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/*
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* Bethesda VID video decoder
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* Copyright (C) 2007 Nicholas Tung
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* @brief Bethesda Softworks VID Video Decoder
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* @author Nicholas Tung [ntung (at. ntung com] (2007-03)
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* @see http://wiki.multimedia.cx/index.php?title=Bethsoft_VID
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* @see http://www.svatopluk.com/andux/docs/dfvid.html
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*/
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#include "libavutil/common.h"
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#include "dsputil.h"
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#include "bethsoftvideo.h"
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#include "bytestream.h"
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typedef struct BethsoftvidContext {
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AVFrame frame;
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GetByteContext g;
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} BethsoftvidContext;
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static av_cold int bethsoftvid_decode_init(AVCodecContext *avctx)
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{
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BethsoftvidContext *vid = avctx->priv_data;
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vid->frame.reference = 1;
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vid->frame.buffer_hints = FF_BUFFER_HINTS_VALID |
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FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
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avctx->pix_fmt = AV_PIX_FMT_PAL8;
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return 0;
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}
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static int set_palette(BethsoftvidContext *ctx)
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{
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uint32_t *palette = (uint32_t *)ctx->frame.data[1];
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int a;
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if (bytestream2_get_bytes_left(&ctx->g) < 256*3)
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return AVERROR_INVALIDDATA;
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for(a = 0; a < 256; a++){
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palette[a] = bytestream2_get_be24u(&ctx->g) * 4;
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}
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ctx->frame.palette_has_changed = 1;
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return 0;
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}
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static int bethsoftvid_decode_frame(AVCodecContext *avctx,
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void *data, int *data_size,
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AVPacket *avpkt)
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{
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BethsoftvidContext * vid = avctx->priv_data;
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char block_type;
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uint8_t * dst;
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uint8_t * frame_end;
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int remaining = avctx->width; // number of bytes remaining on a line
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int wrap_to_next_line;
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int code, ret;
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int yoffset;
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if (avctx->reget_buffer(avctx, &vid->frame)) {
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av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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return -1;
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}
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wrap_to_next_line = vid->frame.linesize[0] - avctx->width;
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if (avpkt->side_data_elems > 0 &&
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avpkt->side_data[0].type == AV_PKT_DATA_PALETTE) {
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bytestream2_init(&vid->g, avpkt->side_data[0].data,
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avpkt->side_data[0].size);
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if ((ret = set_palette(vid)) < 0)
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return ret;
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}
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bytestream2_init(&vid->g, avpkt->data, avpkt->size);
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dst = vid->frame.data[0];
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frame_end = vid->frame.data[0] + vid->frame.linesize[0] * avctx->height;
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switch(block_type = bytestream2_get_byte(&vid->g)){
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case PALETTE_BLOCK: {
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*data_size = 0;
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if ((ret = set_palette(vid)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "error reading palette\n");
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return ret;
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}
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return bytestream2_tell(&vid->g);
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}
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case VIDEO_YOFF_P_FRAME:
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yoffset = bytestream2_get_le16(&vid->g);
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if(yoffset >= avctx->height)
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return -1;
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dst += vid->frame.linesize[0] * yoffset;
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}
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// main code
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while((code = bytestream2_get_byte(&vid->g))){
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int length = code & 0x7f;
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// copy any bytes starting at the current position, and ending at the frame width
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while(length > remaining){
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if(code < 0x80)
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bytestream2_get_buffer(&vid->g, dst, remaining);
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else if(block_type == VIDEO_I_FRAME)
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memset(dst, bytestream2_peek_byte(&vid->g), remaining);
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length -= remaining; // decrement the number of bytes to be copied
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dst += remaining + wrap_to_next_line; // skip over extra bytes at end of frame
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remaining = avctx->width;
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if(dst == frame_end)
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goto end;
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}
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// copy any remaining bytes after / if line overflows
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if(code < 0x80)
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bytestream2_get_buffer(&vid->g, dst, length);
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else if(block_type == VIDEO_I_FRAME)
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memset(dst, bytestream2_get_byte(&vid->g), length);
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remaining -= length;
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dst += length;
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}
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end:
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*data_size = sizeof(AVFrame);
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*(AVFrame*)data = vid->frame;
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return avpkt->size;
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}
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static av_cold int bethsoftvid_decode_end(AVCodecContext *avctx)
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{
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BethsoftvidContext * vid = avctx->priv_data;
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if(vid->frame.data[0])
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avctx->release_buffer(avctx, &vid->frame);
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return 0;
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}
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AVCodec ff_bethsoftvid_decoder = {
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.name = "bethsoftvid",
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.type = AVMEDIA_TYPE_VIDEO,
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.id = AV_CODEC_ID_BETHSOFTVID,
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.priv_data_size = sizeof(BethsoftvidContext),
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.init = bethsoftvid_decode_init,
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.close = bethsoftvid_decode_end,
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.decode = bethsoftvid_decode_frame,
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.capabilities = CODEC_CAP_DR1,
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.long_name = NULL_IF_CONFIG_SMALL("Bethesda VID video"),
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};
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