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/*
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* CGA/EGA/VGA ROM data
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* CGA/EGA/VGA ROM data
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* @note fonts are in libavutil/xga_font_data.[ch]
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*/
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#include <stdint.h>
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#include "cga_data.h"
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const uint32_t ff_cga_palette[16] = {
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0xFF000000, 0xFF0000AA, 0xFF00AA00, 0xFF00AAAA, 0xFFAA0000, 0xFFAA00AA, 0xFFAA5500, 0xFFAAAAAA,
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0xFF555555, 0xFF5555FF, 0xFF55FF55, 0xFF55FFFF, 0xFFFF5555, 0xFFFF55FF, 0xFFFFFF55, 0xFFFFFFFF,
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};
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const uint32_t ff_ega_palette[64] = {
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0xFF000000, 0xFF0000AA, 0xFF00AA00, 0xFF00AAAA, 0xFFAA0000, 0xFFAA00AA, 0xFFAAAA00, 0xFFAAAAAA,
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0xFF000055, 0xFF0000FF, 0xFF00AA55, 0xFF00AAFF, 0xFFAA0055, 0xFFAA00FF, 0xFFAAAA55, 0xFFAAAAFF,
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0xFF005500, 0xFF0055AA, 0xFF00FF00, 0xFF00FFAA, 0xFFAA5500, 0xFFAA55AA, 0xFFAAFF00, 0xFFAAFFAA,
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0xFF005555, 0xFF0055FF, 0xFF00FF55, 0xFF00FFFF, 0xFFAA5555, 0xFFAA55FF, 0xFFAAFF55, 0xFFAAFFFF,
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0xFF550000, 0xFF5500AA, 0xFF55AA00, 0xFF55AAAA, 0xFFFF0000, 0xFFFF00AA, 0xFFFFAA00, 0xFFFFAAAA,
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0xFF550055, 0xFF5500FF, 0xFF55AA55, 0xFF55AAFF, 0xFFFF0055, 0xFFFF00FF, 0xFFFFAA55, 0xFFFFAAFF,
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0xFF555500, 0xFF5555AA, 0xFF55FF00, 0xFF55FFAA, 0xFFFF5500, 0xFFFF55AA, 0xFFFFFF00, 0xFFFFFFAA,
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0xFF555555, 0xFF5555FF, 0xFF55FF55, 0xFF55FFFF, 0xFFFF5555, 0xFFFF55FF, 0xFFFFFF55, 0xFFFFFFFF
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};
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void ff_draw_pc_font(uint8_t *dst, int linesize, const uint8_t *font, int font_height, int ch, int fg, int bg)
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{
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int char_y, mask;
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for (char_y = 0; char_y < font_height; char_y++) {
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for (mask = 0x80; mask; mask >>= 1) {
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*dst++ = font[ch * font_height + char_y] & mask ? fg : bg;
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}
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dst += linesize - 8;
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}
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}
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