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/*
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* Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavcodec/dsputil.h"
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#include "gcc_fixes.h"
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#include "dsputil_altivec.h"
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#include "util_altivec.h"
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static void vector_fmul_altivec(float *dst, const float *src, int len)
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{
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int i;
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vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
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for(i=0; i<len-7; i+=8) {
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d0 = vec_ld(0, dst+i);
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s = vec_ld(0, src+i);
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d1 = vec_ld(16, dst+i);
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d0 = vec_madd(d0, s, zero);
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d1 = vec_madd(d1, vec_ld(16,src+i), zero);
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vec_st(d0, 0, dst+i);
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vec_st(d1, 16, dst+i);
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}
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}
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static void vector_fmul_reverse_altivec(float *dst, const float *src0,
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const float *src1, int len)
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{
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int i;
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vector float d, s0, s1, h0, l0,
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s2, s3, zero = (vector float)vec_splat_u32(0);
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src1 += len-4;
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for(i=0; i<len-7; i+=8) {
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s1 = vec_ld(0, src1-i); // [a,b,c,d]
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s0 = vec_ld(0, src0+i);
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l0 = vec_mergel(s1, s1); // [c,c,d,d]
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s3 = vec_ld(-16, src1-i);
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h0 = vec_mergeh(s1, s1); // [a,a,b,b]
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s2 = vec_ld(16, src0+i);
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s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
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vec_mergeh(l0,h0)); // [c,a,c,a]
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// [d,c,b,a]
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l0 = vec_mergel(s3, s3);
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d = vec_madd(s0, s1, zero);
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h0 = vec_mergeh(s3, s3);
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vec_st(d, 0, dst+i);
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s3 = vec_mergeh(vec_mergel(l0,h0),
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vec_mergeh(l0,h0));
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d = vec_madd(s2, s3, zero);
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vec_st(d, 16, dst+i);
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}
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}
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static void vector_fmul_add_add_altivec(float *dst, const float *src0,
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const float *src1, const float *src2,
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int src3, int len, int step)
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{
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int i;
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vector float d, s0, s1, s2, t0, t1, edges;
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vector unsigned char align = vec_lvsr(0,dst),
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mask = vec_lvsl(0, dst);
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#if 0 //FIXME: there is still something wrong
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if (step == 2) {
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int y;
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vector float d0, d1, s3, t2;
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vector unsigned int sel =
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vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
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t1 = vec_ld(16, dst);
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for (i=0,y=0; i<len-3; i+=4,y+=8) {
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s0 = vec_ld(0,src0+i);
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s1 = vec_ld(0,src1+i);
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s2 = vec_ld(0,src2+i);
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// t0 = vec_ld(0, dst+y); //[x x x|a]
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// t1 = vec_ld(16, dst+y); //[b c d|e]
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t2 = vec_ld(31, dst+y); //[f g h|x]
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d = vec_madd(s0,s1,s2); // [A B C D]
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// [A A B B]
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// [C C D D]
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d0 = vec_perm(t0, t1, mask); // [a b c d]
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d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d]
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edges = vec_perm(t1, t0, mask);
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t0 = vec_perm(edges, d0, align); // [x x x|A]
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t1 = vec_perm(d0, edges, align); // [b B d|e]
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vec_stl(t0, 0, dst+y);
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d1 = vec_perm(t1, t2, mask); // [e f g h]
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d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]
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edges = vec_perm(t2, t1, mask);
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t1 = vec_perm(edges, d1, align); // [b B d|C]
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t2 = vec_perm(d1, edges, align); // [f D h|x]
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vec_stl(t1, 16, dst+y);
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t0 = t1;
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vec_stl(t2, 31, dst+y);
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t1 = t2;
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}
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} else
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#endif
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if (step == 1 && src3 == 0)
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for (i=0; i<len-3; i+=4) {
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t0 = vec_ld(0, dst+i);
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t1 = vec_ld(15, dst+i);
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s0 = vec_ld(0, src0+i);
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s1 = vec_ld(0, src1+i);
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s2 = vec_ld(0, src2+i);
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edges = vec_perm(t1 ,t0, mask);
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d = vec_madd(s0,s1,s2);
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t1 = vec_perm(d, edges, align);
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t0 = vec_perm(edges, d, align);
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vec_st(t1, 15, dst+i);
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vec_st(t0, 0, dst+i);
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}
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else
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ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
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}
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static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len)
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{
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union {
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vector float v;
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float s[4];
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} vadd;
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vector float vadd_bias, zero, t0, t1, s0, s1, wi, wj;
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const vector unsigned char reverse = vcprm(3,2,1,0);
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int i,j;
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dst += len;
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win += len;
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src0+= len;
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vadd.s[0] = add_bias;
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vadd_bias = vec_splat(vadd.v, 0);
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zero = (vector float)vec_splat_u32(0);
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for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) {
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s0 = vec_ld(i, src0);
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s1 = vec_ld(j, src1);
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wi = vec_ld(i, win);
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wj = vec_ld(j, win);
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s1 = vec_perm(s1, s1, reverse);
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wj = vec_perm(wj, wj, reverse);
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t0 = vec_madd(s0, wj, vadd_bias);
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t0 = vec_nmsub(s1, wi, t0);
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t1 = vec_madd(s0, wi, vadd_bias);
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t1 = vec_madd(s1, wj, t1);
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t1 = vec_perm(t1, t1, reverse);
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vec_st(t0, i, dst);
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vec_st(t1, j, dst);
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}
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}
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static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src, float mul, int len)
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{
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union {
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vector float v;
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float s[4];
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} mul_u;
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int i;
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vector float src1, src2, dst1, dst2, mul_v, zero;
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zero = (vector float)vec_splat_u32(0);
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mul_u.s[0] = mul;
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mul_v = vec_splat(mul_u.v, 0);
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for(i=0; i<len; i+=8) {
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src1 = vec_ctf(vec_ld(0, src+i), 0);
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src2 = vec_ctf(vec_ld(16, src+i), 0);
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dst1 = vec_madd(src1, mul_v, zero);
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dst2 = vec_madd(src2, mul_v, zero);
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vec_st(dst1, 0, dst+i);
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vec_st(dst2, 16, dst+i);
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}
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}
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static vector signed short
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float_to_int16_one_altivec(const float *src)
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{
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vector float s0 = vec_ld(0, src);
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vector float s1 = vec_ld(16, src);
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vector signed int t0 = vec_cts(s0, 0);
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vector signed int t1 = vec_cts(s1, 0);
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return vec_packs(t0,t1);
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}
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static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
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{
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int i;
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vector signed short d0, d1, d;
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vector unsigned char align;
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if(((long)dst)&15) //FIXME
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for(i=0; i<len-7; i+=8) {
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d0 = vec_ld(0, dst+i);
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d = float_to_int16_one_altivec(src+i);
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d1 = vec_ld(15, dst+i);
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d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
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align = vec_lvsr(0, dst+i);
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d0 = vec_perm(d1, d, align);
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d1 = vec_perm(d, d1, align);
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vec_st(d0, 0, dst+i);
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vec_st(d1,15, dst+i);
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}
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else
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for(i=0; i<len-7; i+=8) {
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d = float_to_int16_one_altivec(src+i);
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vec_st(d, 0, dst+i);
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}
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}
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static void
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float_to_int16_interleave_altivec(int16_t *dst, const float **src,
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long len, int channels)
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{
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int i;
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vector signed short d0, d1, d2, c0, c1, t0, t1;
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vector unsigned char align;
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if(channels == 1)
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float_to_int16_altivec(dst, src[0], len);
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else
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if (channels == 2) {
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if(((long)dst)&15)
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for(i=0; i<len-7; i+=8) {
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d0 = vec_ld(0, dst + i);
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t0 = float_to_int16_one_altivec(src[0] + i);
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d1 = vec_ld(31, dst + i);
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t1 = float_to_int16_one_altivec(src[1] + i);
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c0 = vec_mergeh(t0, t1);
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c1 = vec_mergel(t0, t1);
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d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
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align = vec_lvsr(0, dst + i);
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d0 = vec_perm(d2, c0, align);
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d1 = vec_perm(c0, c1, align);
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vec_st(d0, 0, dst + i);
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d0 = vec_perm(c1, d2, align);
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vec_st(d1, 15, dst + i);
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vec_st(d0, 31, dst + i);
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dst+=8;
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}
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else
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for(i=0; i<len-7; i+=8) {
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t0 = float_to_int16_one_altivec(src[0] + i);
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t1 = float_to_int16_one_altivec(src[1] + i);
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d0 = vec_mergeh(t0, t1);
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d1 = vec_mergel(t0, t1);
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vec_st(d0, 0, dst + i);
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vec_st(d1, 16, dst + i);
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dst+=8;
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}
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} else {
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DECLARE_ALIGNED(16, int16_t, tmp[len]);
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int c, j;
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for (c = 0; c < channels; c++) {
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float_to_int16_altivec(tmp, src[c], len);
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for (i = 0, j = c; i < len; i++, j+=channels) {
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dst[j] = tmp[i];
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}
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}
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}
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}
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void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
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{
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c->vector_fmul = vector_fmul_altivec;
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c->vector_fmul_reverse = vector_fmul_reverse_altivec;
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c->vector_fmul_add_add = vector_fmul_add_add_altivec;
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c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
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if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
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c->vector_fmul_window = vector_fmul_window_altivec;
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c->float_to_int16 = float_to_int16_altivec;
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c->float_to_int16_interleave = float_to_int16_interleave_altivec;
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}
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}
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