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/*
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* H.264 encoding using the x264 library
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* Copyright (C) 2005 Mans Rullgard <mru@inprovide.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "avcodec.h"
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#include <x264.h>
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typedef struct X264Context {
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x264_param_t params;
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x264_t *enc;
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x264_picture_t pic;
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AVFrame out_pic;
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} X264Context;
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static void
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X264_log(void *p, int level, const char *fmt, va_list args)
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{
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static const int level_map[] = {
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[X264_LOG_ERROR] = AV_LOG_ERROR,
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[X264_LOG_WARNING] = AV_LOG_ERROR,
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[X264_LOG_INFO] = AV_LOG_INFO,
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[X264_LOG_DEBUG] = AV_LOG_DEBUG
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};
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if(level < 0 || level > X264_LOG_DEBUG)
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return;
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av_vlog(p, level_map[level], fmt, args);
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}
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static int
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encode_nals(uint8_t *buf, int size, x264_nal_t *nals, int nnal)
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{
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uint8_t *p = buf;
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int i;
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for(i = 0; i < nnal; i++){
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int s = x264_nal_encode(p, &size, 1, nals + i);
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if(s < 0)
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return -1;
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p += s;
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}
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return p - buf;
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}
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extern int
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X264_frame(AVCodecContext *ctx, uint8_t *buf, int bufsize, void *data)
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{
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X264Context *x4 = ctx->priv_data;
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AVFrame *frame = data;
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x264_nal_t *nal;
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int nnal, i;
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x264_picture_t pic_out;
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x4->pic.img.i_csp = X264_CSP_I420;
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x4->pic.img.i_plane = 3;
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for(i = 0; i < 3; i++){
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x4->pic.img.plane[i] = frame->data[i];
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x4->pic.img.i_stride[i] = frame->linesize[i];
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}
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x4->pic.i_pts = frame->pts;
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x4->pic.i_type = X264_TYPE_AUTO;
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if(x264_encoder_encode(x4->enc, &nal, &nnal, &x4->pic, &pic_out))
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return -1;
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bufsize = encode_nals(buf, bufsize, nal, nnal);
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if(bufsize < 0)
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return -1;
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/* FIXME: dts */
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x4->out_pic.pts = pic_out.i_pts;
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switch(pic_out.i_type){
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case X264_TYPE_IDR:
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case X264_TYPE_I:
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x4->out_pic.pict_type = FF_I_TYPE;
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break;
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case X264_TYPE_P:
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x4->out_pic.pict_type = FF_P_TYPE;
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break;
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case X264_TYPE_B:
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case X264_TYPE_BREF:
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x4->out_pic.pict_type = FF_B_TYPE;
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break;
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}
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x4->out_pic.key_frame = pic_out.i_type == X264_TYPE_IDR;
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x4->out_pic.quality = (pic_out.i_qpplus1 - 1) * FF_QP2LAMBDA;
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return bufsize;
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}
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static int
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X264_close(AVCodecContext *avctx)
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{
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X264Context *x4 = avctx->priv_data;
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if(x4->enc)
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x264_encoder_close(x4->enc);
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return 0;
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}
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extern int
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X264_init(AVCodecContext *avctx)
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{
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X264Context *x4 = avctx->priv_data;
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x264_param_default(&x4->params);
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x4->params.pf_log = X264_log;
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x4->params.p_log_private = avctx;
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x4->params.i_keyint_max = avctx->gop_size;
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x4->params.rc.i_bitrate = avctx->bit_rate / 1000;
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x4->params.rc.i_vbv_buffer_size = avctx->rc_buffer_size / 1000;
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if(avctx->rc_buffer_size)
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x4->params.rc.b_cbr = 1;
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x4->params.i_bframe = avctx->max_b_frames;
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x4->params.b_cabac = avctx->coder_type == FF_CODER_TYPE_AC;
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x4->params.rc.i_qp_min = avctx->qmin;
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x4->params.rc.i_qp_max = avctx->qmax;
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x4->params.rc.i_qp_step = avctx->max_qdiff;
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if(avctx->flags & CODEC_FLAG_QSCALE && avctx->global_quality > 0)
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x4->params.rc.i_qp_constant =
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12 + 6 * log2((double) avctx->global_quality / FF_QP2LAMBDA);
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x4->params.i_width = avctx->width;
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x4->params.i_height = avctx->height;
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x4->params.vui.i_sar_width = avctx->sample_aspect_ratio.num;
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x4->params.vui.i_sar_height = avctx->sample_aspect_ratio.den;
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x4->params.i_fps_num = avctx->time_base.den;
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x4->params.i_fps_den = avctx->time_base.num;
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x4->enc = x264_encoder_open(&x4->params);
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if(!x4->enc)
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return -1;
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avctx->coded_frame = &x4->out_pic;
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return 0;
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}
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AVCodec x264_encoder = {
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.name = "h264",
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.type = CODEC_TYPE_VIDEO,
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.id = CODEC_ID_H264,
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.priv_data_size = sizeof(X264Context),
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.init = X264_init,
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.encode = X264_frame,
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.close = X264_close,
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.pix_fmts = (enum PixelFormat[]) { PIX_FMT_YUV420P, -1 }
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};
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