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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#include "libavutil/attributes.h"
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#include "libswscale/swscale.h"
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#include "libswscale/swscale_internal.h"
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#include "libavutil/aarch64/cpu.h"
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void ff_hscale16to15_4_neon_asm(int shift, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize);
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void ff_hscale16to15_X8_neon_asm(int shift, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize);
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void ff_hscale16to15_X4_neon_asm(int shift, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize);
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void ff_hscale16to19_4_neon_asm(int shift, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize);
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void ff_hscale16to19_X8_neon_asm(int shift, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize);
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void ff_hscale16to19_X4_neon_asm(int shift, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize);
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
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static void ff_hscale16to15_4_neon(SwsInternal *c, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->opts.src_format);
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int sh = desc->comp[0].depth - 1;
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if (sh<15) {
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sh = isAnyRGB(c->opts.src_format) || c->opts.src_format==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1);
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} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
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sh = 16 - 1;
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}
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ff_hscale16to15_4_neon_asm(sh, _dst, dstW, _src, filter, filterPos, filterSize);
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}
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
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static void ff_hscale16to15_X8_neon(SwsInternal *c, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->opts.src_format);
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int sh = desc->comp[0].depth - 1;
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if (sh<15) {
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sh = isAnyRGB(c->opts.src_format) || c->opts.src_format==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1);
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} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
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sh = 16 - 1;
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}
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ff_hscale16to15_X8_neon_asm(sh, _dst, dstW, _src, filter, filterPos, filterSize);
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}
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
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static void ff_hscale16to15_X4_neon(SwsInternal *c, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->opts.src_format);
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int sh = desc->comp[0].depth - 1;
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if (sh<15) {
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sh = isAnyRGB(c->opts.src_format) || c->opts.src_format==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1);
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} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
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sh = 16 - 1;
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}
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ff_hscale16to15_X4_neon_asm(sh, _dst, dstW, _src, filter, filterPos, filterSize);
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}
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
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static void ff_hscale16to19_4_neon(SwsInternal *c, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->opts.src_format);
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int bits = desc->comp[0].depth - 1;
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int sh = bits - 4;
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if ((isAnyRGB(c->opts.src_format) || c->opts.src_format==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) {
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sh = 9;
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} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
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sh = 16 - 1 - 4;
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}
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ff_hscale16to19_4_neon_asm(sh, _dst, dstW, _src, filter, filterPos, filterSize);
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}
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
|
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static void ff_hscale16to19_X8_neon(SwsInternal *c, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->opts.src_format);
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int bits = desc->comp[0].depth - 1;
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int sh = bits - 4;
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if ((isAnyRGB(c->opts.src_format) || c->opts.src_format==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) {
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sh = 9;
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} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
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sh = 16 - 1 - 4;
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}
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ff_hscale16to19_X8_neon_asm(sh, _dst, dstW, _src, filter, filterPos, filterSize);
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}
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
|
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static void ff_hscale16to19_X4_neon(SwsInternal *c, int16_t *_dst, int dstW,
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const uint8_t *_src, const int16_t *filter,
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const int32_t *filterPos, int filterSize)
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{
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(c->opts.src_format);
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int bits = desc->comp[0].depth - 1;
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int sh = bits - 4;
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if ((isAnyRGB(c->opts.src_format) || c->opts.src_format==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) {
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sh = 9;
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} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
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sh = 16 - 1 - 4;
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}
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ff_hscale16to19_X4_neon_asm(sh, _dst, dstW, _src, filter, filterPos, filterSize);
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}
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#define SCALE_FUNC(filter_n, from_bpc, to_bpc, opt) \
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void ff_hscale ## from_bpc ## to ## to_bpc ## _ ## filter_n ## _ ## opt( \
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
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SwsInternal *c, int16_t *data, \
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int dstW, const uint8_t *src, \
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const int16_t *filter, \
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const int32_t *filterPos, int filterSize)
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#define SCALE_FUNCS(filter_n, opt) \
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SCALE_FUNC(filter_n, 8, 15, opt); \
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SCALE_FUNC(filter_n, 8, 19, opt);
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#define ALL_SCALE_FUNCS(opt) \
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SCALE_FUNCS(4, opt); \
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SCALE_FUNCS(X8, opt); \
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SCALE_FUNCS(X4, opt)
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ALL_SCALE_FUNCS(neon);
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void ff_yuv2planeX_8_neon(const int16_t *filter, int filterSize,
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const int16_t **src, uint8_t *dest, int dstW,
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const uint8_t *dither, int offset);
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void ff_yuv2plane1_8_neon(
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const int16_t *src,
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uint8_t *dest,
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int dstW,
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const uint8_t *dither,
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int offset);
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#define ASSIGN_SCALE_FUNC2(hscalefn, filtersize, opt) do { \
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if (c->srcBpc == 8) { \
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if(c->dstBpc <= 14) { \
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hscalefn = \
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ff_hscale8to15_ ## filtersize ## _ ## opt; \
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} else \
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hscalefn = \
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ff_hscale8to19_ ## filtersize ## _ ## opt; \
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} else { \
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if (c->dstBpc <= 14) \
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hscalefn = \
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ff_hscale16to15_ ## filtersize ## _ ## opt; \
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else \
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hscalefn = \
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ff_hscale16to19_ ## filtersize ## _ ## opt; \
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} \
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} while (0)
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#define ASSIGN_SCALE_FUNC(hscalefn, filtersize, opt) do { \
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if (filtersize == 4) \
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ASSIGN_SCALE_FUNC2(hscalefn, 4, opt); \
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else if (filtersize % 8 == 0) \
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ASSIGN_SCALE_FUNC2(hscalefn, X8, opt); \
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else if (filtersize % 4 == 0 && filtersize % 8 != 0) \
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ASSIGN_SCALE_FUNC2(hscalefn, X4, opt); \
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} while (0)
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#define ASSIGN_VSCALE_FUNC(vscalefn, opt) \
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switch (c->dstBpc) { \
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case 8: vscalefn = ff_yuv2plane1_8_ ## opt; break; \
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default: break; \
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}
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#define NEON_INPUT(name) \
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void ff_##name##ToY_neon(uint8_t *dst, const uint8_t *src, const uint8_t *, \
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const uint8_t *, int w, uint32_t *coeffs, void *); \
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void ff_##name##ToUV_neon(uint8_t *, uint8_t *, const uint8_t *, \
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const uint8_t *, const uint8_t *, int w, \
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uint32_t *coeffs, void *); \
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void ff_##name##ToUV_half_neon(uint8_t *, uint8_t *, const uint8_t *, \
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const uint8_t *, const uint8_t *, int w, \
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uint32_t *coeffs, void *)
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NEON_INPUT(abgr32);
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NEON_INPUT(argb32);
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NEON_INPUT(bgr24);
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NEON_INPUT(bgra32);
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NEON_INPUT(rgb24);
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NEON_INPUT(rgba32);
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void ff_lumRangeFromJpeg_neon(int16_t *dst, int width);
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void ff_chrRangeFromJpeg_neon(int16_t *dstU, int16_t *dstV, int width);
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void ff_lumRangeToJpeg_neon(int16_t *dst, int width);
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void ff_chrRangeToJpeg_neon(int16_t *dstU, int16_t *dstV, int width);
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|
|
|
swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
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av_cold void ff_sws_init_range_convert_aarch64(SwsInternal *c)
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{
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int cpu_flags = av_get_cpu_flags();
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if (have_neon(cpu_flags)) {
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if (c->dstBpc <= 14) {
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if (c->opts.src_range) {
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c->lumConvertRange = ff_lumRangeFromJpeg_neon;
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c->chrConvertRange = ff_chrRangeFromJpeg_neon;
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} else {
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c->lumConvertRange = ff_lumRangeToJpeg_neon;
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c->chrConvertRange = ff_chrRangeToJpeg_neon;
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}
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}
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}
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}
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swscale: rename SwsContext to SwsInternal
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
3 months ago
|
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av_cold void ff_sws_init_swscale_aarch64(SwsInternal *c)
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{
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int cpu_flags = av_get_cpu_flags();
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if (have_neon(cpu_flags)) {
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ASSIGN_SCALE_FUNC(c->hyScale, c->hLumFilterSize, neon);
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ASSIGN_SCALE_FUNC(c->hcScale, c->hChrFilterSize, neon);
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ASSIGN_VSCALE_FUNC(c->yuv2plane1, neon);
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if (c->dstBpc == 8) {
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c->yuv2planeX = ff_yuv2planeX_8_neon;
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}
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switch (c->opts.src_format) {
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case AV_PIX_FMT_ABGR:
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c->lumToYV12 = ff_abgr32ToY_neon;
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if (c->chrSrcHSubSample)
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c->chrToYV12 = ff_abgr32ToUV_half_neon;
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else
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c->chrToYV12 = ff_abgr32ToUV_neon;
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break;
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case AV_PIX_FMT_ARGB:
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c->lumToYV12 = ff_argb32ToY_neon;
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if (c->chrSrcHSubSample)
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c->chrToYV12 = ff_argb32ToUV_half_neon;
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else
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c->chrToYV12 = ff_argb32ToUV_neon;
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break;
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case AV_PIX_FMT_BGR24:
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c->lumToYV12 = ff_bgr24ToY_neon;
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if (c->chrSrcHSubSample)
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c->chrToYV12 = ff_bgr24ToUV_half_neon;
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else
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c->chrToYV12 = ff_bgr24ToUV_neon;
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break;
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case AV_PIX_FMT_BGRA:
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c->lumToYV12 = ff_bgra32ToY_neon;
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if (c->chrSrcHSubSample)
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c->chrToYV12 = ff_bgra32ToUV_half_neon;
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else
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c->chrToYV12 = ff_bgra32ToUV_neon;
|
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break;
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case AV_PIX_FMT_RGB24:
|
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c->lumToYV12 = ff_rgb24ToY_neon;
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if (c->chrSrcHSubSample)
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c->chrToYV12 = ff_rgb24ToUV_half_neon;
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else
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c->chrToYV12 = ff_rgb24ToUV_neon;
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break;
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case AV_PIX_FMT_RGBA:
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c->lumToYV12 = ff_rgba32ToY_neon;
|
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if (c->chrSrcHSubSample)
|
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c->chrToYV12 = ff_rgba32ToUV_half_neon;
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else
|
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c->chrToYV12 = ff_rgba32ToUV_neon;
|
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|
break;
|
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|
default:
|
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|
break;
|
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|
}
|
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|
}
|
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}
|