
# endif
//linear *64
static const uint8_t obmc8 [ 64 ] = {
1 , 3 , 5 , 7 , 7 , 5 , 3 , 1 ,
3 , 9 , 15 , 21 , 21 , 15 , 9 , 3 ,
5 , 15 , 25 , 35 , 35 , 25 , 15 , 5 ,
7 , 21 , 35 , 49 , 49 , 35 , 21 , 7 ,
7 , 21 , 35 , 49 , 49 , 35 , 21 , 7 ,
5 , 15 , 25 , 35 , 35 , 25 , 15 , 5 ,
3 , 9 , 15 , 21 , 21 , 15 , 9 , 3 ,
1 , 3 , 5 , 7 , 7 , 5 , 3 , 1 ,
//error:0.000000
} ;
//linear *64
static const uint8_t obmc4 [ 16 ] = {
4 , 12 , 12 , 4 ,
12 , 36 , 36 , 12 ,
12 , 36 , 36 , 12 ,
4 , 12 , 12 , 4 ,
//error:0.000000
} ;
static const uint8_t * obmc_tab [ 4 ] = {
obmc32 , obmc16 , obmc8 , obmc4
} ;
typedef struct BlockNode {
int16_t mx ;
int16_t my ;
uint8_t color [ 3 ] ;
uint8_t type ;
//#define TYPE_SPLIT 1
# define BLOCK_INTRA 1
//#define TYPE_NOCOLOR 4
uint8_t level ; //FIXME merge into type?
} BlockNode ;
# define LOG2_MB_SIZE 4
# define MB_SIZE (1<<LOG2_MB_SIZE)
typedef struct SubBand {
int level ;
int stride ;
int width ;
int height ;
int qlog ; ///< log(qscale)/log[2^(1/6)]
DWTELEM * buf ;
int16_t * x ;
DWTELEM * coeff ;
struct SubBand * parent ;
uint8_t state [ /*7*2*/ 7 + 512 ] [ 32 ] ;
} SubBand ;
typedef struct Plane {
int width ;
int height ;
SubBand band [ MAX_DECOMPOSITIONS ] [ 4 ] ;
} Plane ;
typedef struct SnowContext {
// MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independant of MpegEncContext, so this will be removed then (FIXME/XXX)
AVCodecContext * avctx ;
CABACContext c ;
DSPContext dsp ;
AVFrame input_picture ;
AVFrame current_picture ;
AVFrame last_picture ;
AVFrame mconly_picture ;
// uint8_t q_context[16];
uint8_t header_state [ 32 ] ;
uint8_t block_state [ 128 + 32 * 128 ] ;
int keyframe ;
int always_reset ;
int version ;
int spatial_decomposition_type ;
int temporal_decomposition_type ;
int spatial_decomposition_count ;
int temporal_decomposition_count ;
DWTELEM * spatial_dwt_buffer ;
DWTELEM * pred_buffer ;
int colorspace_type ;
int chroma_h_shift ;
int chroma_v_shift ;
int spatial_scalability ;
int qlog ;
int lambda ;
int lambda2 ;
int mv_scale ;
int qbias ;
# define QBIAS_SHIFT 3
int b_width ;
int b_height ;
int block_max_depth ;
Plane plane [ MAX_PLANES ] ;
BlockNode * block ;
MpegEncContext m ; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independant of MpegEncContext, so this will be removed then (FIXME/XXX)
} SnowContext ;
# define QEXPSHIFT 7 //FIXME try to change this to 0
static const uint8_t qexp [ 8 ] = {
128 , 140 , 152 , 166 , 181 , 197 , 215 , 235
// 64, 70, 76, 83, 91, 99, 108, 117
// 32, 35, 38, 41, 45, 49, 54, 59
// 16, 17, 19, 21, 23, 25, 27, 29
// 8, 9, 10, 10, 11, 12, 13, 15
} ;
static inline int mirror ( int v , int m ) {
if ( v < 0 ) return - v ;
else if ( v > m ) return 2 * m - v ;
else return v ;
}
static inline void put_symbol ( CABACContext * c , uint8_t * state , int v , int is_signed ) {
int i ;
if ( v ) {
const int a = ABS ( v ) ;
const int e = av_log2 ( a ) ;
# if 1
const int el = FFMIN ( e , 10 ) ;
put_cabac ( c , state + 0 , 0 ) ;
for ( i = 0 ; i < el ; i + + ) {
put_cabac ( c , state + 1 + i , 1 ) ; //1..10
}
for ( ; i < e ; i + + ) {
put_cabac ( c , state + 1 + 9 , 1 ) ; //1..10
}
put_cabac ( c , state + 1 + FFMIN ( i , 9 ) , 0 ) ;
for ( i = e - 1 ; i > = el ; i - - ) {
put_cabac ( c , state + 22 + 9 , ( a > > i ) & 1 ) ; //22..31
}
for ( ; i > = 0 ; i - - ) {
put_cabac ( c , state + 22 + i , ( a > > i ) & 1 ) ; //22..31
}
if ( is_signed )
put_cabac ( c , state + 11 + el , v < 0 ) ; //11..21
# else
put_cabac ( c , state + 0 , 0 ) ;
if ( e < = 9 ) {
for ( i = 0 ; i < e ; i + + ) {
put_cabac ( c , state + 1 + i , 1 ) ; //1..10
}
put_cabac ( c , state + 1 + i , 0 ) ;
for ( i = e - 1 ; i > = 0 ; i - - ) {
put_cabac ( c , state + 22 + i , ( a > > i ) & 1 ) ; //22..31
}
if ( is_signed )
put_cabac ( c , state + 11 + e , v < 0 ) ; //11..21
} else {
for ( i = 0 ; i < e ; i + + ) {
put_cabac ( c , state + 1 + FFMIN ( i , 9 ) , 1 ) ; //1..10
}
put_cabac ( c , state + 1 + FFMIN ( i , 9 ) , 0 ) ;
for ( i = e - 1 ; i > = 0 ; i - - ) {
put_cabac ( c , state + 22 + FFMIN ( i , 9 ) , ( a > > i ) & 1 ) ; //22..31
}
if ( is_signed )
put_cabac ( c , state + 11 + FFMIN ( e , 10 ) , v < 0 ) ; //11..21
}
# endif
} else {
put_cabac ( c , state + 0 , 1 ) ;
}
}
static inline int get_symbol ( CABACContext * c , uint8_t * state , int is_signed ) {
if ( get_cabac ( c , state + 0 ) )
return 0 ;
else {
int i , e , a , el ;
//FIXME try to merge loops with FFMIN() maybe they are equally fast and they are surly cuter
for ( e = 0 ; e < 10 ; e + + ) {
if ( get_cabac ( c , state + 1 + e ) = = 0 ) // 1..10
break ;
}
el = e ;
if ( e = = 10 ) {
while ( get_cabac ( c , state + 1 + 9 ) ) //10
e + + ;
}
a = 1 ;
for ( i = e - 1 ; i > = el ; i - - ) {
a + = a + get_cabac ( c , state + 22 + 9 ) ; //31
}
for ( ; i > = 0 ; i - - ) {
a + = a + get_cabac ( c , state + 22 + i ) ; //22..31
}
if ( is_signed & & get_cabac ( c , state + 11 + el ) ) //11..21
return - a ;
else
return a ;
}
}
static inline void put_symbol2 ( CABACContext * c , uint8_t * state , int v , int log2 ) {
int i ;
int r = log2 > = 0 ? 1 < < log2 : 1 ;
assert ( v > = 0 ) ;
assert ( log2 > = - 4 ) ;
while ( v > = r ) {
put_cabac ( c , state + 4 + log2 , 1 ) ;
v - = r ;
log2 + + ;
if ( log2 > 0 ) r + = r ;
}
put_cabac ( c , state + 4 + log2 , 0 ) ;
for ( i = log2 - 1 ; i > = 0 ; i - - ) {
put_cabac ( c , state + 31 - i , ( v > > i ) & 1 ) ;
}
}
static inline int get_symbol2 ( CABACContext * c , uint8_t * state , int log2 ) {
int i ;
int r = log2 > = 0 ? 1 < < log2 : 1 ;
int v = 0 ;
assert ( log2 > = - 4 ) ;
while ( get_cabac ( c , state + 4 + log2 ) ) {
v + = r ;
log2 + + ;
if ( log2 > 0 ) r + = r ;
}
for ( i = log2 - 1 ; i > = 0 ; i - - ) {
v + = get_cabac ( c , state + 31 - i ) < < i ;
}
return v ;
}
static always_inline void lift ( DWTELEM * dst , DWTELEM * src , DWTELEM * ref , int dst_step , int src_step , int ref_step , int width , int mul , int add , int shift , int highpass , int inverse ) {
const int mirror_left = ! highpass ;
const int mirror_right = ( width & 1 ) ^ highpass ;
const int w = ( width > > 1 ) - 1 + ( highpass & width ) ;
int i ;
# define LIFT(src, ref, inv) ((src) + ((inv) ? - (ref) : + (ref)))
if ( mirror_left ) {
dst [ 0 ] = LIFT ( src [ 0 ] , ( ( mul * 2 * ref [ 0 ] + add ) > > shift ) , inverse ) ;
dst + = dst_step ;
src + = src_step ;
}
for ( i = 0 ; i < w ; i + + ) {
dst [ i * dst_step ] = LIFT ( src [ i * src_step ] , ( ( mul * ( ref [ i * ref_step ] + ref [ ( i + 1 ) * ref_step ] ) + add ) > > shift ) , inverse ) ;
}
if ( mirror_right ) {
dst [ w * dst_step ] = LIFT ( src [ w * src_step ] , ( ( mul * 2 * ref [ w * ref_step ] + add ) > > shift ) , inverse ) ;
}
}
static always_inline void lift5 ( DWTELEM * dst , DWTELEM * src , DWTELEM * ref , int dst_step , int src_step , int ref_step , int width , int mul , int add , int shift , int highpass , int inverse ) {
const int mirror_left = ! highpass ;
const int mirror_right = ( width & 1 ) ^ highpass ;
const int w = ( width > > 1 ) - 1 + ( highpass & width ) ;
int i ;
if ( mirror_left ) {
int r = 3 * 2 * ref [ 0 ] ;
r + = r > > 4 ;
r + = r > > 8 ;
dst [ 0 ] = LIFT ( src [ 0 ] , ( ( r + add ) > > shift ) , inverse ) ;
dst + = dst_step ;
src + = src_step ;
}
for ( i = 0 ; i < w ; i + + ) {
int r = 3 * ( ref [ i * ref_step ] + ref [ ( i + 1 ) * ref_step ] ) ;
r + = r > > 4 ;
r + = r > > 8 ;
dst [ i * dst_step ] = LIFT ( src [ i * src_step ] , ( ( r + add ) > > shift ) , inverse ) ;
}
if ( mirror_right ) {
int r = 3 * 2 * ref [ w * ref_step ] ;
r + = r > > 4 ;
r + = r > > 8 ;
dst [ w * dst_step ] = LIFT ( src [ w * src_step ] , ( ( r + add ) > > shift ) , inverse ) ;
}
}
static void inplace_lift ( int * dst , int width , int * coeffs , int n , int shift , int start , int inverse ) {
int x , i ;
for ( x = start ; x < width ; x + = 2 ) {
int64_t sum = 0 ;
for ( i = 0 ; i < n ; i + + ) {
int x2 = x + 2 * i - n + 1 ;
if ( x2 < 0 ) x2 = - x2 ;
else if ( x2 > = width ) x2 = 2 * width - x2 - 2 ;
sum + = coeffs [ i ] * ( int64_t ) dst [ x2 ] ;
}
if ( inverse ) dst [ x ] - = ( sum + ( 1 < < shift ) / 2 ) > > shift ;
else dst [ x ] + = ( sum + ( 1 < < shift ) / 2 ) > > shift ;
}
}
static void inplace_liftV ( int * dst , int width , int height , int stride , int * coeffs , int n , int shift , int start , int inverse ) {
int x , y , i ;
for ( y = start ; y < height ; y + = 2 ) {
for ( x = 0 ; x < width ; x + + ) {
int64_t sum = 0 ;
for ( i = 0 ; i < n ; i + + ) {
int y2 = y + 2 * i - n + 1 ;
if ( y2 < 0 ) y2 = - y2 ;
else if ( y2 > = height ) y2 = 2 * height - y2 - 2 ;
sum + = coeffs [ i ] * ( int64_t ) dst [ x + y2 * stride ] ;
}
if ( inverse ) dst [ x + y * stride ] - = ( sum + ( 1 < < shift ) / 2 ) > > shift ;
else dst [ x + y * stride ] + = ( sum + ( 1 < < shift ) / 2 ) > > shift ;
}
}
}
# define SCALEX 1
# define LX0 0
# define LX1 1
#if 0 // more accurate 9/7
# define N1 2
# define SHIFT1 14
# define COEFFS1 (int[]){-25987,-25987}
# define N2 2
# define SHIFT2 19
# define COEFFS2 (int[]){-27777,-27777}
# define N3 2
# define SHIFT3 15
# define COEFFS3 (int[]){28931,28931}
# define N4 2
# define SHIFT4 15
# define COEFFS4 (int[]){14533,14533}
# elif 1 // 13/7 CRF
# define N1 4
# define SHIFT1 4
# define COEFFS1 (int[]){1,-9,-9,1}
# define N2 4
# define SHIFT2 4
# define COEFFS2 (int[]){-1,5,5,-1}
# define N3 0
# define SHIFT3 1
# define COEFFS3 NULL
# define N4 0
# define SHIFT4 1
# define COEFFS4 NULL
# elif 1 // 3/5
# define LX0 1
# define LX1 0
# define SCALEX 0.5
# define N1 2
# define SHIFT1 1
# define COEFFS1 (int[]){1,1}
# define N2 2
# define SHIFT2 2
# define COEFFS2 (int[]){-1,-1}
# define N3 0
# define SHIFT3 0
# define COEFFS3 NULL
# define N4 0
# define SHIFT4 0
# define COEFFS4 NULL
# elif 1 // 11/5
# define N1 0
# define SHIFT1 1
# define COEFFS1 NULL
# define N2 2
# define SHIFT2 2
# define COEFFS2 (int[]){-1,-1}
# define N3 2
# define SHIFT3 0
# define COEFFS3 (int[]){-1,-1}
# define N4 4
# define SHIFT4 7
# define COEFFS4 (int[]){-5,29,29,-5}
# define SCALEX 4
# elif 1 // 9/7 CDF
# define N1 2
# define SHIFT1 7
# define COEFFS1 (int[]){-203,-203}
# define N2 2
# define SHIFT2 12
# define COEFFS2 (int[]){-217,-217}
# define N3 2
# define SHIFT3 7
# define COEFFS3 (int[]){113,113}
# define N4 2
# define SHIFT4 9
# define COEFFS4 (int[]){227,227}
# define SCALEX 1
# elif 1 // 7/5 CDF
# define N1 0
# define SHIFT1 1
# define COEFFS1 NULL
# define N2 2
# define SHIFT2 2
# define COEFFS2 (int[]){-1,-1}
# define N3 2
# define SHIFT3 0
# define COEFFS3 (int[]){-1,-1}
# define N4 2
# define SHIFT4 4
# define COEFFS4 (int[]){3,3}
# elif 1 // 9/7 MN
# define N1 4
# define SHIFT1 4
# define COEFFS1 (int[]){1,-9,-9,1}
# define N2 2
# define SHIFT2 2
# define COEFFS2 (int[]){1,1}
# define N3 0
# define SHIFT3 1
# define COEFFS3 NULL
# define N4 0
# define SHIFT4 1
# define COEFFS4 NULL
# else // 13/7 CRF
# define N1 4
# define SHIFT1 4
# define COEFFS1 (int[]){1,-9,-9,1}
# define N2 4
# define SHIFT2 4
# define COEFFS2 (int[]){-1,5,5,-1}
# define N3 0
# define SHIFT3 1
# define COEFFS3 NULL
# define N4 0
# define SHIFT4 1
# define COEFFS4 NULL
# endif
static void horizontal_decomposeX ( int * b , int width ) {
int temp [ width ] ;
const int width2 = width > > 1 ;
const int w2 = ( width + 1 ) > > 1 ;
int A1 , A2 , A3 , A4 , x ;
inplace_lift ( b , width , COEFFS1 , N1 , SHIFT1 , LX1 , 0 ) ;
inplace_lift ( b , width , COEFFS2 , N2 , SHIFT2 , LX0 , 0 ) ;
inplace_lift ( b , width , COEFFS3 , N3 , SHIFT3 , LX1 , 0 ) ;
inplace_lift ( b , width , COEFFS4 , N4 , SHIFT4 , LX0 , 0 ) ;
for ( x = 0 ; x < width2 ; x + + ) {
temp [ x ] = b [ 2 * x ] ;
temp [ x + w2 ] = b [ 2 * x + 1 ] ;
}
if ( width & 1 )
temp [ x ] = b [ 2 * x ] ;
memcpy ( b , temp , width * sizeof ( int ) ) ;
}
static void horizontal_composeX ( int * b , int width ) {
int temp [ width ] ;
const int width2 = width > > 1 ;
int A1 , A2 , A3 , A4 , x ;
const int w2 = ( width + 1 ) > > 1 ;
memcpy ( temp , b , width * sizeof ( int ) ) ;
for ( x = 0 ; x < width2 ; x + + ) {
b [ 2 * x ] = temp [ x ] ;
b [ 2 * x + 1 ] = temp [ x + w2 ] ;
}
if ( width & 1 )
b [ 2 * x ] = temp [ x ] ;
inplace_lift ( b , width , COEFFS4 , N4 , SHIFT4 , LX0 , 1 ) ;
inplace_lift ( b , width , COEFFS3 , N3 , SHIFT3 , LX1 , 1 ) ;
inplace_lift ( b , width , COEFFS2 , N2 , SHIFT2 , LX0 , 1 ) ;
inplace_lift ( b , width , COEFFS1 , N1 , SHIFT1 , LX1 , 1 ) ;
}
static void spatial_decomposeX ( int * buffer , int width , int height , int stride ) {
int x , y ;
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
buffer [ y * stride + x ] * = SCALEX ;
}
}
for ( y = 0 ; y < height ; y + + ) {
horizontal_decomposeX ( buffer + y * stride , width ) ;
}
inplace_liftV ( buffer , width , height , stride , COEFFS1 , N1 , SHIFT1 , LX1 , 0 ) ;
inplace_liftV ( buffer , width , height , stride , COEFFS2 , N2 , SHIFT2 , LX0 , 0 ) ;
inplace_liftV ( buffer , width , height , stride , COEFFS3 , N3 , SHIFT3 , LX1 , 0 ) ;
inplace_liftV ( buffer , width , height , stride , COEFFS4 , N4 , SHIFT4 , LX0 , 0 ) ;
}
static void spatial_composeX ( int * buffer , int width , int height , int stride ) {
int x , y ;
inplace_liftV ( buffer , width , height , stride , COEFFS4 , N4 , SHIFT4 , LX0 , 1 ) ;
inplace_liftV ( buffer , width , height , stride , COEFFS3 , N3 , SHIFT3 , LX1 , 1 ) ;
inplace_liftV ( buffer , width , height , stride , COEFFS2 , N2 , SHIFT2 , LX0 , 1 ) ;
inplace_liftV ( buffer , width , height , stride , COEFFS1 , N1 , SHIFT1 , LX1 , 1 ) ;
for ( y = 0 ; y < height ; y + + ) {
horizontal_composeX ( buffer + y * stride , width ) ;
}
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
buffer [ y * stride + x ] / = SCALEX ;
}
}
}
static void horizontal_decompose53i ( int * b , int width ) {
int temp [ width ] ;
const int width2 = width > > 1 ;
int A1 , A2 , A3 , A4 , x ;
const int w2 = ( width + 1 ) > > 1 ;
for ( x = 0 ; x < width2 ; x + + ) {
temp [ x ] = b [ 2 * x ] ;
temp [ x + w2 ] = b [ 2 * x + 1 ] ;
}
if ( width & 1 )
temp [ x ] = b [ 2 * x ] ;
#if 0
A2 = temp [ 1 ] ;
A4 = temp [ 0 ] ;
A1 = temp [ 0 + width2 ] ;
A1 - = ( A2 + A4 ) > > 1 ;
A4 + = ( A1 + 1 ) > > 1 ;
b [ 0 + width2 ] = A1 ;
b [ 0 ] = A4 ;
for ( x = 1 ; x + 1 < width2 ; x + = 2 ) {
A3 = temp [ x + width2 ] ;
A4 = temp [ x + 1 ] ;
A3 - = ( A2 + A4 ) > > 1 ;
A2 + = ( A1 + A3 + 2 ) > > 2 ;
b [ x + width2 ] = A3 ;
b [ x ] = A2 ;
A1 = temp [ x + 1 + width2 ] ;
A2 = temp [ x + 2 ] ;
A1 - = ( A2 + A4 ) > > 1 ;
A4 + = ( A1 + A3 + 2 ) > > 2 ;
b [ x + 1 + width2 ] = A1 ;
b [ x + 1 ] = A4 ;
}
A3 = temp [ width - 1 ] ;
A3 - = A2 ;
A2 + = ( A1 + A3 + 2 ) > > 2 ;
b [ width - 1 ] = A3 ;
b [ width2 - 1 ] = A2 ;
# else
lift ( b + w2 , temp + w2 , temp , 1 , 1 , 1 , width , - 1 , 0 , 1 , 1 , 0 ) ;
lift ( b , temp , b + w2 , 1 , 1 , 1 , width , 1 , 2 , 2 , 0 , 0 ) ;
# endif
}
static void vertical_decompose53iH0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] - = ( b0 [ i ] + b2 [ i ] ) > > 1 ;
}
}
static void vertical_decompose53iL0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] + = ( b0 [ i ] + b2 [ i ] + 2 ) > > 2 ;
}
}
static void spatial_decompose53i ( int * buffer , int width , int height , int stride ) {
int y ;
DWTELEM * b0 = buffer + mirror ( - 2 - 1 , height - 1 ) * stride ;
DWTELEM * b1 = buffer + mirror ( - 2 , height - 1 ) * stride ;
for ( y = - 2 ; y < height ; y + = 2 ) {
DWTELEM * b2 = buffer + mirror ( y + 1 , height - 1 ) * stride ;
DWTELEM * b3 = buffer + mirror ( y + 2 , height - 1 ) * stride ;
{ START_TIMER
if ( b1 < = b3 ) horizontal_decompose53i ( b2 , width ) ;
if ( y + 2 < height ) horizontal_decompose53i ( b3 , width ) ;
STOP_TIMER ( " horizontal_decompose53i " ) }
{ START_TIMER
if ( b1 < = b3 ) vertical_decompose53iH0 ( b1 , b2 , b3 , width ) ;
if ( b0 < = b2 ) vertical_decompose53iL0 ( b0 , b1 , b2 , width ) ;
STOP_TIMER ( " vertical_decompose53i* " ) }
b0 = b2 ;
b1 = b3 ;
}
}
# define lift5 lift
# if 1
# define W_AM 3
# define W_AO 0
# define W_AS 1
# define W_BM 1
# define W_BO 8
# define W_BS 4
# undef lift5
# define W_CM 9999
# define W_CO 2
# define W_CS 2
# define W_DM 15
# define W_DO 16
# define W_DS 5
# elif 0
# define W_AM 55
# define W_AO 16
# define W_AS 5
# define W_BM 3
# define W_BO 32
# define W_BS 6
# define W_CM 127
# define W_CO 64
# define W_CS 7
# define W_DM 7
# define W_DO 8
# define W_DS 4
# elif 0
# define W_AM 97
# define W_AO 32
# define W_AS 6
# define W_BM 63
# define W_BO 512
# define W_BS 10
# define W_CM 13
# define W_CO 8
# define W_CS 4
# define W_DM 15
# define W_DO 16
# define W_DS 5
# else
# define W_AM 203
# define W_AO 64
# define W_AS 7
# define W_BM 217
# define W_BO 2048
# define W_BS 12
# define W_CM 113
# define W_CO 64
# define W_CS 7
# define W_DM 227
# define W_DO 128
# define W_DS 9
# endif
static void horizontal_decompose97i ( int * b , int width ) {
int temp [ width ] ;
const int w2 = ( width + 1 ) > > 1 ;
lift ( temp + w2 , b + 1 , b , 1 , 2 , 2 , width , - W_AM , W_AO , W_AS , 1 , 0 ) ;
lift ( temp , b , temp + w2 , 1 , 2 , 1 , width , - W_BM , W_BO , W_BS , 0 , 0 ) ;
lift5 ( b + w2 , temp + w2 , temp , 1 , 1 , 1 , width , W_CM , W_CO , W_CS , 1 , 0 ) ;
lift ( b , temp , b + w2 , 1 , 1 , 1 , width , W_DM , W_DO , W_DS , 0 , 0 ) ;
}
static void vertical_decompose97iH0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] - = ( W_AM * ( b0 [ i ] + b2 [ i ] ) + W_AO ) > > W_AS ;
}
}
static void vertical_decompose97iH1 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
# ifdef lift5
b1 [ i ] + = ( W_CM * ( b0 [ i ] + b2 [ i ] ) + W_CO ) > > W_CS ;
# else
int r = 3 * ( b0 [ i ] + b2 [ i ] ) ;
r + = r > > 4 ;
r + = r > > 8 ;
b1 [ i ] + = ( r + W_CO ) > > W_CS ;
# endif
}
}
static void vertical_decompose97iL0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] - = ( W_BM * ( b0 [ i ] + b2 [ i ] ) + W_BO ) > > W_BS ;
}
}
static void vertical_decompose97iL1 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] + = ( W_DM * ( b0 [ i ] + b2 [ i ] ) + W_DO ) > > W_DS ;
}
}
static void spatial_decompose97i ( int * buffer , int width , int height , int stride ) {
int y ;
DWTELEM * b0 = buffer + mirror ( - 4 - 1 , height - 1 ) * stride ;
DWTELEM * b1 = buffer + mirror ( - 4 , height - 1 ) * stride ;
DWTELEM * b2 = buffer + mirror ( - 4 + 1 , height - 1 ) * stride ;
DWTELEM * b3 = buffer + mirror ( - 4 + 2 , height - 1 ) * stride ;
for ( y = - 4 ; y < height ; y + = 2 ) {
DWTELEM * b4 = buffer + mirror ( y + 3 , height - 1 ) * stride ;
DWTELEM * b5 = buffer + mirror ( y + 4 , height - 1 ) * stride ;
{ START_TIMER
if ( b3 < = b5 ) horizontal_decompose97i ( b4 , width ) ;
if ( y + 4 < height ) horizontal_decompose97i ( b5 , width ) ;
if ( width > 400 ) {
STOP_TIMER ( " horizontal_decompose97i " )
} }
{ START_TIMER
if ( b3 < = b5 ) vertical_decompose97iH0 ( b3 , b4 , b5 , width ) ;
if ( b2 < = b4 ) vertical_decompose97iL0 ( b2 , b3 , b4 , width ) ;
if ( b1 < = b3 ) vertical_decompose97iH1 ( b1 , b2 , b3 , width ) ;
if ( b0 < = b2 ) vertical_decompose97iL1 ( b0 , b1 , b2 , width ) ;
if ( width > 400 ) {
STOP_TIMER ( " vertical_decompose97i " )
} }
b0 = b2 ;
b1 = b3 ;
b2 = b4 ;
b3 = b5 ;
}
}
void ff_spatial_dwt ( int * buffer , int width , int height , int stride , int type , int decomposition_count ) {
int level ;
for ( level = 0 ; level < decomposition_count ; level + + ) {
switch ( type ) {
case 0 : spatial_decompose97i ( buffer , width > > level , height > > level , stride < < level ) ; break ;
case 1 : spatial_decompose53i ( buffer , width > > level , height > > level , stride < < level ) ; break ;
case 2 : spatial_decomposeX ( buffer , width > > level , height > > level , stride < < level ) ; break ;
}
}
}
static void horizontal_compose53i ( int * b , int width ) {
int temp [ width ] ;
const int width2 = width > > 1 ;
const int w2 = ( width + 1 ) > > 1 ;
int A1 , A2 , A3 , A4 , x ;
#if 0
A2 = temp [ 1 ] ;
A4 = temp [ 0 ] ;
A1 = temp [ 0 + width2 ] ;
A1 - = ( A2 + A4 ) > > 1 ;
A4 + = ( A1 + 1 ) > > 1 ;
b [ 0 + width2 ] = A1 ;
b [ 0 ] = A4 ;
for ( x = 1 ; x + 1 < width2 ; x + = 2 ) {
A3 = temp [ x + width2 ] ;
A4 = temp [ x + 1 ] ;
A3 - = ( A2 + A4 ) > > 1 ;
A2 + = ( A1 + A3 + 2 ) > > 2 ;
b [ x + width2 ] = A3 ;
b [ x ] = A2 ;
A1 = temp [ x + 1 + width2 ] ;
A2 = temp [ x + 2 ] ;
A1 - = ( A2 + A4 ) > > 1 ;
A4 + = ( A1 + A3 + 2 ) > > 2 ;
b [ x + 1 + width2 ] = A1 ;
b [ x + 1 ] = A4 ;
}
A3 = temp [ width - 1 ] ;
A3 - = A2 ;
A2 + = ( A1 + A3 + 2 ) > > 2 ;
b [ width - 1 ] = A3 ;
b [ width2 - 1 ] = A2 ;
# else
lift ( temp , b , b + w2 , 1 , 1 , 1 , width , 1 , 2 , 2 , 0 , 1 ) ;
lift ( temp + w2 , b + w2 , temp , 1 , 1 , 1 , width , - 1 , 0 , 1 , 1 , 1 ) ;
# endif
for ( x = 0 ; x < width2 ; x + + ) {
b [ 2 * x ] = temp [ x ] ;
b [ 2 * x + 1 ] = temp [ x + w2 ] ;
}
if ( width & 1 )
b [ 2 * x ] = temp [ x ] ;
}
static void vertical_compose53iH0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] + = ( b0 [ i ] + b2 [ i ] ) > > 1 ;
}
}
static void vertical_compose53iL0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] - = ( b0 [ i ] + b2 [ i ] + 2 ) > > 2 ;
}
}
static void spatial_compose53i ( int * buffer , int width , int height , int stride ) {
int y ;
DWTELEM * b0 = buffer + mirror ( - 1 - 1 , height - 1 ) * stride ;
DWTELEM * b1 = buffer + mirror ( - 1 , height - 1 ) * stride ;
for ( y = - 1 ; y < = height ; y + = 2 ) {
DWTELEM * b2 = buffer + mirror ( y + 1 , height - 1 ) * stride ;
DWTELEM * b3 = buffer + mirror ( y + 2 , height - 1 ) * stride ;
{ START_TIMER
if ( b1 < = b3 ) vertical_compose53iL0 ( b1 , b2 , b3 , width ) ;
if ( b0 < = b2 ) vertical_compose53iH0 ( b0 , b1 , b2 , width ) ;
STOP_TIMER ( " vertical_compose53i* " ) }
{ START_TIMER
if ( y - 1 > = 0 ) horizontal_compose53i ( b0 , width ) ;
if ( b0 < = b2 ) horizontal_compose53i ( b1 , width ) ;
STOP_TIMER ( " horizontal_compose53i " ) }
b0 = b2 ;
b1 = b3 ;
}
}
static void horizontal_compose97i ( int * b , int width ) {
int temp [ width ] ;
const int w2 = ( width + 1 ) > > 1 ;
lift ( temp , b , b + w2 , 1 , 1 , 1 , width , W_DM , W_DO , W_DS , 0 , 1 ) ;
lift5 ( temp + w2 , b + w2 , temp , 1 , 1 , 1 , width , W_CM , W_CO , W_CS , 1 , 1 ) ;
lift ( b , temp , temp + w2 , 2 , 1 , 1 , width , - W_BM , W_BO , W_BS , 0 , 1 ) ;
lift ( b + 1 , temp + w2 , b , 2 , 1 , 2 , width , - W_AM , W_AO , W_AS , 1 , 1 ) ;
}
static void vertical_compose97iH0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] + = ( W_AM * ( b0 [ i ] + b2 [ i ] ) + W_AO ) > > W_AS ;
}
}
static void vertical_compose97iH1 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
# ifdef lift5
b1 [ i ] - = ( W_CM * ( b0 [ i ] + b2 [ i ] ) + W_CO ) > > W_CS ;
# else
int r = 3 * ( b0 [ i ] + b2 [ i ] ) ;
r + = r > > 4 ;
r + = r > > 8 ;
b1 [ i ] - = ( r + W_CO ) > > W_CS ;
# endif
}
}
static void vertical_compose97iL0 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] + = ( W_BM * ( b0 [ i ] + b2 [ i ] ) + W_BO ) > > W_BS ;
}
}
static void vertical_compose97iL1 ( int * b0 , int * b1 , int * b2 , int width ) {
int i ;
for ( i = 0 ; i < width ; i + + ) {
b1 [ i ] - = ( W_DM * ( b0 [ i ] + b2 [ i ] ) + W_DO ) > > W_DS ;
}
}
static void spatial_compose97i ( int * buffer , int width , int height , int stride ) {
int y ;
DWTELEM * b0 = buffer + mirror ( - 3 - 1 , height - 1 ) * stride ;
DWTELEM * b1 = buffer + mirror ( - 3 , height - 1 ) * stride ;
DWTELEM * b2 = buffer + mirror ( - 3 + 1 , height - 1 ) * stride ;
DWTELEM * b3 = buffer + mirror ( - 3 + 2 , height - 1 ) * stride ;
for ( y = - 3 ; y < = height ; y + = 2 ) {
DWTELEM * b4 = buffer + mirror ( y + 3 , height - 1 ) * stride ;
DWTELEM * b5 = buffer + mirror ( y + 4 , height - 1 ) * stride ;
if ( stride = = width & & y + 4 < height & & 0 ) {
int x ;
for ( x = 0 ; x < width / 2 ; x + + )
b5 [ x ] + = 64 * 2 ;
for ( ; x < width ; x + + )
b5 [ x ] + = 169 * 2 ;
}
{ START_TIMER
if ( b3 < = b5 ) vertical_compose97iL1 ( b3 , b4 , b5 , width ) ;
if ( b2 < = b4 ) vertical_compose97iH1 ( b2 , b3 , b4 , width ) ;
if ( b1 < = b3 ) vertical_compose97iL0 ( b1 , b2 , b3 , width ) ;
if ( b0 < = b2 ) vertical_compose97iH0 ( b0 , b1 , b2 , width ) ;
if ( width > 400 ) {
STOP_TIMER ( " vertical_compose97i " ) } }
{ START_TIMER
if ( y - 1 > = 0 ) horizontal_compose97i ( b0 , width ) ;
if ( b0 < = b2 ) horizontal_compose97i ( b1 , width ) ;
if ( width > 400 & & b0 < = b2 ) {
STOP_TIMER ( " horizontal_compose97i " ) } }
b0 = b2 ;
b1 = b3 ;
b2 = b4 ;
b3 = b5 ;
}
}
void ff_spatial_idwt ( int * buffer , int width , int height , int stride , int type , int decomposition_count ) {
int level ;
for ( level = decomposition_count - 1 ; level > = 0 ; level - - ) {
switch ( type ) {
case 0 : spatial_compose97i ( buffer , width > > level , height > > level , stride < < level ) ; break ;
case 1 : spatial_compose53i ( buffer , width > > level , height > > level , stride < < level ) ; break ;
case 2 : spatial_composeX ( buffer , width > > level , height > > level , stride < < level ) ; break ;
}
}
}
static void encode_subband_c0run ( SnowContext * s , SubBand * b , DWTELEM * src , DWTELEM * parent , int stride , int orientation ) {
const int w = b - > width ;
const int h = b - > height ;
int x , y ;
if ( 1 ) {
int run = 0 ;
int runs [ w * h ] ;
int run_index = 0 ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int v , p = 0 ;
int /*ll=0, */ l = 0 , lt = 0 , t = 0 , rt = 0 ;
v = src [ x + y * stride ] ;
if ( y ) {
t = src [ x + ( y - 1 ) * stride ] ;
if ( x ) {
lt = src [ x - 1 + ( y - 1 ) * stride ] ;
}
if ( x + 1 < w ) {
rt = src [ x + 1 + ( y - 1 ) * stride ] ;
}
}
if ( x ) {
l = src [ x - 1 + y * stride ] ;
/*if(x > 1){
if ( orientation = = 1 ) ll = src [ y + ( x - 2 ) * stride ] ;
else ll = src [ x - 2 + y * stride ] ;
} */
}
if ( parent ) {
int px = x > > 1 ;
int py = y > > 1 ;
if ( px < b - > parent - > width & & py < b - > parent - > height )
p = parent [ px + py * 2 * stride ] ;
}
if ( ! ( /*ll|*/ l | lt | t | rt | p ) ) {
if ( v ) {
runs [ run_index + + ] = run ;
run = 0 ;
} else {
run + + ;
}
}
}
}
runs [ run_index + + ] = run ;
run_index = 0 ;
run = runs [ run_index + + ] ;
put_symbol2 ( & s - > c , b - > state [ 1 ] , run , 3 ) ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int v , p = 0 ;
int /*ll=0, */ l = 0 , lt = 0 , t = 0 , rt = 0 ;
v = src [ x + y * stride ] ;
if ( y ) {
t = src [ x + ( y - 1 ) * stride ] ;
if ( x ) {
lt = src [ x - 1 + ( y - 1 ) * stride ] ;
}
if ( x + 1 < w ) {
rt = src [ x + 1 + ( y - 1 ) * stride ] ;
}
}
if ( x ) {
l = src [ x - 1 + y * stride ] ;
/*if(x > 1){
if ( orientation = = 1 ) ll = src [ y + ( x - 2 ) * stride ] ;
else ll = src [ x - 2 + y * stride ] ;
} */
}
if ( parent ) {
int px = x > > 1 ;
int py = y > > 1 ;
if ( px < b - > parent - > width & & py < b - > parent - > height )
p = parent [ px + py * 2 * stride ] ;
}
if ( /*ll|*/ l | lt | t | rt | p ) {
int context = av_log2 ( /*ABS(ll) + */ 3 * ABS ( l ) + ABS ( lt ) + 2 * ABS ( t ) + ABS ( rt ) + ABS ( p ) ) ;
put_cabac ( & s - > c , & b - > state [ 0 ] [ context ] , ! ! v ) ;
} else {
if ( ! run ) {
run = runs [ run_index + + ] ;
put_symbol2 ( & s - > c , b - > state [ 1 ] , run , 3 ) ;
assert ( v ) ;
} else {
run - - ;
assert ( ! v ) ;
}
}
if ( v ) {
int context = av_log2 ( /*ABS(ll) + */ 3 * ABS ( l ) + ABS ( lt ) + 2 * ABS ( t ) + ABS ( rt ) + ABS ( p ) ) ;
put_symbol2 ( & s - > c , b - > state [ context + 2 ] , ABS ( v ) - 1 , context - 4 ) ;
put_cabac ( & s - > c , & b - > state [ 0 ] [ 16 + 1 + 3 + quant3b [ l & 0xFF ] + 3 * quant3b [ t & 0xFF ] ] , v < 0 ) ;
}
}
}
}
}
static void encode_subband ( SnowContext * s , SubBand * b , DWTELEM * src , DWTELEM * parent , int stride , int orientation ) {
// encode_subband_qtree(s, b, src, parent, stride, orientation);
// encode_subband_z0run(s, b, src, parent, stride, orientation);
encode_subband_c0run ( s , b , src , parent , stride , orientation ) ;
// encode_subband_dzr(s, b, src, parent, stride, orientation);
}
static inline void decode_subband ( SnowContext * s , SubBand * b , DWTELEM * src , DWTELEM * parent , int stride , int orientation ) {
const int w = b - > width ;
const int h = b - > height ;
int x , y ;
const int qlog = clip ( s - > qlog + b - > qlog , 0 , 128 ) ;
int qmul = qexp [ qlog & 7 ] < < ( qlog > > 3 ) ;
int qadd = ( s - > qbias * qmul ) > > QBIAS_SHIFT ;
START_TIMER
if ( b - > buf = = s - > spatial_dwt_buffer | | s - > qlog = = LOSSLESS_QLOG ) {
qadd = 0 ;
qmul = 1 < < QEXPSHIFT ;
}
if ( 1 ) {
int run ;
int index = 0 ;
int prev_index = - 1 ;
int prev2_index = 0 ;
int parent_index = 0 ;
int prev_parent_index = 0 ;
for ( y = 0 ; y < b - > height ; y + + )
memset ( & src [ y * stride ] , 0 , b - > width * sizeof ( DWTELEM ) ) ;
run = get_symbol2 ( & s - > c , b - > state [ 1 ] , 3 ) ;
for ( y = 0 ; y < h ; y + + ) {
int v = 0 ;
int lt = 0 , t = 0 , rt = 0 ;
if ( y & & b - > x [ prev_index ] = = 0 ) {
rt = b - > coeff [ prev_index ] ;
}
for ( x = 0 ; x < w ; x + + ) {
int p = 0 ;
const int l = v ;
lt = t ; t = rt ;
if ( y ) {
if ( b - > x [ prev_index ] < = x )
prev_index + + ;
if ( b - > x [ prev_index ] = = x + 1 )
rt = b - > coeff [ prev_index ] ;
else
rt = 0 ;
}
if ( parent ) {
if ( x > > 1 > b - > parent - > x [ parent_index ] ) {
parent_index + + ;
}
if ( x > > 1 = = b - > parent - > x [ parent_index ] ) {
p = b - > parent - > coeff [ parent_index ] ;
}
}
if ( /*ll|*/ l | lt | t | rt | p ) {
int context = av_log2 ( /*ABS(ll) + */ 3 * ABS ( l ) + ABS ( lt ) + 2 * ABS ( t ) + ABS ( rt ) + ABS ( p ) ) ;
v = get_cabac ( & s - > c , & b - > state [ 0 ] [ context ] ) ;
} else {
if ( ! run ) {
run = get_symbol2 ( & s - > c , b - > state [ 1 ] , 3 ) ;
v = 1 ;
} else {
run - - ;
v = 0 ;
if ( y & & parent ) {
int max_run ;
max_run = FFMIN ( run , b - > x [ prev_index ] - x - 2 ) ;
max_run = FFMIN ( max_run , 2 * b - > parent - > x [ parent_index ] - x - 1 ) ;
x + = max_run ;
run - = max_run ;
}
}
}
if ( v ) {
int context = av_log2 ( /*ABS(ll) + */ 3 * ABS ( l ) + ABS ( lt ) + 2 * ABS ( t ) + ABS ( rt ) + ABS ( p ) ) ;
v = get_symbol2 ( & s - > c , b - > state [ context + 2 ] , context - 4 ) + 1 ;
if ( get_cabac ( & s - > c , & b - > state [ 0 ] [ 16 + 1 + 3 + quant3b [ l & 0xFF ] + 3 * quant3b [ t & 0xFF ] ] ) ) {
src [ x + y * stride ] = - ( ( v * qmul + qadd ) > > ( QEXPSHIFT ) ) ;
v = - v ;
} else {
src [ x + y * stride ] = ( ( v * qmul + qadd ) > > ( QEXPSHIFT ) ) ;
}
b - > x [ index ] = x ; //FIXME interleave x/coeff
b - > coeff [ index + + ] = v ;
}
}
b - > x [ index + + ] = w + 1 ; //end marker
prev_index = prev2_index ;
prev2_index = index ;
if ( parent ) {
while ( b - > parent - > x [ parent_index ] ! = b - > parent - > width + 1 )
parent_index + + ;
parent_index + + ;
if ( y & 1 ) {
prev_parent_index = parent_index ;
} else {
parent_index = prev_parent_index ;
}
}
}
b - > x [ index + + ] = w + 1 ; //end marker
if ( w > 200 /*level+1 == s->spatial_decomposition_count*/ ) {
STOP_TIMER ( " decode_subband " )
}
return ;
}
}
static void reset_contexts ( SnowContext * s ) {
int plane_index , level , orientation ;
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
memset ( s - > plane [ plane_index ] . band [ level ] [ orientation ] . state , 0 , sizeof ( s - > plane [ plane_index ] . band [ level ] [ orientation ] . state ) ) ;
}
}
}
memset ( s - > header_state , 0 , sizeof ( s - > header_state ) ) ;
memset ( s - > block_state , 0 , sizeof ( s - > block_state ) ) ;
}
static int alloc_blocks ( SnowContext * s ) {
int w = - ( ( - s - > avctx - > width ) > > LOG2_MB_SIZE ) ;
int h = - ( ( - s - > avctx - > height ) > > LOG2_MB_SIZE ) ;
s - > b_width = w ;
s - > b_height = h ;
s - > block = av_mallocz ( w * h * sizeof ( BlockNode ) < < ( s - > block_max_depth * 2 ) ) ;
return 0 ;
}
static inline void copy_cabac_state ( CABACContext * d , CABACContext * s ) {
PutBitContext bak = d - > pb ;
* d = * s ;
d - > pb = bak ;
}
//near copy & paste from dsputil, FIXME
static int pix_sum ( uint8_t * pix , int line_size , int w )
{
int s , i , j ;
s = 0 ;
for ( i = 0 ; i < w ; i + + ) {
for ( j = 0 ; j < w ; j + + ) {
s + = pix [ 0 ] ;
pix + + ;
}
pix + = line_size - w ;
}
return s ;
}
//near copy & paste from dsputil, FIXME
static int pix_norm1 ( uint8_t * pix , int line_size , int w )
{
int s , i , j ;
uint32_t * sq = squareTbl + 256 ;
s = 0 ;
for ( i = 0 ; i < w ; i + + ) {
for ( j = 0 ; j < w ; j + + ) {
s + = sq [ pix [ 0 ] ] ;
pix + + ;
}
pix + = line_size - w ;
}
return s ;
}
static inline void set_blocks ( SnowContext * s , int level , int x , int y , int l , int cb , int cr , int mx , int my , int type ) {
const int w = s - > b_width < < s - > block_max_depth ;
const int rem_depth = s - > block_max_depth - level ;
const int index = ( x + y * w ) < < rem_depth ;
const int block_w = 1 < < rem_depth ;
BlockNode block ;
int i , j ;
block . color [ 0 ] = l ;
block . color [ 1 ] = cb ;
block . color [ 2 ] = cr ;
block . mx = mx ;
block . my = my ;
block . type = type ;
block . level = level ;
for ( j = 0 ; j < block_w ; j + + ) {
for ( i = 0 ; i < block_w ; i + + ) {
s - > block [ index + i + j * w ] = block ;
}
}
}
static inline void init_ref ( MotionEstContext * c , uint8_t * src [ 3 ] , uint8_t * ref [ 3 ] , uint8_t * ref2 [ 3 ] , int x , int y , int ref_index ) {
const int offset [ 3 ] = {
y * c - > stride + x ,
( ( y * c - > uvstride + x ) > > 1 ) ,
( ( y * c - > uvstride + x ) > > 1 ) ,
} ;
int i ;
for ( i = 0 ; i < 3 ; i + + ) {
c - > src [ 0 ] [ i ] = src [ i ] ;
c - > ref [ 0 ] [ i ] = ref [ i ] + offset [ i ] ;
}
assert ( ! ref_index ) ;
}
//FIXME copy&paste
# define P_LEFT P[1]
# define P_TOP P[2]
# define P_TOPRIGHT P[3]
# define P_MEDIAN P[4]
# define P_MV1 P[9]
# define FLAG_QPEL 1 //must be 1
static int encode_q_branch ( SnowContext * s , int level , int x , int y ) {
uint8_t p_buffer [ 1024 ] ;
uint8_t i_buffer [ 1024 ] ;
uint8_t p_state [ sizeof ( s - > block_state ) ] ;
uint8_t i_state [ sizeof ( s - > block_state ) ] ;
CABACContext pc , ic ;
PutBitContext pbbak = s - > c . pb ;
int score , score2 , iscore , i_len , p_len , block_s , sum ;
const int w = s - > b_width < < s - > block_max_depth ;
const int h = s - > b_height < < s - > block_max_depth ;
const int rem_depth = s - > block_max_depth - level ;
const int index = ( x + y * w ) < < rem_depth ;
const int block_w = 1 < < ( LOG2_MB_SIZE - level ) ;
static BlockNode null_block = { //FIXME add border maybe
. color = { 128 , 128 , 128 } ,
. mx = 0 ,
. my = 0 ,
. type = 0 ,
. level = 0 ,
} ;
int trx = ( x + 1 ) < < rem_depth ;
int try = ( y + 1 ) < < rem_depth ;
BlockNode * left = x ? & s - > block [ index - 1 ] : & null_block ;
BlockNode * top = y ? & s - > block [ index - w ] : & null_block ;
BlockNode * right = trx < w ? & s - > block [ index + 1 ] : & null_block ;
BlockNode * bottom = try < h ? & s - > block [ index + w ] : & null_block ;
BlockNode * tl = y & & x ? & s - > block [ index - w - 1 ] : left ;
BlockNode * tr = y & & trx < w & & ( ( x & 1 ) = = 0 | | level = = 0 ) ? & s - > block [ index - w + ( 1 < < rem_depth ) ] : tl ; //FIXME use lt
int pl = left - > color [ 0 ] ;
int pcb = left - > color [ 1 ] ;
int pcr = left - > color [ 2 ] ;
int pmx = mid_pred ( left - > mx , top - > mx , tr - > mx ) ;
int pmy = mid_pred ( left - > my , top - > my , tr - > my ) ;
int mx = 0 , my = 0 ;
int l , cr , cb , i ;
const int stride = s - > current_picture . linesize [ 0 ] ;
const int uvstride = s - > current_picture . linesize [ 1 ] ;
const int instride = s - > input_picture . linesize [ 0 ] ;
const int uvinstride = s - > input_picture . linesize [ 1 ] ;
uint8_t * new_l = s - > input_picture . data [ 0 ] + ( x + y * instride ) * block_w ;
uint8_t * new_cb = s - > input_picture . data [ 1 ] + ( x + y * uvinstride ) * block_w / 2 ;
uint8_t * new_cr = s - > input_picture . data [ 2 ] + ( x + y * uvinstride ) * block_w / 2 ;
uint8_t current_mb [ 3 ] [ stride * block_w ] ;
uint8_t * current_data [ 3 ] = { & current_mb [ 0 ] [ 0 ] , & current_mb [ 1 ] [ 0 ] , & current_mb [ 2 ] [ 0 ] } ;
int P [ 10 ] [ 2 ] ;
int16_t last_mv [ 3 ] [ 2 ] ;
int qpel = ! ! ( s - > avctx - > flags & CODEC_FLAG_QPEL ) ; //unused
const int shift = 1 + qpel ;
MotionEstContext * c = & s - > m . me ;
int mx_context = av_log2 ( 2 * ABS ( left - > mx - top - > mx ) ) ;
int my_context = av_log2 ( 2 * ABS ( left - > my - top - > my ) ) ;
int s_context = 2 * left - > level + 2 * top - > level + tl - > level + tr - > level ;
assert ( sizeof ( s - > block_state ) > = 256 ) ;
if ( s - > keyframe ) {
set_blocks ( s , level , x , y , pl , pcb , pcr , pmx , pmy , BLOCK_INTRA ) ;
return 0 ;
}
//FIXME optimize
for ( i = 0 ; i < block_w ; i + + )
memcpy ( & current_mb [ 0 ] [ 0 ] + stride * i , new_l + instride * i , block_w ) ;
for ( i = 0 ; i < block_w > > 1 ; i + + )
memcpy ( & current_mb [ 1 ] [ 0 ] + uvstride * i , new_cb + uvinstride * i , block_w > > 1 ) ;
for ( i = 0 ; i < block_w > > 1 ; i + + )
memcpy ( & current_mb [ 2 ] [ 0 ] + uvstride * i , new_cr + uvinstride * i , block_w > > 1 ) ;
// clip predictors / edge ?
P_LEFT [ 0 ] = left - > mx ;
P_LEFT [ 1 ] = left - > my ;
P_TOP [ 0 ] = top - > mx ;
P_TOP [ 1 ] = top - > my ;
P_TOPRIGHT [ 0 ] = tr - > mx ;
P_TOPRIGHT [ 1 ] = tr - > my ;
last_mv [ 0 ] [ 0 ] = s - > block [ index ] . mx ;
last_mv [ 0 ] [ 1 ] = s - > block [ index ] . my ;
last_mv [ 1 ] [ 0 ] = right - > mx ;
last_mv [ 1 ] [ 1 ] = right - > my ;
last_mv [ 2 ] [ 0 ] = bottom - > mx ;
last_mv [ 2 ] [ 1 ] = bottom - > my ;
s - > m . mb_stride = 2 ;
s - > m . mb_x =
s - > m . mb_y = 0 ;
s - > m . me . skip = 0 ;
init_ref ( c , current_data , s - > last_picture . data , NULL , block_w * x , block_w * y , 0 ) ;
assert ( s - > m . me . stride = = stride ) ;
assert ( s - > m . me . uvstride = = uvstride ) ;
c - > penalty_factor = get_penalty_factor ( s - > lambda , s - > lambda2 , c - > avctx - > me_cmp ) ;
c - > sub_penalty_factor = get_penalty_factor ( s - > lambda , s - > lambda2 , c - > avctx - > me_sub_cmp ) ;
c - > mb_penalty_factor = get_penalty_factor ( s - > lambda , s - > lambda2 , c - > avctx - > mb_cmp ) ;
c - > current_mv_penalty = c - > mv_penalty [ s - > m . f_code = 1 ] + MAX_MV ;
c - > xmin = - x * block_w - 16 + 2 ;
c - > ymin = - y * block_w - 16 + 2 ;
c - > xmax = - ( x + 1 ) * block_w + ( w < < ( LOG2_MB_SIZE - s - > block_max_depth ) ) + 16 - 2 ;
c - > ymax = - ( y + 1 ) * block_w + ( h < < ( LOG2_MB_SIZE - s - > block_max_depth ) ) + 16 - 2 ;
if ( P_LEFT [ 0 ] > ( c - > xmax < < shift ) ) P_LEFT [ 0 ] = ( c - > xmax < < shift ) ;
if ( P_LEFT [ 1 ] > ( c - > ymax < < shift ) ) P_LEFT [ 1 ] = ( c - > ymax < < shift ) ;
if ( P_TOP [ 0 ] > ( c - > xmax < < shift ) ) P_TOP [ 0 ] = ( c - > xmax < < shift ) ;
if ( P_TOP [ 1 ] > ( c - > ymax < < shift ) ) P_TOP [ 1 ] = ( c - > ymax < < shift ) ;
if ( P_TOPRIGHT [ 0 ] < ( c - > xmin < < shift ) ) P_TOPRIGHT [ 0 ] = ( c - > xmin < < shift ) ;
if ( P_TOPRIGHT [ 0 ] > ( c - > xmax < < shift ) ) P_TOPRIGHT [ 0 ] = ( c - > xmax < < shift ) ; //due to pmx no clip
if ( P_TOPRIGHT [ 1 ] > ( c - > ymax < < shift ) ) P_TOPRIGHT [ 1 ] = ( c - > ymax < < shift ) ;
P_MEDIAN [ 0 ] = mid_pred ( P_LEFT [ 0 ] , P_TOP [ 0 ] , P_TOPRIGHT [ 0 ] ) ;
P_MEDIAN [ 1 ] = mid_pred ( P_LEFT [ 1 ] , P_TOP [ 1 ] , P_TOPRIGHT [ 1 ] ) ;
if ( ! y ) {
c - > pred_x = P_LEFT [ 0 ] ;
c - > pred_y = P_LEFT [ 1 ] ;
} else {
c - > pred_x = P_MEDIAN [ 0 ] ;
c - > pred_y = P_MEDIAN [ 1 ] ;
}
score = ff_epzs_motion_search ( & s - > m , & mx , & my , P , 0 , /*ref_index*/ 0 , last_mv ,
( 1 < < 16 ) > > shift , level - LOG2_MB_SIZE + 4 , block_w ) ;
assert ( mx > = c - > xmin ) ;
assert ( mx < = c - > xmax ) ;
assert ( my > = c - > ymin ) ;
assert ( my < = c - > ymax ) ;
score = s - > m . me . sub_motion_search ( & s - > m , & mx , & my , score , 0 , 0 , level - LOG2_MB_SIZE + 4 , block_w ) ;
score = ff_get_mb_score ( & s - > m , mx , my , 0 , 0 , level - LOG2_MB_SIZE + 4 , block_w , 0 ) ;
//FIXME if mb_cmp != SSE then intra cant be compared currently and mb_penalty vs. lambda2
// subpel search
pc = s - > c ;
init_put_bits ( & pc . pb , p_buffer , sizeof ( p_buffer ) ) ;
memcpy ( p_state , s - > block_state , sizeof ( s - > block_state ) ) ;
if ( level ! = s - > block_max_depth )
put_cabac ( & pc , & p_state [ 4 + s_context ] , 1 ) ;
put_cabac ( & pc , & p_state [ 1 + left - > type + top - > type ] , 0 ) ;
put_symbol ( & pc , & p_state [ 128 + 32 * mx_context ] , mx - pmx , 1 ) ;
put_symbol ( & pc , & p_state [ 128 + 32 * my_context ] , my - pmy , 1 ) ;
p_len = put_bits_count ( & pc . pb ) ;
score + = ( s - > lambda2 * ( p_len + pc . outstanding_count - s - > c . outstanding_count ) ) > > FF_LAMBDA_SHIFT ;
block_s = block_w * block_w ;
sum = pix_sum ( & current_mb [ 0 ] [ 0 ] , stride , block_w ) ;
l = ( sum + block_s / 2 ) / block_s ;
iscore = pix_norm1 ( & current_mb [ 0 ] [ 0 ] , stride , block_w ) - 2 * l * sum + l * l * block_s ;
block_s = block_w * block_w > > 2 ;
sum = pix_sum ( & current_mb [ 1 ] [ 0 ] , uvstride , block_w > > 1 ) ;
cb = ( sum + block_s / 2 ) / block_s ;
// iscore += pix_norm1(¤t_mb[1][0], uvstride, block_w>>1) - 2*cb*sum + cb*cb*block_s;
sum = pix_sum ( & current_mb [ 2 ] [ 0 ] , uvstride , block_w > > 1 ) ;
cr = ( sum + block_s / 2 ) / block_s ;
// iscore += pix_norm1(¤t_mb[2][0], uvstride, block_w>>1) - 2*cr*sum + cr*cr*block_s;
ic = s - > c ;
init_put_bits ( & ic . pb , i_buffer , sizeof ( i_buffer ) ) ;
memcpy ( i_state , s - > block_state , sizeof ( s - > block_state ) ) ;
if ( level ! = s - > block_max_depth )
put_cabac ( & ic , & i_state [ 4 + s_context ] , 1 ) ;
put_cabac ( & ic , & i_state [ 1 + left - > type + top - > type ] , 1 ) ;
put_symbol ( & ic , & i_state [ 32 ] , l - pl , 1 ) ;
put_symbol ( & ic , & i_state [ 64 ] , cb - pcb , 1 ) ;
put_symbol ( & ic , & i_state [ 96 ] , cr - pcr , 1 ) ;
i_len = put_bits_count ( & ic . pb ) ;
iscore + = ( s - > lambda2 * ( i_len + ic . outstanding_count - s - > c . outstanding_count ) ) > > FF_LAMBDA_SHIFT ;
// assert(score==256*256*256*64-1);
assert ( iscore < 255 * 255 * 256 + s - > lambda2 * 10 ) ;
assert ( iscore > = 0 ) ;
assert ( l > = 0 & & l < = 255 ) ;
assert ( pl > = 0 & & pl < = 255 ) ;
if ( level = = 0 ) {
int varc = iscore > > 8 ;
int vard = score > > 8 ;
if ( vard < = 64 | | vard < varc )
c - > scene_change_score + = ff_sqrt ( vard ) - ff_sqrt ( varc ) ;
else
c - > scene_change_score + = s - > m . qscale ;
}
if ( level ! = s - > block_max_depth ) {
put_cabac ( & s - > c , & s - > block_state [ 4 + s_context ] , 0 ) ;
score2 = encode_q_branch ( s , level + 1 , 2 * x + 0 , 2 * y + 0 ) ;
score2 + = encode_q_branch ( s , level + 1 , 2 * x + 1 , 2 * y + 0 ) ;
score2 + = encode_q_branch ( s , level + 1 , 2 * x + 0 , 2 * y + 1 ) ;
score2 + = encode_q_branch ( s , level + 1 , 2 * x + 1 , 2 * y + 1 ) ;
score2 + = s - > lambda2 > > FF_LAMBDA_SHIFT ; //FIXME exact split overhead
if ( score2 < score & & score2 < iscore )
return score2 ;
}
if ( iscore < score ) {
flush_put_bits ( & ic . pb ) ;
ff_copy_bits ( & pbbak , i_buffer , i_len ) ;
s - > c = ic ;
s - > c . pb = pbbak ;
set_blocks ( s , level , x , y , l , cb , cr , pmx , pmy , BLOCK_INTRA ) ;
memcpy ( s - > block_state , i_state , sizeof ( s - > block_state ) ) ;
return iscore ;
} else {
flush_put_bits ( & pc . pb ) ;
ff_copy_bits ( & pbbak , p_buffer , p_len ) ;
s - > c = pc ;
s - > c . pb = pbbak ;
set_blocks ( s , level , x , y , pl , pcb , pcr , mx , my , 0 ) ;
memcpy ( s - > block_state , p_state , sizeof ( s - > block_state ) ) ;
return score ;
}
}
static void decode_q_branch ( SnowContext * s , int level , int x , int y ) {
const int w = s - > b_width < < s - > block_max_depth ;
const int rem_depth = s - > block_max_depth - level ;
const int index = ( x + y * w ) < < rem_depth ;
static BlockNode null_block = { //FIXME add border maybe
. color = { 128 , 128 , 128 } ,
. mx = 0 ,
. my = 0 ,
. type = 0 ,
. level = 0 ,
} ;
int trx = ( x + 1 ) < < rem_depth ;
BlockNode * left = x ? & s - > block [ index - 1 ] : & null_block ;
BlockNode * top = y ? & s - > block [ index - w ] : & null_block ;
BlockNode * tl = y & & x ? & s - > block [ index - w - 1 ] : left ;
BlockNode * tr = y & & trx < w & & ( ( x & 1 ) = = 0 | | level = = 0 ) ? & s - > block [ index - w + ( 1 < < rem_depth ) ] : tl ; //FIXME use lt
int s_context = 2 * left - > level + 2 * top - > level + tl - > level + tr - > level ;
if ( s - > keyframe ) {
set_blocks ( s , level , x , y , null_block . color [ 0 ] , null_block . color [ 1 ] , null_block . color [ 2 ] , null_block . mx , null_block . my , BLOCK_INTRA ) ;
return ;
}
if ( level = = s - > block_max_depth | | get_cabac ( & s - > c , & s - > block_state [ 4 + s_context ] ) ) {
int type ;
int l = left - > color [ 0 ] ;
int cb = left - > color [ 1 ] ;
int cr = left - > color [ 2 ] ;
int mx = mid_pred ( left - > mx , top - > mx , tr - > mx ) ;
int my = mid_pred ( left - > my , top - > my , tr - > my ) ;
int mx_context = av_log2 ( 2 * ABS ( left - > mx - top - > mx ) ) + 0 * av_log2 ( 2 * ABS ( tr - > mx - top - > mx ) ) ;
int my_context = av_log2 ( 2 * ABS ( left - > my - top - > my ) ) + 0 * av_log2 ( 2 * ABS ( tr - > my - top - > my ) ) ;
type = get_cabac ( & s - > c , & s - > block_state [ 1 + left - > type + top - > type ] ) ? BLOCK_INTRA : 0 ;
if ( type ) {
l + = get_symbol ( & s - > c , & s - > block_state [ 32 ] , 1 ) ;
cb + = get_symbol ( & s - > c , & s - > block_state [ 64 ] , 1 ) ;
cr + = get_symbol ( & s - > c , & s - > block_state [ 96 ] , 1 ) ;
} else {
mx + = get_symbol ( & s - > c , & s - > block_state [ 128 + 32 * mx_context ] , 1 ) ;
my + = get_symbol ( & s - > c , & s - > block_state [ 128 + 32 * my_context ] , 1 ) ;
}
set_blocks ( s , level , x , y , l , cb , cr , mx , my , type ) ;
} else {
decode_q_branch ( s , level + 1 , 2 * x + 0 , 2 * y + 0 ) ;
decode_q_branch ( s , level + 1 , 2 * x + 1 , 2 * y + 0 ) ;
decode_q_branch ( s , level + 1 , 2 * x + 0 , 2 * y + 1 ) ;
decode_q_branch ( s , level + 1 , 2 * x + 1 , 2 * y + 1 ) ;
}
}
static void encode_blocks ( SnowContext * s ) {
int x , y ;
int w = s - > b_width ;
int h = s - > b_height ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
encode_q_branch ( s , 0 , x , y ) ;
}
}
}
static void decode_blocks ( SnowContext * s ) {
int x , y ;
int w = s - > b_width ;
int h = s - > b_height ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
decode_q_branch ( s , 0 , x , y ) ;
}
}
}
static void mc_block ( uint8_t * dst , uint8_t * src , uint8_t * tmp , int stride , int b_w , int b_h , int dx , int dy ) {
int x , y ;
START_TIMER
for ( y = 0 ; y < b_h + 5 ; y + + ) {
for ( x = 0 ; x < b_w ; x + + ) {
int a0 = src [ x ] ;
int a1 = src [ x + 1 ] ;
int a2 = src [ x + 2 ] ;
int a3 = src [ x + 3 ] ;
int a4 = src [ x + 4 ] ;
int a5 = src [ x + 5 ] ;
// int am= 9*(a1+a2) - (a0+a3);
int am = 20 * ( a2 + a3 ) - 5 * ( a1 + a4 ) + ( a0 + a5 ) ;
// int am= 18*(a2+a3) - 2*(a1+a4);
// int aL= (-7*a0 + 105*a1 + 35*a2 - 5*a3)>>3;
// int aR= (-7*a3 + 105*a2 + 35*a1 - 5*a0)>>3;
// if(b_w==16) am= 8*(a1+a2);
if ( dx < 8 ) tmp [ x ] = ( 32 * a2 * ( 8 - dx ) + am * dx + 128 ) > > 8 ;
else tmp [ x ] = ( am * ( 16 - dx ) + 32 * a3 * ( dx - 8 ) + 128 ) > > 8 ;
/* if (dx< 4) tmp[x + y*stride]= (16*a1*( 4-dx) + aL* dx + 32)>>6;
else if ( dx < 8 ) tmp [ x + y * stride ] = ( aL * ( 8 - dx ) + am * ( dx - 4 ) + 32 ) > > 6 ;
else if ( dx < 12 ) tmp [ x + y * stride ] = ( am * ( 12 - dx ) + aR * ( dx - 8 ) + 32 ) > > 6 ;
else tmp [ x + y * stride ] = ( aR * ( 16 - dx ) + 16 * a2 * ( dx - 12 ) + 32 ) > > 6 ; */
}
tmp + = stride ;
src + = stride ;
}
tmp - = ( b_h + 5 ) * stride ;
for ( y = 0 ; y < b_h ; y + + ) {
for ( x = 0 ; x < b_w ; x + + ) {
int a0 = tmp [ x + 0 * stride ] ;
int a1 = tmp [ x + 1 * stride ] ;
int a2 = tmp [ x + 2 * stride ] ;
int a3 = tmp [ x + 3 * stride ] ;
int a4 = tmp [ x + 4 * stride ] ;
int a5 = tmp [ x + 5 * stride ] ;
int am = 20 * ( a2 + a3 ) - 5 * ( a1 + a4 ) + ( a0 + a5 ) ;
// int am= 18*(a2+a3) - 2*(a1+a4);
/* int aL= (-7*a0 + 105*a1 + 35*a2 - 5*a3)>>3;
int aR = ( - 7 * a3 + 105 * a2 + 35 * a1 - 5 * a0 ) > > 3 ; */
// if(b_w==16) am= 8*(a1+a2);
if ( dy < 8 ) dst [ x ] = ( 32 * a2 * ( 8 - dy ) + am * dy + 128 ) > > 8 ;
else dst [ x ] = ( am * ( 16 - dy ) + 32 * a3 * ( dy - 8 ) + 128 ) > > 8 ;
/* if (dy< 4) tmp[x + y*stride]= (16*a1*( 4-dy) + aL* dy + 32)>>6;
else if ( dy < 8 ) tmp [ x + y * stride ] = ( aL * ( 8 - dy ) + am * ( dy - 4 ) + 32 ) > > 6 ;
else if ( dy < 12 ) tmp [ x + y * stride ] = ( am * ( 12 - dy ) + aR * ( dy - 8 ) + 32 ) > > 6 ;
else tmp [ x + y * stride ] = ( aR * ( 16 - dy ) + 16 * a2 * ( dy - 12 ) + 32 ) > > 6 ; */
}
dst + = stride ;
tmp + = stride ;
}
STOP_TIMER ( " mc_block " )
}
# define mca(dx,dy,b_w)\
static void mc_block_hpel # # dx # # dy # # b_w ( uint8_t * dst , uint8_t * src , int stride , int h ) { \
uint8_t tmp [ stride * ( b_w + 5 ) ] ; \
assert ( h = = b_w ) ; \
mc_block ( dst , src - 2 - 2 * stride , tmp , stride , b_w , b_w , dx , dy ) ; \
}
mca ( 0 , 0 , 16 )
mca ( 8 , 0 , 16 )
mca ( 0 , 8 , 16 )
mca ( 8 , 8 , 16 )
mca ( 0 , 0 , 8 )
mca ( 8 , 0 , 8 )
mca ( 0 , 8 , 8 )
mca ( 8 , 8 , 8 )
static void pred_block ( SnowContext * s , uint8_t * dst , uint8_t * src , uint8_t * tmp , int stride , int sx , int sy , int b_w , int b_h , BlockNode * block , int plane_index , int w , int h ) {
if ( block - > type ) {
int x , y ;
const int color = block - > color [ plane_index ] ;
for ( y = 0 ; y < b_h ; y + + ) {
for ( x = 0 ; x < b_w ; x + + ) {
dst [ x + y * stride ] = color ;
}
}
} else {
const int scale = plane_index ? s - > mv_scale : 2 * s - > mv_scale ;
int mx = block - > mx * scale ;
int my = block - > my * scale ;
const int dx = mx & 15 ;
const int dy = my & 15 ;
sx + = ( mx > > 4 ) - 2 ;
sy + = ( my > > 4 ) - 2 ;
src + = sx + sy * stride ;
if ( ( unsigned ) sx > = w - b_w - 4
| | ( unsigned ) sy > = h - b_h - 4 ) {
ff_emulated_edge_mc ( tmp + MB_SIZE , src , stride , b_w + 5 , b_h + 5 , sx , sy , w , h ) ;
src = tmp + MB_SIZE ;
}
if ( ( dx & 3 ) | | ( dy & 3 ) | | b_w ! = b_h | | ( b_w ! = 4 & & b_w ! = 8 & & b_w ! = 16 ) )
mc_block ( dst , src , tmp , stride , b_w , b_h , dx , dy ) ;
else
s - > dsp . put_h264_qpel_pixels_tab [ 2 - ( b_w > > 3 ) ] [ dy + ( dx > > 2 ) ] ( dst , src + 2 + 2 * stride , stride ) ;
}
}
static always_inline int same_block ( BlockNode * a , BlockNode * b ) {
return ! ( ( a - > mx - b - > mx ) | ( a - > my - b - > my ) | a - > type | b - > type ) ;
}
//FIXME name clenup (b_w, block_w, b_width stuff)
static always_inline void add_yblock ( SnowContext * s , DWTELEM * dst , uint8_t * src , uint8_t * obmc , int src_x , int src_y , int b_w , int b_h , int w , int h , int dst_stride , int src_stride , int obmc_stride , int b_x , int b_y , int add , int plane_index ) {
const int b_width = s - > b_width < < s - > block_max_depth ;
const int b_height = s - > b_height < < s - > block_max_depth ;
const int b_stride = b_width ;
BlockNode * lt = & s - > block [ b_x + b_y * b_stride ] ;
BlockNode * rt = lt + 1 ;
BlockNode * lb = lt + b_stride ;
BlockNode * rb = lb + 1 ;
uint8_t * block [ 4 ] ;
uint8_t tmp [ src_stride * ( b_h + 5 ) ] ; //FIXME align
int x , y ;
if ( b_x < 0 ) {
lt = rt ;
lb = rb ;
} else if ( b_x + 1 > = b_width ) {
rt = lt ;
rb = lb ;
}
if ( b_y < 0 ) {
lt = lb ;
rt = rb ;
} else if ( b_y + 1 > = b_height ) {
lb = lt ;
rb = rt ;
}
if ( src_x < 0 ) { //FIXME merge with prev & always round internal width upto *16
obmc - = src_x ;
b_w + = src_x ;
src_x = 0 ;
} else if ( src_x + b_w > w ) {
b_w = w - src_x ;
}
if ( src_y < 0 ) {
obmc - = src_y * obmc_stride ;
b_h + = src_y ;
src_y = 0 ;
} else if ( src_y + b_h > h ) {
b_h = h - src_y ;
}
if ( b_w < = 0 | | b_h < = 0 ) return ;
assert ( src_stride > 7 * MB_SIZE ) ;
dst + = src_x + src_y * dst_stride ;
// src += src_x + src_y*src_stride;
block [ 0 ] = tmp + 3 * MB_SIZE ;
pred_block ( s , block [ 0 ] , src , tmp , src_stride , src_x , src_y , b_w , b_h , lt , plane_index , w , h ) ;
if ( same_block ( lt , rt ) ) {
block [ 1 ] = block [ 0 ] ;
} else {
block [ 1 ] = tmp + 4 * MB_SIZE ;
pred_block ( s , block [ 1 ] , src , tmp , src_stride , src_x , src_y , b_w , b_h , rt , plane_index , w , h ) ;
}
if ( same_block ( lt , lb ) ) {
block [ 2 ] = block [ 0 ] ;
} else if ( same_block ( rt , lb ) ) {
block [ 2 ] = block [ 1 ] ;
} else {
block [ 2 ] = tmp + 5 * MB_SIZE ;
pred_block ( s , block [ 2 ] , src , tmp , src_stride , src_x , src_y , b_w , b_h , lb , plane_index , w , h ) ;
}
if ( same_block ( lt , rb ) ) {
block [ 3 ] = block [ 0 ] ;
} else if ( same_block ( rt , rb ) ) {
block [ 3 ] = block [ 1 ] ;
} else if ( same_block ( lb , rb ) ) {
block [ 3 ] = block [ 2 ] ;
} else {
block [ 3 ] = tmp + 6 * MB_SIZE ;
pred_block ( s , block [ 3 ] , src , tmp , src_stride , src_x , src_y , b_w , b_h , rb , plane_index , w , h ) ;
}
#if 0
for ( y = 0 ; y < b_h ; y + + ) {
for ( x = 0 ; x < b_w ; x + + ) {
int v = obmc [ x + y * obmc_stride ] * block [ 3 ] [ x + y * src_stride ] * ( 256 / OBMC_MAX ) ;
if ( add ) dst [ x + y * dst_stride ] + = v ;
else dst [ x + y * dst_stride ] - = v ;
}
}
for ( y = 0 ; y < b_h ; y + + ) {
uint8_t * obmc2 = obmc + ( obmc_stride > > 1 ) ;
for ( x = 0 ; x < b_w ; x + + ) {
int v = obmc2 [ x + y * obmc_stride ] * block [ 2 ] [ x + y * src_stride ] * ( 256 / OBMC_MAX ) ;
if ( add ) dst [ x + y * dst_stride ] + = v ;
else dst [ x + y * dst_stride ] - = v ;
}
}
for ( y = 0 ; y < b_h ; y + + ) {
uint8_t * obmc3 = obmc + obmc_stride * ( obmc_stride > > 1 ) ;
for ( x = 0 ; x < b_w ; x + + ) {
int v = obmc3 [ x + y * obmc_stride ] * block [ 1 ] [ x + y * src_stride ] * ( 256 / OBMC_MAX ) ;
if ( add ) dst [ x + y * dst_stride ] + = v ;
else dst [ x + y * dst_stride ] - = v ;
}
}
for ( y = 0 ; y < b_h ; y + + ) {
uint8_t * obmc3 = obmc + obmc_stride * ( obmc_stride > > 1 ) ;
uint8_t * obmc4 = obmc3 + ( obmc_stride > > 1 ) ;
for ( x = 0 ; x < b_w ; x + + ) {
int v = obmc4 [ x + y * obmc_stride ] * block [ 0 ] [ x + y * src_stride ] * ( 256 / OBMC_MAX ) ;
if ( add ) dst [ x + y * dst_stride ] + = v ;
else dst [ x + y * dst_stride ] - = v ;
}
}
# else
for ( y = 0 ; y < b_h ; y + + ) {
//FIXME ugly missue of obmc_stride
uint8_t * obmc1 = obmc + y * obmc_stride ;
uint8_t * obmc2 = obmc1 + ( obmc_stride > > 1 ) ;
uint8_t * obmc3 = obmc1 + obmc_stride * ( obmc_stride > > 1 ) ;
uint8_t * obmc4 = obmc3 + ( obmc_stride > > 1 ) ;
for ( x = 0 ; x < b_w ; x + + ) {
int v = obmc1 [ x ] * block [ 3 ] [ x + y * src_stride ]
+ obmc2 [ x ] * block [ 2 ] [ x + y * src_stride ]
+ obmc3 [ x ] * block [ 1 ] [ x + y * src_stride ]
+ obmc4 [ x ] * block [ 0 ] [ x + y * src_stride ] ;
if ( add ) dst [ x + y * dst_stride ] + = v * ( 256 / OBMC_MAX ) ;
else dst [ x + y * dst_stride ] - = v * ( 256 / OBMC_MAX ) ;
}
}
# endif
}
static always_inline void predict_plane ( SnowContext * s , DWTELEM * buf , int plane_index , int add ) {
Plane * p = & s - > plane [ plane_index ] ;
const int mb_w = s - > b_width < < s - > block_max_depth ;
const int mb_h = s - > b_height < < s - > block_max_depth ;
int x , y , mb_x , mb_y ;
int block_size = MB_SIZE > > s - > block_max_depth ;
int block_w = plane_index ? block_size / 2 : block_size ;
const uint8_t * obmc = plane_index ? obmc_tab [ s - > block_max_depth + 1 ] : obmc_tab [ s - > block_max_depth ] ;
int obmc_stride = plane_index ? block_size : 2 * block_size ;
int ref_stride = s - > last_picture . linesize [ plane_index ] ;
uint8_t * ref = s - > last_picture . data [ plane_index ] ;
int w = p - > width ;
int h = p - > height ;
START_TIMER
if ( s - > keyframe | | ( s - > avctx - > debug & 512 ) ) {
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
if ( add ) buf [ x + y * w ] + = 128 * 256 ;
else buf [ x + y * w ] - = 128 * 256 ;
}
}
return ;
}
for ( mb_y = 0 ; mb_y < = mb_h ; mb_y + + ) {
for ( mb_x = 0 ; mb_x < = mb_w ; mb_x + + ) {
START_TIMER
add_yblock ( s , buf , ref , obmc ,
block_w * mb_x - block_w / 2 ,
block_w * mb_y - block_w / 2 ,
block_w , block_w ,
w , h ,
w , ref_stride , obmc_stride ,
mb_x - 1 , mb_y - 1 ,
add , plane_index ) ;
STOP_TIMER ( " add_yblock " )
}
}
STOP_TIMER ( " predict_plane " )
}
static void quantize ( SnowContext * s , SubBand * b , DWTELEM * src , int stride , int bias ) {
const int level = b - > level ;
const int w = b - > width ;
const int h = b - > height ;
const int qlog = clip ( s - > qlog + b - > qlog , 0 , 128 ) ;
const int qmul = qexp [ qlog & 7 ] < < ( qlog > > 3 ) ;
int x , y , thres1 , thres2 ;
START_TIMER
assert ( QROOT = = 8 ) ;
if ( s - > qlog = = LOSSLESS_QLOG ) return ;
bias = bias ? 0 : ( 3 * qmul ) > > 3 ;
thres1 = ( ( qmul - bias ) > > QEXPSHIFT ) - 1 ;
thres2 = 2 * thres1 ;
if ( ! bias ) {
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int i = src [ x + y * stride ] ;
if ( ( unsigned ) ( i + thres1 ) > thres2 ) {
if ( i > = 0 ) {
i < < = QEXPSHIFT ;
i / = qmul ; //FIXME optimize
src [ x + y * stride ] = i ;
} else {
i = - i ;
i < < = QEXPSHIFT ;
i / = qmul ; //FIXME optimize
src [ x + y * stride ] = - i ;
}
} else
src [ x + y * stride ] = 0 ;
}
}
} else {
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int i = src [ x + y * stride ] ;
if ( ( unsigned ) ( i + thres1 ) > thres2 ) {
if ( i > = 0 ) {
i < < = QEXPSHIFT ;
i = ( i + bias ) / qmul ; //FIXME optimize
src [ x + y * stride ] = i ;
} else {
i = - i ;
i < < = QEXPSHIFT ;
i = ( i + bias ) / qmul ; //FIXME optimize
src [ x + y * stride ] = - i ;
}
} else
src [ x + y * stride ] = 0 ;
}
}
}
if ( level + 1 = = s - > spatial_decomposition_count ) {
// STOP_TIMER("quantize")
}
}
static void dequantize ( SnowContext * s , SubBand * b , DWTELEM * src , int stride ) {
const int w = b - > width ;
const int h = b - > height ;
const int qlog = clip ( s - > qlog + b - > qlog , 0 , 128 ) ;
const int qmul = qexp [ qlog & 7 ] < < ( qlog > > 3 ) ;
const int qadd = ( s - > qbias * qmul ) > > QBIAS_SHIFT ;
int x , y ;
START_TIMER
if ( s - > qlog = = LOSSLESS_QLOG ) return ;
assert ( QROOT = = 8 ) ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int i = src [ x + y * stride ] ;
if ( i < 0 ) {
src [ x + y * stride ] = - ( ( - i * qmul + qadd ) > > ( QEXPSHIFT ) ) ; //FIXME try different bias
} else if ( i > 0 ) {
src [ x + y * stride ] = ( ( i * qmul + qadd ) > > ( QEXPSHIFT ) ) ;
}
}
}
if ( w > 200 /*level+1 == s->spatial_decomposition_count*/ ) {
STOP_TIMER ( " dquant " )
}
}
static void decorrelate ( SnowContext * s , SubBand * b , DWTELEM * src , int stride , int inverse , int use_median ) {
const int w = b - > width ;
const int h = b - > height ;
int x , y ;
for ( y = h - 1 ; y > = 0 ; y - - ) {
for ( x = w - 1 ; x > = 0 ; x - - ) {
int i = x + y * stride ;
if ( x ) {
if ( use_median ) {
if ( y & & x + 1 < w ) src [ i ] - = mid_pred ( src [ i - 1 ] , src [ i - stride ] , src [ i - stride + 1 ] ) ;
else src [ i ] - = src [ i - 1 ] ;
} else {
if ( y ) src [ i ] - = mid_pred ( src [ i - 1 ] , src [ i - stride ] , src [ i - 1 ] + src [ i - stride ] - src [ i - 1 - stride ] ) ;
else src [ i ] - = src [ i - 1 ] ;
}
} else {
if ( y ) src [ i ] - = src [ i - stride ] ;
}
}
}
}
static void correlate ( SnowContext * s , SubBand * b , DWTELEM * src , int stride , int inverse , int use_median ) {
const int w = b - > width ;
const int h = b - > height ;
int x , y ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int i = x + y * stride ;
if ( x ) {
if ( use_median ) {
if ( y & & x + 1 < w ) src [ i ] + = mid_pred ( src [ i - 1 ] , src [ i - stride ] , src [ i - stride + 1 ] ) ;
else src [ i ] + = src [ i - 1 ] ;
} else {
if ( y ) src [ i ] + = mid_pred ( src [ i - 1 ] , src [ i - stride ] , src [ i - 1 ] + src [ i - stride ] - src [ i - 1 - stride ] ) ;
else src [ i ] + = src [ i - 1 ] ;
}
} else {
if ( y ) src [ i ] + = src [ i - stride ] ;
}
}
}
}
static void encode_header ( SnowContext * s ) {
int plane_index , level , orientation ;
uint8_t kstate [ 32 ] = { 0 } ;
put_cabac ( & s - > c , kstate , s - > keyframe ) ;
if ( s - > keyframe | | s - > always_reset )
reset_contexts ( s ) ;
if ( s - > keyframe ) {
put_symbol ( & s - > c , s - > header_state , s - > version , 0 ) ;
put_cabac ( & s - > c , s - > header_state , s - > always_reset ) ;
put_symbol ( & s - > c , s - > header_state , s - > temporal_decomposition_type , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > temporal_decomposition_count , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > spatial_decomposition_count , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > colorspace_type , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > chroma_h_shift , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > chroma_v_shift , 0 ) ;
put_cabac ( & s - > c , s - > header_state , s - > spatial_scalability ) ;
// put_cabac(&s->c, s->header_state, s->rate_scalability);
for ( plane_index = 0 ; plane_index < 2 ; plane_index + + ) {
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
if ( orientation = = 2 ) continue ;
put_symbol ( & s - > c , s - > header_state , s - > plane [ plane_index ] . band [ level ] [ orientation ] . qlog , 1 ) ;
}
}
}
}
put_symbol ( & s - > c , s - > header_state , s - > spatial_decomposition_type , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > qlog , 1 ) ;
put_symbol ( & s - > c , s - > header_state , s - > mv_scale , 0 ) ;
put_symbol ( & s - > c , s - > header_state , s - > qbias , 1 ) ;
put_symbol ( & s - > c , s - > header_state , s - > block_max_depth , 0 ) ;
}
static int decode_header ( SnowContext * s ) {
int plane_index , level , orientation ;
uint8_t kstate [ 32 ] = { 0 } ;
s - > keyframe = get_cabac ( & s - > c , kstate ) ;
if ( s - > keyframe | | s - > always_reset )
reset_contexts ( s ) ;
if ( s - > keyframe ) {
s - > version = get_symbol ( & s - > c , s - > header_state , 0 ) ;
if ( s - > version > 0 ) {
av_log ( s - > avctx , AV_LOG_ERROR , " version %d not supported " , s - > version ) ;
return - 1 ;
}
s - > always_reset = get_cabac ( & s - > c , s - > header_state ) ;
s - > temporal_decomposition_type = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > temporal_decomposition_count = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > spatial_decomposition_count = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > colorspace_type = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > chroma_h_shift = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > chroma_v_shift = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > spatial_scalability = get_cabac ( & s - > c , s - > header_state ) ;
// s->rate_scalability= get_cabac(&s->c, s->header_state);
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
int q ;
if ( plane_index = = 2 ) q = s - > plane [ 1 ] . band [ level ] [ orientation ] . qlog ;
else if ( orientation = = 2 ) q = s - > plane [ plane_index ] . band [ level ] [ 1 ] . qlog ;
else q = get_symbol ( & s - > c , s - > header_state , 1 ) ;
s - > plane [ plane_index ] . band [ level ] [ orientation ] . qlog = q ;
}
}
}
}
s - > spatial_decomposition_type = get_symbol ( & s - > c , s - > header_state , 0 ) ;
if ( s - > spatial_decomposition_type > 2 ) {
av_log ( s - > avctx , AV_LOG_ERROR , " spatial_decomposition_type %d not supported " , s - > spatial_decomposition_type ) ;
return - 1 ;
}
s - > qlog = get_symbol ( & s - > c , s - > header_state , 1 ) ;
s - > mv_scale = get_symbol ( & s - > c , s - > header_state , 0 ) ;
s - > qbias = get_symbol ( & s - > c , s - > header_state , 1 ) ;
s - > block_max_depth = get_symbol ( & s - > c , s - > header_state , 0 ) ;
return 0 ;
}
static int common_init ( AVCodecContext * avctx ) {
SnowContext * s = avctx - > priv_data ;
int width , height ;
int level , orientation , plane_index , dec ;
s - > avctx = avctx ;
dsputil_init ( & s - > dsp , avctx ) ;
# define mcf(dx,dy)\
s - > dsp . put_qpel_pixels_tab [ 0 ] [ dy + dx / 4 ] = \
s - > dsp . put_no_rnd_qpel_pixels_tab [ 0 ] [ dy + dx / 4 ] = \
s - > dsp . put_h264_qpel_pixels_tab [ 0 ] [ dy + dx / 4 ] ; \
s - > dsp . put_qpel_pixels_tab [ 1 ] [ dy + dx / 4 ] = \
s - > dsp . put_no_rnd_qpel_pixels_tab [ 1 ] [ dy + dx / 4 ] = \
s - > dsp . put_h264_qpel_pixels_tab [ 1 ] [ dy + dx / 4 ] ;
mcf ( 0 , 0 )
mcf ( 4 , 0 )
mcf ( 8 , 0 )
mcf ( 12 , 0 )
mcf ( 0 , 4 )
mcf ( 4 , 4 )
mcf ( 8 , 4 )
mcf ( 12 , 4 )
mcf ( 0 , 8 )
mcf ( 4 , 8 )
mcf ( 8 , 8 )
mcf ( 12 , 8 )
mcf ( 0 , 12 )
mcf ( 4 , 12 )
mcf ( 8 , 12 )
mcf ( 12 , 12 )
# define mcfh(dx,dy)\
s - > dsp . put_pixels_tab [ 0 ] [ dy / 4 + dx / 8 ] = \
s - > dsp . put_no_rnd_pixels_tab [ 0 ] [ dy / 4 + dx / 8 ] = \
mc_block_hpel # # dx # # dy # # 16 ; \
s - > dsp . put_pixels_tab [ 1 ] [ dy / 4 + dx / 8 ] = \
s - > dsp . put_no_rnd_pixels_tab [ 1 ] [ dy / 4 + dx / 8 ] = \
mc_block_hpel # # dx # # dy # # 8 ;
mcfh ( 0 , 0 )
mcfh ( 8 , 0 )
mcfh ( 0 , 8 )
mcfh ( 8 , 8 )
dec = s - > spatial_decomposition_count = 5 ;
s - > spatial_decomposition_type = avctx - > prediction_method ; //FIXME add decorrelator type r transform_type
s - > chroma_h_shift = 1 ; //FIXME XXX
s - > chroma_v_shift = 1 ;
// dec += FFMAX(s->chroma_h_shift, s->chroma_v_shift);
width = s - > avctx - > width ;
height = s - > avctx - > height ;
s - > spatial_dwt_buffer = av_mallocz ( width * height * sizeof ( DWTELEM ) ) ;
s - > pred_buffer = av_mallocz ( width * height * sizeof ( DWTELEM ) ) ;
s - > mv_scale = ( s - > avctx - > flags & CODEC_FLAG_QPEL ) ? 2 : 4 ;
s - > block_max_depth = ( s - > avctx - > flags & CODEC_FLAG_4MV ) ? 1 : 0 ;
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
int w = s - > avctx - > width ;
int h = s - > avctx - > height ;
if ( plane_index ) {
w > > = s - > chroma_h_shift ;
h > > = s - > chroma_v_shift ;
}
s - > plane [ plane_index ] . width = w ;
s - > plane [ plane_index ] . height = h ;
//av_log(NULL, AV_LOG_DEBUG, "%d %d\n", w, h);
for ( level = s - > spatial_decomposition_count - 1 ; level > = 0 ; level - - ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
SubBand * b = & s - > plane [ plane_index ] . band [ level ] [ orientation ] ;
b - > buf = s - > spatial_dwt_buffer ;
b - > level = level ;
b - > stride = s - > plane [ plane_index ] . width < < ( s - > spatial_decomposition_count - level ) ;
b - > width = ( w + ! ( orientation & 1 ) ) > > 1 ;
b - > height = ( h + ! ( orientation > 1 ) ) > > 1 ;
if ( orientation & 1 ) b - > buf + = ( w + 1 ) > > 1 ;
if ( orientation > 1 ) b - > buf + = b - > stride > > 1 ;
if ( level )
b - > parent = & s - > plane [ plane_index ] . band [ level - 1 ] [ orientation ] ;
b - > x = av_mallocz ( ( ( b - > width + 1 ) * b - > height + 1 ) * sizeof ( int16_t ) ) ;
b - > coeff = av_mallocz ( ( ( b - > width + 1 ) * b - > height + 1 ) * sizeof ( DWTELEM ) ) ;
}
w = ( w + 1 ) > > 1 ;
h = ( h + 1 ) > > 1 ;
}
}
reset_contexts ( s ) ;
/*
width = s - > width = avctx - > width ;
height = s - > height = avctx - > height ;
assert ( width & & height ) ;
*/
s - > avctx - > get_buffer ( s - > avctx , & s - > mconly_picture ) ;
return 0 ;
}
static void calculate_vissual_weight ( SnowContext * s , Plane * p ) {
int width = p - > width ;
int height = p - > height ;
int level , orientation , x , y ;
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
SubBand * b = & p - > band [ level ] [ orientation ] ;
DWTELEM * buf = b - > buf ;
int64_t error = 0 ;
memset ( s - > spatial_dwt_buffer , 0 , sizeof ( int ) * width * height ) ;
buf [ b - > width / 2 + b - > height / 2 * b - > stride ] = 256 * 256 ;
ff_spatial_idwt ( s - > spatial_dwt_buffer , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
int64_t d = s - > spatial_dwt_buffer [ x + y * width ] ;
error + = d * d ;
}
}
b - > qlog = ( int ) ( log ( 352256.0 / sqrt ( error ) ) / log ( pow ( 2.0 , 1.0 / QROOT ) ) + 0.5 ) ;
// av_log(NULL, AV_LOG_DEBUG, "%d %d %d\n", level, orientation, b->qlog/*, sqrt(error)*/);
}
}
}
static int encode_init ( AVCodecContext * avctx )
{
SnowContext * s = avctx - > priv_data ;
int plane_index ;
if ( avctx - > strict_std_compliance > = 0 ) {
av_log ( avctx , AV_LOG_ERROR , " this codec is under development, files encoded with it wont be decodeable with future versions!!! \n "
" use vstrict=-1 to use it anyway \n " ) ;
return - 1 ;
}
common_init ( avctx ) ;
alloc_blocks ( s ) ;
s - > version = 0 ;
s - > m . me . scratchpad = av_mallocz ( ( avctx - > width + 64 ) * 2 * 16 * 2 * sizeof ( uint8_t ) ) ;
s - > m . me . map = av_mallocz ( ME_MAP_SIZE * sizeof ( uint32_t ) ) ;
s - > m . me . score_map = av_mallocz ( ME_MAP_SIZE * sizeof ( uint32_t ) ) ;
h263_encode_init ( & s - > m ) ; //mv_penalty
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
calculate_vissual_weight ( s , & s - > plane [ plane_index ] ) ;
}
avctx - > coded_frame = & s - > current_picture ;
switch ( avctx - > pix_fmt ) {
// case PIX_FMT_YUV444P:
// case PIX_FMT_YUV422P:
case PIX_FMT_YUV420P :
case PIX_FMT_GRAY8 :
// case PIX_FMT_YUV411P:
// case PIX_FMT_YUV410P:
s - > colorspace_type = 0 ;
break ;
/* case PIX_FMT_RGBA32:
s - > colorspace = 1 ;
break ; */
default :
av_log ( avctx , AV_LOG_ERROR , " format not supported \n " ) ;
return - 1 ;
}
// avcodec_get_chroma_sub_sample(avctx->pix_fmt, &s->chroma_h_shift, &s->chroma_v_shift);
s - > chroma_h_shift = 1 ;
s - > chroma_v_shift = 1 ;
return 0 ;
}
static int frame_start ( SnowContext * s ) {
AVFrame tmp ;
int w = s - > avctx - > width ; //FIXME round up to x16 ?
int h = s - > avctx - > height ;
if ( s - > current_picture . data [ 0 ] ) {
draw_edges ( s - > current_picture . data [ 0 ] , s - > current_picture . linesize [ 0 ] , w , h , EDGE_WIDTH ) ;
draw_edges ( s - > current_picture . data [ 1 ] , s - > current_picture . linesize [ 1 ] , w > > 1 , h > > 1 , EDGE_WIDTH / 2 ) ;
draw_edges ( s - > current_picture . data [ 2 ] , s - > current_picture . linesize [ 2 ] , w > > 1 , h > > 1 , EDGE_WIDTH / 2 ) ;
}
tmp = s - > last_picture ;
s - > last_picture = s - > current_picture ;
s - > current_picture = tmp ;
s - > current_picture . reference = 1 ;
if ( s - > avctx - > get_buffer ( s - > avctx , & s - > current_picture ) < 0 ) {
av_log ( s - > avctx , AV_LOG_ERROR , " get_buffer() failed \n " ) ;
return - 1 ;
}
return 0 ;
}
static int encode_frame ( AVCodecContext * avctx , unsigned char * buf , int buf_size , void * data ) {
SnowContext * s = avctx - > priv_data ;
CABACContext * const c = & s - > c ;
AVFrame * pict = data ;
const int width = s - > avctx - > width ;
const int height = s - > avctx - > height ;
int level , orientation , plane_index ;
ff_init_cabac_encoder ( c , buf , buf_size ) ;
ff_init_cabac_states ( c , ff_h264_lps_range , ff_h264_mps_state , ff_h264_lps_state , 64 ) ;
s - > input_picture = * pict ;
s - > keyframe = avctx - > gop_size = = 0 | | avctx - > frame_number % avctx - > gop_size = = 0 ;
pict - > pict_type = s - > keyframe ? FF_I_TYPE : FF_P_TYPE ;
if ( pict - > quality ) {
s - > qlog = rint ( QROOT * log ( pict - > quality / ( float ) FF_QP2LAMBDA ) / log ( 2 ) ) ;
//<64 >60
s - > qlog + = 61 ;
} else {
s - > qlog = LOSSLESS_QLOG ;
}
frame_start ( s ) ;
s - > current_picture . key_frame = s - > keyframe ;
if ( pict - > pict_type = = P_TYPE ) {
int block_width = ( width + 15 ) > > 4 ;
int block_height = ( height + 15 ) > > 4 ;
int stride = s - > current_picture . linesize [ 0 ] ;
assert ( s - > current_picture . data [ 0 ] ) ;
assert ( s - > last_picture . data [ 0 ] ) ;
s - > m . avctx = s - > avctx ;
s - > m . current_picture . data [ 0 ] = s - > current_picture . data [ 0 ] ;
s - > m . last_picture . data [ 0 ] = s - > last_picture . data [ 0 ] ;
s - > m . new_picture . data [ 0 ] = s - > input_picture . data [ 0 ] ;
s - > m . current_picture_ptr = & s - > m . current_picture ;
s - > m . last_picture_ptr = & s - > m . last_picture ;
s - > m . linesize =
s - > m . last_picture . linesize [ 0 ] =
s - > m . new_picture . linesize [ 0 ] =
s - > m . current_picture . linesize [ 0 ] = stride ;
s - > m . uvlinesize = s - > current_picture . linesize [ 1 ] ;
s - > m . width = width ;
s - > m . height = height ;
s - > m . mb_width = block_width ;
s - > m . mb_height = block_height ;
s - > m . mb_stride = s - > m . mb_width + 1 ;
s - > m . b8_stride = 2 * s - > m . mb_width + 1 ;
s - > m . f_code = 1 ;
s - > m . pict_type = pict - > pict_type ;
s - > m . me_method = s - > avctx - > me_method ;
s - > m . me . scene_change_score = 0 ;
s - > m . flags = s - > avctx - > flags ;
s - > m . quarter_sample = ( s - > avctx - > flags & CODEC_FLAG_QPEL ) ! = 0 ;
s - > m . out_format = FMT_H263 ;
s - > m . unrestricted_mv = 1 ;
s - > lambda = s - > m . lambda = pict - > quality * 3 / 2 ; //FIXME bug somewhere else
s - > m . qscale = ( s - > m . lambda * 139 + FF_LAMBDA_SCALE * 64 ) > > ( FF_LAMBDA_SHIFT + 7 ) ;
s - > lambda2 = s - > m . lambda2 = ( s - > m . lambda * s - > m . lambda + FF_LAMBDA_SCALE / 2 ) > > FF_LAMBDA_SHIFT ;
s - > m . dsp = s - > dsp ; //move
ff_init_me ( & s - > m ) ;
}
redo_frame :
s - > qbias = pict - > pict_type = = P_TYPE ? 2 : 0 ;
encode_header ( s ) ;
encode_blocks ( s ) ;
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
Plane * p = & s - > plane [ plane_index ] ;
int w = p - > width ;
int h = p - > height ;
int x , y ;
// int bits= put_bits_count(&s->c.pb);
//FIXME optimize
if ( pict - > data [ plane_index ] ) //FIXME gray hack
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
s - > spatial_dwt_buffer [ y * w + x ] = pict - > data [ plane_index ] [ y * pict - > linesize [ plane_index ] + x ] < < 8 ;
}
}
predict_plane ( s , s - > spatial_dwt_buffer , plane_index , 0 ) ;
if ( plane_index = = 0
& & pict - > pict_type = = P_TYPE
& & s - > m . me . scene_change_score > s - > avctx - > scenechange_threshold ) {
ff_init_cabac_encoder ( c , buf , buf_size ) ;
ff_init_cabac_states ( c , ff_h264_lps_range , ff_h264_mps_state , ff_h264_lps_state , 64 ) ;
pict - > pict_type = FF_I_TYPE ;
s - > keyframe = 1 ;
reset_contexts ( s ) ;
goto redo_frame ;
}
if ( s - > qlog = = LOSSLESS_QLOG ) {
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
s - > spatial_dwt_buffer [ y * w + x ] = ( s - > spatial_dwt_buffer [ y * w + x ] + 127 ) > > 8 ;
}
}
}
ff_spatial_dwt ( s - > spatial_dwt_buffer , w , h , w , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
SubBand * b = & p - > band [ level ] [ orientation ] ;
quantize ( s , b , b - > buf , b - > stride , s - > qbias ) ;
if ( orientation = = 0 )
decorrelate ( s , b , b - > buf , b - > stride , pict - > pict_type = = P_TYPE , 0 ) ;
encode_subband ( s , b , b - > buf , b - > parent ? b - > parent - > buf : NULL , b - > stride , orientation ) ;
assert ( b - > parent = = NULL | | b - > parent - > stride = = b - > stride * 2 ) ;
if ( orientation = = 0 )
correlate ( s , b , b - > buf , b - > stride , 1 , 0 ) ;
}
}
// av_log(NULL, AV_LOG_DEBUG, "plane:%d bits:%d\n", plane_index, put_bits_count(&s->c.pb) - bits);
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
SubBand * b = & p - > band [ level ] [ orientation ] ;
dequantize ( s , b , b - > buf , b - > stride ) ;
}
}
ff_spatial_idwt ( s - > spatial_dwt_buffer , w , h , w , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
if ( s - > qlog = = LOSSLESS_QLOG ) {
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
s - > spatial_dwt_buffer [ y * w + x ] < < = 8 ;
}
}
}
predict_plane ( s , s - > spatial_dwt_buffer , plane_index , 1 ) ;
//FIXME optimize
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int v = ( s - > spatial_dwt_buffer [ y * w + x ] + 128 ) > > 8 ;
if ( v & ( ~ 255 ) ) v = ~ ( v > > 31 ) ;
s - > current_picture . data [ plane_index ] [ y * s - > current_picture . linesize [ plane_index ] + x ] = v ;
}
}
if ( s - > avctx - > flags & CODEC_FLAG_PSNR ) {
int64_t error = 0 ;
if ( pict - > data [ plane_index ] ) //FIXME gray hack
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int d = s - > current_picture . data [ plane_index ] [ y * s - > current_picture . linesize [ plane_index ] + x ] - pict - > data [ plane_index ] [ y * pict - > linesize [ plane_index ] + x ] ;
error + = d * d ;
}
}
s - > avctx - > error [ plane_index ] + = error ;
s - > current_picture . error [ plane_index ] = error ;
}
}
if ( s - > last_picture . data [ 0 ] )
avctx - > release_buffer ( avctx , & s - > last_picture ) ;
emms_c ( ) ;
return put_cabac_terminate ( c , 1 ) ;
}
static void common_end ( SnowContext * s ) {
int plane_index , level , orientation ;
av_freep ( & s - > spatial_dwt_buffer ) ;
av_freep ( & s - > m . me . scratchpad ) ;
av_freep ( & s - > m . me . map ) ;
av_freep ( & s - > m . me . score_map ) ;
av_freep ( & s - > block ) ;
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
for ( level = s - > spatial_decomposition_count - 1 ; level > = 0 ; level - - ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
SubBand * b = & s - > plane [ plane_index ] . band [ level ] [ orientation ] ;
av_freep ( & b - > x ) ;
av_freep ( & b - > coeff ) ;
}
}
}
}
static int encode_end ( AVCodecContext * avctx )
{
SnowContext * s = avctx - > priv_data ;
common_end ( s ) ;
return 0 ;
}
static int decode_init ( AVCodecContext * avctx )
{
// SnowContext *s = avctx->priv_data;
common_init ( avctx ) ;
return 0 ;
}
static int decode_frame ( AVCodecContext * avctx , void * data , int * data_size , uint8_t * buf , int buf_size ) {
SnowContext * s = avctx - > priv_data ;
CABACContext * const c = & s - > c ;
int bytes_read ;
AVFrame * picture = data ;
int level , orientation , plane_index ;
/* no supplementary picture */
if ( buf_size = = 0 )
return 0 ;
ff_init_cabac_decoder ( c , buf , buf_size ) ;
ff_init_cabac_states ( c , ff_h264_lps_range , ff_h264_mps_state , ff_h264_lps_state , 64 ) ;
s - > current_picture . pict_type = FF_I_TYPE ; //FIXME I vs. P
decode_header ( s ) ;
if ( ! s - > block ) alloc_blocks ( s ) ;
frame_start ( s ) ;
//keyframe flag dupliaction mess FIXME
if ( avctx - > debug & FF_DEBUG_PICT_INFO )
av_log ( avctx , AV_LOG_ERROR , " keyframe:%d qlog:%d \n " , s - > keyframe , s - > qlog ) ;
decode_blocks ( s ) ;
for ( plane_index = 0 ; plane_index < 3 ; plane_index + + ) {
Plane * p = & s - > plane [ plane_index ] ;
int w = p - > width ;
int h = p - > height ;
int x , y ;
if ( s - > avctx - > debug & 2048 ) {
memset ( s - > spatial_dwt_buffer , 0 , sizeof ( DWTELEM ) * w * h ) ;
predict_plane ( s , s - > spatial_dwt_buffer , plane_index , 1 ) ;
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int v = ( s - > spatial_dwt_buffer [ y * w + x ] + 128 ) > > 8 ;
if ( v & ( ~ 255 ) ) v = ~ ( v > > 31 ) ;
s - > mconly_picture . data [ plane_index ] [ y * s - > mconly_picture . linesize [ plane_index ] + x ] = v ;
}
}
}
for ( level = 0 ; level < s - > spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
SubBand * b = & p - > band [ level ] [ orientation ] ;
decode_subband ( s , b , b - > buf , b - > parent ? b - > parent - > buf : NULL , b - > stride , orientation ) ;
if ( orientation = = 0 ) {
correlate ( s , b , b - > buf , b - > stride , 1 , 0 ) ;
dequantize ( s , b , b - > buf , b - > stride ) ;
assert ( b - > buf = = s - > spatial_dwt_buffer ) ;
}
}
}
ff_spatial_idwt ( s - > spatial_dwt_buffer , w , h , w , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
if ( s - > qlog = = LOSSLESS_QLOG ) {
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
s - > spatial_dwt_buffer [ y * w + x ] < < = 8 ;
}
}
}
predict_plane ( s , s - > spatial_dwt_buffer , plane_index , 1 ) ;
//FIXME optimize
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
int v = ( s - > spatial_dwt_buffer [ y * w + x ] + 128 ) > > 8 ;
if ( v & ( ~ 255 ) ) v = ~ ( v > > 31 ) ;
s - > current_picture . data [ plane_index ] [ y * s - > current_picture . linesize [ plane_index ] + x ] = v ;
}
}
}
emms_c ( ) ;
if ( s - > last_picture . data [ 0 ] )
avctx - > release_buffer ( avctx , & s - > last_picture ) ;
if ( ! ( s - > avctx - > debug & 2048 ) )
* picture = s - > current_picture ;
else
* picture = s - > mconly_picture ;
* data_size = sizeof ( AVFrame ) ;
bytes_read = get_cabac_terminate ( c ) ;
if ( bytes_read = = 0 ) av_log ( s - > avctx , AV_LOG_ERROR , " error at end of frame \n " ) ;
return bytes_read ;
}
static int decode_end ( AVCodecContext * avctx )
{
SnowContext * s = avctx - > priv_data ;
common_end ( s ) ;
return 0 ;
}
AVCodec snow_decoder = {
" snow " ,
CODEC_TYPE_VIDEO ,
CODEC_ID_SNOW ,
sizeof ( SnowContext ) ,
decode_init ,
NULL ,
decode_end ,
decode_frame ,
0 /*CODEC_CAP_DR1*/ /*| CODEC_CAP_DRAW_HORIZ_BAND*/ ,
NULL
} ;
AVCodec snow_encoder = {
" snow " ,
CODEC_TYPE_VIDEO ,
CODEC_ID_SNOW ,
sizeof ( SnowContext ) ,
encode_init ,
encode_frame ,
encode_end ,
} ;
#if 0
# undef malloc
# undef free
# undef printf
int main ( ) {
int width = 256 ;
int height = 256 ;
int buffer [ 2 ] [ width * height ] ;
SnowContext s ;
int i ;
s . spatial_decomposition_count = 6 ;
s . spatial_decomposition_type = 1 ;
printf ( " testing 5/3 DWT \n " ) ;
for ( i = 0 ; i < width * height ; i + + )
buffer [ 0 ] [ i ] = buffer [ 1 ] [ i ] = random ( ) % 54321 - 12345 ;
ff_spatial_dwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
ff_spatial_idwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
for ( i = 0 ; i < width * height ; i + + )
if ( buffer [ 0 ] [ i ] ! = buffer [ 1 ] [ i ] ) printf ( " fsck: %d %d %d \n " , i , buffer [ 0 ] [ i ] , buffer [ 1 ] [ i ] ) ;
printf ( " testing 9/7 DWT \n " ) ;
s . spatial_decomposition_type = 0 ;
for ( i = 0 ; i < width * height ; i + + )
buffer [ 0 ] [ i ] = buffer [ 1 ] [ i ] = random ( ) % 54321 - 12345 ;
ff_spatial_dwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
ff_spatial_idwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
for ( i = 0 ; i < width * height ; i + + )
if ( buffer [ 0 ] [ i ] ! = buffer [ 1 ] [ i ] ) printf ( " fsck: %d %d %d \n " , i , buffer [ 0 ] [ i ] , buffer [ 1 ] [ i ] ) ;
printf ( " testing AC coder \n " ) ;
memset ( s . header_state , 0 , sizeof ( s . header_state ) ) ;
ff_init_cabac_encoder ( & s . c , buffer [ 0 ] , 256 * 256 ) ;
ff_init_cabac_states ( & s . c , ff_h264_lps_range , ff_h264_mps_state , ff_h264_lps_state , 64 ) ;
for ( i = - 256 ; i < 256 ; i + + ) {
START_TIMER
put_symbol ( & s . c , s . header_state , i * i * i / 3 * ABS ( i ) , 1 ) ;
STOP_TIMER ( " put_symbol " )
}
put_cabac_terminate ( & s . c , 1 ) ;
memset ( s . header_state , 0 , sizeof ( s . header_state ) ) ;
ff_init_cabac_decoder ( & s . c , buffer [ 0 ] , 256 * 256 ) ;
ff_init_cabac_states ( & s . c , ff_h264_lps_range , ff_h264_mps_state , ff_h264_lps_state , 64 ) ;
for ( i = - 256 ; i < 256 ; i + + ) {
int j ;
START_TIMER
j = get_symbol ( & s . c , s . header_state , 1 ) ;
STOP_TIMER ( " get_symbol " )
if ( j ! = i * i * i / 3 * ABS ( i ) ) printf ( " fsck: %d != %d \n " , i , j ) ;
}
{
int level , orientation , x , y ;
int64_t errors [ 8 ] [ 4 ] ;
int64_t g = 0 ;
memset ( errors , 0 , sizeof ( errors ) ) ;
s . spatial_decomposition_count = 3 ;
s . spatial_decomposition_type = 0 ;
for ( level = 0 ; level < s . spatial_decomposition_count ; level + + ) {
for ( orientation = level ? 1 : 0 ; orientation < 4 ; orientation + + ) {
int w = width > > ( s . spatial_decomposition_count - level ) ;
int h = height > > ( s . spatial_decomposition_count - level ) ;
int stride = width < < ( s . spatial_decomposition_count - level ) ;
DWTELEM * buf = buffer [ 0 ] ;
int64_t error = 0 ;
if ( orientation & 1 ) buf + = w ;
if ( orientation > 1 ) buf + = stride > > 1 ;
memset ( buffer [ 0 ] , 0 , sizeof ( int ) * width * height ) ;
buf [ w / 2 + h / 2 * stride ] = 256 * 256 ;
ff_spatial_idwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
int64_t d = buffer [ 0 ] [ x + y * width ] ;
error + = d * d ;
if ( ABS ( width / 2 - x ) < 9 & & ABS ( height / 2 - y ) < 9 & & level = = 2 ) printf ( " %8lld " , d ) ;
}
if ( ABS ( height / 2 - y ) < 9 & & level = = 2 ) printf ( " \n " ) ;
}
error = ( int ) ( sqrt ( error ) + 0.5 ) ;
errors [ level ] [ orientation ] = error ;
if ( g ) g = ff_gcd ( g , error ) ;
else g = error ;
}
}
printf ( " static int const visual_weight[][4]={ \n " ) ;
for ( level = 0 ; level < s . spatial_decomposition_count ; level + + ) {
printf ( " { " ) ;
for ( orientation = 0 ; orientation < 4 ; orientation + + ) {
printf ( " %8lld, " , errors [ level ] [ orientation ] / g ) ;
}
printf ( " }, \n " ) ;
}
printf ( " }; \n " ) ;
{
int level = 2 ;
int orientation = 3 ;
int w = width > > ( s . spatial_decomposition_count - level ) ;
int h = height > > ( s . spatial_decomposition_count - level ) ;
int stride = width < < ( s . spatial_decomposition_count - level ) ;
DWTELEM * buf = buffer [ 0 ] ;
int64_t error = 0 ;
buf + = w ;
buf + = stride > > 1 ;
memset ( buffer [ 0 ] , 0 , sizeof ( int ) * width * height ) ;
# if 1
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
int tab [ 4 ] = { 0 , 2 , 3 , 1 } ;
buffer [ 0 ] [ x + width * y ] = 256 * 256 * tab [ ( x & 1 ) + 2 * ( y & 1 ) ] ;
}
}
ff_spatial_dwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
# else
for ( y = 0 ; y < h ; y + + ) {
for ( x = 0 ; x < w ; x + + ) {
buf [ x + y * stride ] = 169 ;
buf [ x + y * stride - w ] = 64 ;
}
}
ff_spatial_idwt ( buffer [ 0 ] , width , height , width , s - > spatial_decomposition_type , s - > spatial_decomposition_count ) ;
# endif
for ( y = 0 ; y < height ; y + + ) {
for ( x = 0 ; x < width ; x + + ) {
int64_t d = buffer [ 0 ] [ x + y * width ] ;
error + = d * d ;
if ( ABS ( width / 2 - x ) < 9 & & ABS ( height / 2 - y ) < 9 ) printf ( " %8lld " , d ) ;
}
if ( ABS ( height / 2 - y ) < 9 ) printf ( " \n " ) ;
}
}
}
return 0 ;
}
# endif