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/*
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* Copyright (c) 2004 Roman Shaposhnik.
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*
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* Many thanks to Steven M. Schultz for providing clever ideas and
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* to Michael Niedermayer <michaelni@gmx.at> for writing initial
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* implementation.
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#include <pthread.h>
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#include "avcodec.h"
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#include "common.h"
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typedef int (action_t)(AVCodecContext *c, void *arg);
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typedef struct ThreadContext {
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pthread_t *workers;
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action_t *func;
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void **args;
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int *rets;
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int rets_count;
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int job_count;
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pthread_cond_t last_job_cond;
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pthread_cond_t current_job_cond;
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pthread_mutex_t current_job_lock;
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int current_job;
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int done;
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} ThreadContext;
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static void* worker(void *v)
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{
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AVCodecContext *avctx = v;
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ThreadContext *c = avctx->thread_opaque;
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int our_job = c->job_count;
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int thread_count = avctx->thread_count;
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int self_id;
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pthread_mutex_lock(&c->current_job_lock);
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self_id = c->current_job++;
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for (;;){
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while (our_job >= c->job_count) {
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if (c->current_job == thread_count + c->job_count)
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pthread_cond_signal(&c->last_job_cond);
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pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
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our_job = self_id;
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if (c->done) {
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pthread_mutex_unlock(&c->current_job_lock);
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return NULL;
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}
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}
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pthread_mutex_unlock(&c->current_job_lock);
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c->rets[our_job%c->rets_count] = c->func(avctx, c->args[our_job]);
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pthread_mutex_lock(&c->current_job_lock);
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our_job = c->current_job++;
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}
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}
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static always_inline void avcodec_thread_park_workers(ThreadContext *c, int thread_count)
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{
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pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
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pthread_mutex_unlock(&c->current_job_lock);
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}
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void avcodec_thread_free(AVCodecContext *avctx)
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{
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ThreadContext *c = avctx->thread_opaque;
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int i;
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pthread_mutex_lock(&c->current_job_lock);
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c->done = 1;
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pthread_cond_broadcast(&c->current_job_cond);
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pthread_mutex_unlock(&c->current_job_lock);
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for (i=0; i<avctx->thread_count; i++)
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pthread_join(c->workers[i], NULL);
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pthread_mutex_destroy(&c->current_job_lock);
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pthread_cond_destroy(&c->current_job_cond);
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pthread_cond_destroy(&c->last_job_cond);
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av_free(c->workers);
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av_free(c);
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}
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int avcodec_thread_execute(AVCodecContext *avctx, action_t* func, void **arg, int *ret, int job_count)
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{
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ThreadContext *c= avctx->thread_opaque;
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int dummy_ret;
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if (job_count <= 0)
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return 0;
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pthread_mutex_lock(&c->current_job_lock);
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c->current_job = avctx->thread_count;
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c->job_count = job_count;
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c->args = arg;
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c->func = func;
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if (ret) {
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c->rets = ret;
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c->rets_count = job_count;
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} else {
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c->rets = &dummy_ret;
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c->rets_count = 1;
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}
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pthread_cond_broadcast(&c->current_job_cond);
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avcodec_thread_park_workers(c, avctx->thread_count);
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return 0;
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}
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int avcodec_thread_init(AVCodecContext *avctx, int thread_count)
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{
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int i;
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ThreadContext *c;
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c = av_mallocz(sizeof(ThreadContext));
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if (!c)
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return -1;
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c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
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if (!c->workers) {
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av_free(c);
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return -1;
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}
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avctx->thread_opaque = c;
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avctx->thread_count = thread_count;
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c->current_job = 0;
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c->job_count = 0;
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c->done = 0;
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pthread_cond_init(&c->current_job_cond, NULL);
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pthread_cond_init(&c->last_job_cond, NULL);
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pthread_mutex_init(&c->current_job_lock, NULL);
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pthread_mutex_lock(&c->current_job_lock);
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for (i=0; i<thread_count; i++) {
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if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
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avctx->thread_count = i;
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pthread_mutex_unlock(&c->current_job_lock);
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avcodec_thread_free(avctx);
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return -1;
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}
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}
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avcodec_thread_park_workers(c, thread_count);
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avctx->execute = avcodec_thread_execute;
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return 0;
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}
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