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/*
* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "error.h"
#include "log.h"
#include "mem.h"
#include "tree.h"
typedef struct AVTreeNode {
struct AVTreeNode *child[2];
void *elem;
int state;
} AVTreeNode;
const int av_tree_node_size = sizeof(AVTreeNode);
struct AVTreeNode *av_tree_node_alloc(void)
{
return av_mallocz(sizeof(struct AVTreeNode));
}
void *av_tree_find(const AVTreeNode *t, void *key,
int (*cmp)(void *key, const void *b), void *next[2])
{
if (t) {
unsigned int v = cmp(key, t->elem);
if (v) {
if (next)
next[v >> 31] = t->elem;
return av_tree_find(t->child[(v >> 31) ^ 1], key, cmp, next);
} else {
if (next) {
av_tree_find(t->child[0], key, cmp, next);
av_tree_find(t->child[1], key, cmp, next);
}
return t->elem;
}
}
return NULL;
}
void *av_tree_insert(AVTreeNode **tp, void *key,
int (*cmp)(void *key, const void *b), AVTreeNode **next)
{
AVTreeNode *t = *tp;
if (t) {
unsigned int v = cmp(t->elem, key);
void *ret;
if (!v) {
if (*next)
return t->elem;
else if (t->child[0] || t->child[1]) {
int i = !t->child[0];
void *next_elem[2];
av_tree_find(t->child[i], key, cmp, next_elem);
key = t->elem = next_elem[i];
v = -i;
} else {
*next = t;
*tp = NULL;
return NULL;
}
}
ret = av_tree_insert(&t->child[v >> 31], key, cmp, next);
if (!ret) {
int i = (v >> 31) ^ !!*next;
AVTreeNode **child = &t->child[i];
t->state += 2 * i - 1;
if (!(t->state & 1)) {
if (t->state) {
/* The following code is equivalent to
* if ((*child)->state * 2 == -t->state)
* rotate(child, i ^ 1);
* rotate(tp, i);
*
* with rotate():
* static void rotate(AVTreeNode **tp, int i)
* {
* AVTreeNode *t= *tp;
*
* *tp = t->child[i];
* t->child[i] = t->child[i]->child[i ^ 1];
* (*tp)->child[i ^ 1] = t;
* i = 4 * t->state + 2 * (*tp)->state + 12;
* t->state = ((0x614586 >> i) & 3) - 1;
* (*tp)->state = ((0x400EEA >> i) & 3) - 1 +
* ((*tp)->state >> 1);
* }
* but such a rotate function is both bigger and slower
*/
if ((*child)->state * 2 == -t->state) {
*tp = (*child)->child[i ^ 1];
(*child)->child[i ^ 1] = (*tp)->child[i];
(*tp)->child[i] = *child;
*child = (*tp)->child[i ^ 1];
(*tp)->child[i ^ 1] = t;
(*tp)->child[0]->state = -((*tp)->state > 0);
(*tp)->child[1]->state = (*tp)->state < 0;
(*tp)->state = 0;
} else {
*tp = *child;
*child = (*child)->child[i ^ 1];
(*tp)->child[i ^ 1] = t;
if ((*tp)->state)
t->state = 0;
else
t->state >>= 1;
(*tp)->state = -t->state;
}
}
}
if (!(*tp)->state ^ !!*next)
return key;
}
return ret;
} else {
*tp = *next;
*next = NULL;
if (*tp) {
(*tp)->elem = key;
return NULL;
} else
return key;
}
}
void av_tree_destroy(AVTreeNode *t)
{
if (t) {
av_tree_destroy(t->child[0]);
av_tree_destroy(t->child[1]);
av_free(t);
}
}
void av_tree_enumerate(AVTreeNode *t, void *opaque,
int (*cmp)(void *opaque, void *elem),
int (*enu)(void *opaque, void *elem))
{
if (t) {
int v = cmp ? cmp(opaque, t->elem) : 0;
if (v >= 0)
av_tree_enumerate(t->child[0], opaque, cmp, enu);
if (v == 0)
enu(opaque, t->elem);
if (v <= 0)
av_tree_enumerate(t->child[1], opaque, cmp, enu);
}
}
#ifdef TEST
#include "common.h"
#include "lfg.h"
static int check(AVTreeNode *t)
{
if (t) {
int left = check(t->child[0]);
int right = check(t->child[1]);
if (left > 999 || right > 999)
return 1000;
if (right - left != t->state)
return 1000;
if (t->state > 1 || t->state < -1)
return 1000;
return FFMAX(left, right) + 1;
}
return 0;
}
static void print(AVTreeNode *t, int depth)
{
int i;
for (i = 0; i < depth * 4; i++)
av_log(NULL, AV_LOG_ERROR, " ");
if (t) {
av_log(NULL, AV_LOG_ERROR, "Node %p %2d %p\n", t, t->state, t->elem);
print(t->child[0], depth + 1);
print(t->child[1], depth + 1);
} else
av_log(NULL, AV_LOG_ERROR, "NULL\n");
}
static int cmp(void *a, const void *b)
{
return (uint8_t *) a - (const uint8_t *) b;
}
int main(int argc, char **argv)
{
int i;
void *k;
AVTreeNode *root = NULL, *node = NULL;
AVLFG prng;
int log_level = argc <= 1 ? AV_LOG_INFO : atoi(argv[1]);
av_log_set_level(log_level);
av_lfg_init(&prng, 1);
for (i = 0; i < 10000; i++) {
intptr_t j = av_lfg_get(&prng) % 86294;
if (check(root) > 999) {
av_log(NULL, AV_LOG_ERROR, "FATAL error %d\n", i);
print(root, 0);
return -1;
}
av_log(NULL, AV_LOG_DEBUG, "inserting %4d\n", (int)j);
if (!node)
node = av_tree_node_alloc();
if (!node) {
av_log(NULL, AV_LOG_ERROR, "Memory allocation failure.\n");
return AVERROR(ENOMEM);
}
av_tree_insert(&root, (void *)(j + 1), cmp, &node);
j = av_lfg_get(&prng) % 86294;
{
AVTreeNode *node2 = NULL;
av_log(NULL, AV_LOG_DEBUG, "removing %4d\n", (int)j);
av_tree_insert(&root, (void *)(j + 1), cmp, &node2);
k = av_tree_find(root, (void *)(j + 1), cmp, NULL);
if (k)
av_log(NULL, AV_LOG_ERROR, "removal failure %d\n", i);
av_free(node2);
}
}
av_free(node);
av_tree_destroy(root);
return 0;
}
#endif