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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_CBS_H
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#define AVCODEC_CBS_H
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#include <stddef.h>
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#include <stdint.h>
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#include "libavutil/buffer.h"
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#include "codec_id.h"
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#include "codec_par.h"
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#include "defs.h"
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#include "packet.h"
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/*
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* This defines a framework for converting between a coded bitstream
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* and structures defining all individual syntax elements found in
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* such a stream.
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*
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* Conversion in both directions is possible. Given a coded bitstream
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* (any meaningful fragment), it can be parsed and decomposed into
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* syntax elements stored in a set of codec-specific structures.
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* Similarly, given a set of those same codec-specific structures the
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* syntax elements can be serialised and combined to create a coded
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* bitstream.
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*/
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struct AVCodecContext;
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struct CodedBitstreamType;
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/**
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* The codec-specific type of a bitstream unit.
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*
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* AV1: obu_type
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* H.264 / AVC: nal_unit_type
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* H.265 / HEVC: nal_unit_type
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* JPEG: marker value (without 0xff prefix)
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* MPEG-2: start code value (without prefix)
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* VP9: unused, set to zero (every unit is a frame)
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*/
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typedef uint32_t CodedBitstreamUnitType;
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/**
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* Coded bitstream unit structure.
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*
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* A bitstream unit the smallest element of a bitstream which
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* is meaningful on its own. For example, an H.264 NAL unit.
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*
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* See the codec-specific header for the meaning of this for any
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* particular codec.
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*/
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typedef struct CodedBitstreamUnit {
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/**
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* Codec-specific type of this unit.
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*/
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CodedBitstreamUnitType type;
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/**
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* Pointer to the directly-parsable bitstream form of this unit.
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*
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* May be NULL if the unit currently only exists in decomposed form.
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*/
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uint8_t *data;
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/**
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* The number of bytes in the bitstream (including any padding bits
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* in the final byte).
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*/
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size_t data_size;
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/**
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* The number of bits which should be ignored in the final byte.
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*
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* This supports non-byte-aligned bitstreams.
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*/
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size_t data_bit_padding;
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/**
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* A reference to the buffer containing data.
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*
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* Must be set if data is not NULL.
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*/
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AVBufferRef *data_ref;
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/**
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* Pointer to the decomposed form of this unit.
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*
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* The type of this structure depends on both the codec and the
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* type of this unit. May be NULL if the unit only exists in
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* bitstream form.
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*/
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void *content;
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/**
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* If content is reference counted, a reference to the buffer containing
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* content. Null if content is not reference counted.
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*/
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AVBufferRef *content_ref;
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} CodedBitstreamUnit;
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/**
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* Coded bitstream fragment structure, combining one or more units.
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*
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* This is any sequence of units. It need not form some greater whole,
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* though in many cases it will. For example, an H.264 access unit,
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* which is composed of a sequence of H.264 NAL units.
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*/
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typedef struct CodedBitstreamFragment {
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/**
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* Pointer to the bitstream form of this fragment.
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*
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* May be NULL if the fragment only exists as component units.
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*/
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uint8_t *data;
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/**
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* The number of bytes in the bitstream.
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*
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* The number of bytes in the bitstream (including any padding bits
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* in the final byte).
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*/
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size_t data_size;
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/**
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* The number of bits which should be ignored in the final byte.
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*/
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size_t data_bit_padding;
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/**
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* A reference to the buffer containing data.
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*
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* Must be set if data is not NULL.
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*/
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AVBufferRef *data_ref;
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/**
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* Number of units in this fragment.
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*
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* This may be zero if the fragment only exists in bitstream form
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* and has not been decomposed.
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*/
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int nb_units;
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/**
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* Number of allocated units.
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*
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* Must always be >= nb_units; designed for internal use by cbs.
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*/
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int nb_units_allocated;
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/**
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* Pointer to an array of units of length nb_units_allocated.
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* Only the first nb_units are valid.
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*
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* Must be NULL if nb_units_allocated is zero.
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*/
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CodedBitstreamUnit *units;
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} CodedBitstreamFragment;
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struct CodedBitstreamContext;
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struct GetBitContext;
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struct PutBitContext;
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/**
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* Callback type for read tracing.
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*
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* @param ctx User-set trace context.
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* @param gbc A GetBitContext set at the start of the syntax
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* element. This is a copy, the callee does not
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* need to preserve it.
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* @param length Length in bits of the syntax element.
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* @param name String name of the syntax elements.
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* @param subscripts If the syntax element is an array, a pointer to
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* an array of subscripts into the array.
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* @param value Parsed value of the syntax element.
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*/
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typedef void (*CBSTraceReadCallback)(void *trace_context,
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struct GetBitContext *gbc,
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int start_position,
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const char *name,
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const int *subscripts,
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int64_t value);
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/**
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* Callback type for write tracing.
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*
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* @param ctx User-set trace context.
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* @param pbc A PutBitContext set at the end of the syntax
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* element. The user must not modify this, but may
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* inspect it to determine state.
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* @param length Length in bits of the syntax element.
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* @param name String name of the syntax elements.
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* @param subscripts If the syntax element is an array, a pointer to
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* an array of subscripts into the array.
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* @param value Written value of the syntax element.
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*/
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typedef void (*CBSTraceWriteCallback)(void *trace_context,
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struct PutBitContext *pbc,
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int start_position,
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const char *name,
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const int *subscripts,
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int64_t value);
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/**
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* Context structure for coded bitstream operations.
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*/
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typedef struct CodedBitstreamContext {
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/**
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* Logging context to be passed to all av_log() calls associated
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* with this context.
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*/
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void *log_ctx;
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/**
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* Internal codec-specific hooks.
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*/
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const struct CodedBitstreamType *codec;
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/**
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* Internal codec-specific data.
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*
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* This contains any information needed when reading/writing
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* bitsteams which will not necessarily be present in a fragment.
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* For example, for H.264 it contains all currently visible
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* parameter sets - they are required to determine the bitstream
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* syntax but need not be present in every access unit.
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*/
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void *priv_data;
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/**
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* Array of unit types which should be decomposed when reading.
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*
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* Types not in this list will be available in bitstream form only.
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* If NULL, all supported types will be decomposed.
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*/
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const CodedBitstreamUnitType *decompose_unit_types;
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/**
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* Length of the decompose_unit_types array.
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*/
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int nb_decompose_unit_types;
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/**
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* Enable trace output during read/write operations.
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*/
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int trace_enable;
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/**
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* Log level to use for default trace output.
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*
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* From AV_LOG_*; defaults to AV_LOG_TRACE.
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*/
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int trace_level;
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/**
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* User context pointer to pass to trace callbacks.
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*/
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void *trace_context;
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/**
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* Callback for read tracing.
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*
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* If tracing is enabled then this is called once for each syntax
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* element parsed.
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*/
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CBSTraceReadCallback trace_read_callback;
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/**
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* Callback for write tracing.
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*
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* If tracing is enabled then this is called once for each syntax
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* element written.
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*/
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CBSTraceWriteCallback trace_write_callback;
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/**
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* Write buffer. Used as intermediate buffer when writing units.
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* For internal use of cbs only.
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*/
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uint8_t *write_buffer;
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size_t write_buffer_size;
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} CodedBitstreamContext;
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/**
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* Table of all supported codec IDs.
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*
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* Terminated by AV_CODEC_ID_NONE.
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*/
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extern const enum AVCodecID ff_cbs_all_codec_ids[];
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/**
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* Create and initialise a new context for the given codec.
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*/
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int ff_cbs_init(CodedBitstreamContext **ctx,
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enum AVCodecID codec_id, void *log_ctx);
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/**
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* Reset all internal state in a context.
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*/
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void ff_cbs_flush(CodedBitstreamContext *ctx);
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/**
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* Close a context and free all internal state.
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*/
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void ff_cbs_close(CodedBitstreamContext **ctx);
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/**
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* Read the extradata bitstream found in codec parameters into a
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* fragment, then split into units and decompose.
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*
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* This also updates the internal state, so will need to be called for
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* codecs with extradata to read parameter sets necessary for further
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* parsing even if the fragment itself is not desired.
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*
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* The fragment must have been zeroed or reset via ff_cbs_fragment_reset
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* before use.
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*/
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int ff_cbs_read_extradata(CodedBitstreamContext *ctx,
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CodedBitstreamFragment *frag,
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const AVCodecParameters *par);
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/**
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* Read the extradata bitstream found in a codec context into a
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* fragment, then split into units and decompose.
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*
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* This acts identical to ff_cbs_read_extradata() for the case where
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* you already have a codec context.
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*/
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int ff_cbs_read_extradata_from_codec(CodedBitstreamContext *ctx,
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CodedBitstreamFragment *frag,
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const struct AVCodecContext *avctx);
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int ff_cbs_read_packet_side_data(CodedBitstreamContext *ctx,
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CodedBitstreamFragment *frag,
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const AVPacket *pkt);
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/**
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* Read the data bitstream from a packet into a fragment, then
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* split into units and decompose.
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*
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* This also updates the internal state of the coded bitstream context
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* with any persistent data from the fragment which may be required to
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* read following fragments (e.g. parameter sets).
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*
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* The fragment must have been zeroed or reset via ff_cbs_fragment_reset
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* before use.
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*/
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int ff_cbs_read_packet(CodedBitstreamContext *ctx,
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CodedBitstreamFragment *frag,
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const AVPacket *pkt);
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/**
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* Read a bitstream from a memory region into a fragment, then
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* split into units and decompose.
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*
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* This also updates the internal state of the coded bitstream context
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* with any persistent data from the fragment which may be required to
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* read following fragments (e.g. parameter sets).
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*
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* The fragment must have been zeroed or reset via ff_cbs_fragment_reset
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* before use.
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*/
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int ff_cbs_read(CodedBitstreamContext *ctx,
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CodedBitstreamFragment *frag,
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const uint8_t *data, size_t size);
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/**
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* Write the content of the fragment to its own internal buffer.
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*
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* Writes the content of all units and then assembles them into a new
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* data buffer. When modifying the content of decomposed units, this
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* can be used to regenerate the bitstream form of units or the whole
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* fragment so that it can be extracted for other use.
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*
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* This also updates the internal state of the coded bitstream context
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* with any persistent data from the fragment which may be required to
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* write following fragments (e.g. parameter sets).
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*/
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int ff_cbs_write_fragment_data(CodedBitstreamContext *ctx,
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CodedBitstreamFragment *frag);
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/**
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* Write the bitstream of a fragment to the extradata in codec parameters.
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*
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* Modifies context and fragment as ff_cbs_write_fragment_data does and
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* replaces any existing extradata in the structure.
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*/
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int ff_cbs_write_extradata(CodedBitstreamContext *ctx,
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AVCodecParameters *par,
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CodedBitstreamFragment *frag);
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/**
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* Write the bitstream of a fragment to a packet.
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*
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* Modifies context and fragment as ff_cbs_write_fragment_data does.
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*
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* On success, the packet's buf is unreferenced and its buf, data and
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* size fields are set to the corresponding values from the newly updated
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* fragment; other fields are not touched. On failure, the packet is not
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* touched at all.
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*/
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int ff_cbs_write_packet(CodedBitstreamContext *ctx,
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AVPacket *pkt,
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CodedBitstreamFragment *frag);
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/**
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* Free the units contained in a fragment as well as the fragment's
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* own data buffer, but not the units array itself.
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*/
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void ff_cbs_fragment_reset(CodedBitstreamFragment *frag);
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/**
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* Free the units array of a fragment in addition to what
|
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* ff_cbs_fragment_reset does.
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|
*/
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void ff_cbs_fragment_free(CodedBitstreamFragment *frag);
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/**
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* Allocate a new internal content buffer matching the type of the unit.
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|
*
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* The content will be zeroed.
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|
*/
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int ff_cbs_alloc_unit_content(CodedBitstreamContext *ctx,
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|
CodedBitstreamUnit *unit);
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/**
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|
* Insert a new unit into a fragment with the given content.
|
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|
*
|
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|
* The content structure continues to be owned by the caller if
|
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|
|
* content_buf is not supplied.
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|
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|
*/
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|
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int ff_cbs_insert_unit_content(CodedBitstreamFragment *frag,
|
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|
|
int position,
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|
|
CodedBitstreamUnitType type,
|
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|
|
void *content,
|
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|
|
AVBufferRef *content_buf);
|
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|
|
|
|
|
|
/**
|
|
|
|
* Add a new unit to a fragment with the given data bitstream.
|
|
|
|
*
|
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|
|
* If data_buf is not supplied then data must have been allocated with
|
|
|
|
* av_malloc() and will on success become owned by the unit after this
|
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|
|
* call or freed on error.
|
|
|
|
*/
|
|
|
|
int ff_cbs_append_unit_data(CodedBitstreamFragment *frag,
|
|
|
|
CodedBitstreamUnitType type,
|
|
|
|
uint8_t *data, size_t data_size,
|
|
|
|
AVBufferRef *data_buf);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Delete a unit from a fragment and free all memory it uses.
|
|
|
|
*
|
|
|
|
* Requires position to be >= 0 and < frag->nb_units.
|
|
|
|
*/
|
|
|
|
void ff_cbs_delete_unit(CodedBitstreamFragment *frag,
|
|
|
|
int position);
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Make the content of a unit refcounted.
|
|
|
|
*
|
|
|
|
* If the unit is not refcounted, this will do a deep copy of the unit
|
|
|
|
* content to new refcounted buffers.
|
|
|
|
*
|
|
|
|
* It is not valid to call this function on a unit which does not have
|
|
|
|
* decomposed content.
|
|
|
|
*/
|
|
|
|
int ff_cbs_make_unit_refcounted(CodedBitstreamContext *ctx,
|
|
|
|
CodedBitstreamUnit *unit);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Make the content of a unit writable so that internal fields can be
|
|
|
|
* modified.
|
|
|
|
*
|
|
|
|
* If it is known that there are no other references to the content of
|
|
|
|
* the unit, does nothing and returns success. Otherwise (including the
|
|
|
|
* case where the unit content is not refcounted), it does a full clone
|
|
|
|
* of the content (including any internal buffers) to make a new copy,
|
|
|
|
* and replaces the existing references inside the unit with that.
|
|
|
|
*
|
|
|
|
* It is not valid to call this function on a unit which does not have
|
|
|
|
* decomposed content.
|
|
|
|
*/
|
|
|
|
int ff_cbs_make_unit_writable(CodedBitstreamContext *ctx,
|
|
|
|
CodedBitstreamUnit *unit);
|
|
|
|
|
|
|
|
enum CbsDiscardFlags {
|
|
|
|
DISCARD_FLAG_NONE = 0,
|
|
|
|
|
|
|
|
/**
|
|
|
|
* keep non-vcl units even if the picture has been dropped.
|
|
|
|
*/
|
|
|
|
DISCARD_FLAG_KEEP_NON_VCL = 0x01,
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Discard units accroding to 'skip'.
|
|
|
|
*/
|
|
|
|
void ff_cbs_discard_units(CodedBitstreamContext *ctx,
|
|
|
|
CodedBitstreamFragment *frag,
|
|
|
|
enum AVDiscard skip,
|
|
|
|
int flags);
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Helper function for read tracing which formats the syntax element
|
|
|
|
* and logs the result.
|
|
|
|
*
|
|
|
|
* Trace context should be set to the CodedBitstreamContext.
|
|
|
|
*/
|
|
|
|
void ff_cbs_trace_read_log(void *trace_context,
|
|
|
|
struct GetBitContext *gbc, int length,
|
|
|
|
const char *str, const int *subscripts,
|
|
|
|
int64_t value);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Helper function for write tracing which formats the syntax element
|
|
|
|
* and logs the result.
|
|
|
|
*
|
|
|
|
* Trace context should be set to the CodedBitstreamContext.
|
|
|
|
*/
|
|
|
|
void ff_cbs_trace_write_log(void *trace_context,
|
|
|
|
struct PutBitContext *pbc, int length,
|
|
|
|
const char *str, const int *subscripts,
|
|
|
|
int64_t value);
|
|
|
|
|
|
|
|
#endif /* AVCODEC_CBS_H */
|