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/*
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* Mpeg video formats-related defines and utility functions
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_MPEGPICTURE_H
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#define AVCODEC_MPEGPICTURE_H
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#include <limits.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "avcodec.h"
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#include "threadprogress.h"
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#define MPV_MAX_PLANES 3
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#define EDGE_WIDTH 16
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typedef struct ScratchpadContext {
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uint8_t *edge_emu_buffer; ///< temporary buffer for if MVs point to out-of-frame data
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uint8_t *obmc_scratchpad;
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union {
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uint8_t *scratchpad_buf; ///< the other *_scratchpad point into this buffer
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uint8_t *rd_scratchpad; ///< scratchpad for rate distortion mb decision
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};
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int linesize; ///< linesize that the buffers in this context have been allocated for
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} ScratchpadContext;
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typedef struct BufferPoolContext {
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struct FFRefStructPool *mbskip_table_pool;
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struct FFRefStructPool *qscale_table_pool;
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struct FFRefStructPool *mb_type_pool;
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struct FFRefStructPool *motion_val_pool;
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struct FFRefStructPool *ref_index_pool;
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int alloc_mb_width; ///< mb_width used to allocate tables
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int alloc_mb_height; ///< mb_height used to allocate tables
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int alloc_mb_stride; ///< mb_stride used to allocate tables
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} BufferPoolContext;
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/**
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* MPVPicture.
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*/
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typedef struct MPVPicture {
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struct AVFrame *f;
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int8_t *qscale_table_base;
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int8_t *qscale_table;
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int16_t (*motion_val_base[2])[2];
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int16_t (*motion_val[2])[2];
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uint32_t *mb_type_base;
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uint32_t *mb_type; ///< types and macros are defined in mpegutils.h
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uint8_t *mbskip_table;
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int8_t *ref_index[2];
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/// RefStruct reference for hardware accelerator private data
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void *hwaccel_picture_private;
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int mb_width; ///< mb_width of the tables
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int mb_height; ///< mb_height of the tables
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int mb_stride; ///< mb_stride of the tables
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int dummy; ///< Picture is a dummy and should not be output
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int field_picture; ///< whether or not the picture was encoded in separate fields
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int b_frame_score;
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int reference;
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int shared;
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int display_picture_number;
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int coded_picture_number;
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ThreadProgress progress;
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} MPVPicture;
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typedef struct MPVWorkPicture {
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uint8_t *data[MPV_MAX_PLANES];
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ptrdiff_t linesize[MPV_MAX_PLANES];
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avcodec/mpegpicture: Make MPVPicture refcounted
Up until now, an initialized MpegEncContext had an array of
MPVPictures (way more than were ever needed) and the MPVPicture*
contained in the MPVWorkPictures as well as the input_picture
and reordered_input_picture arrays (for the encoder) pointed
into this array. Several of the pointers could point to the
same slot and because there was no reference counting involved,
one had to check for aliasing before unreferencing.
Furthermore, given that these pointers were not ownership pointers
the pointers were often simply reset without unreferencing
the slot (happened e.g. for the RV30 and RV40 decoders) or
there were moved without resetting the src pointer (happened
for the encoders where the entries in the input_picture
and reordered_input_picture arrays were not reset).
Instead actually releasing these pictures was performed by looping
over the whole array and checking which one of the entries needed
to be kept. Given that the array had way too many slots (36),
this meant that more than 30 MPVPictures have been unnecessarily
unreferenced in every ff_mpv_frame_start(); something similar
happened for the encoder.
This commit changes this by making the MPVPictures refcounted
via the RefStruct API. The MPVPictures itself are part of a pool
so that this does not entail constant allocations; instead,
the amount of allocations actually goes down, because the
earlier code used such a large array of MPVPictures (36 entries) and
allocated an AVFrame for every one of these on every
ff_mpv_common_init(). In fact, the pool is only freed when closing
the codec, so that reinitializations don't lead to new allocations
(this avoids having to sync the pool in update_thread_context).
Making MPVPictures refcounted also has another key benefit:
It makes it possible to directly share them across threads
(when using frame-threaded decoding), eliminating ugly code
with underlying av_frame_ref()'s; sharing these pictures
can't fail any more.
The pool is allocated in ff_mpv_decode_init() for decoders,
which therefore can fail now. This and the fact that the pool
is not unreferenced in ff_mpv_common_end() also necessitated
to mark several mpegvideo-decoders with the FF_CODEC_CAP_INIT_CLEANUP
flag.
*: This also means that there is no good reason any more for
ff_mpv_common_frame_size_change() to exist.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
1 year ago
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MPVPicture *ptr; ///< RefStruct reference
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int8_t *qscale_table;
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int16_t (*motion_val[2])[2];
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uint32_t *mb_type; ///< types and macros are defined in mpegutils.h
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uint8_t *mbskip_table;
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int8_t *ref_index[2];
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int reference;
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} MPVWorkPicture;
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avcodec/mpegpicture: Make MPVPicture refcounted
Up until now, an initialized MpegEncContext had an array of
MPVPictures (way more than were ever needed) and the MPVPicture*
contained in the MPVWorkPictures as well as the input_picture
and reordered_input_picture arrays (for the encoder) pointed
into this array. Several of the pointers could point to the
same slot and because there was no reference counting involved,
one had to check for aliasing before unreferencing.
Furthermore, given that these pointers were not ownership pointers
the pointers were often simply reset without unreferencing
the slot (happened e.g. for the RV30 and RV40 decoders) or
there were moved without resetting the src pointer (happened
for the encoders where the entries in the input_picture
and reordered_input_picture arrays were not reset).
Instead actually releasing these pictures was performed by looping
over the whole array and checking which one of the entries needed
to be kept. Given that the array had way too many slots (36),
this meant that more than 30 MPVPictures have been unnecessarily
unreferenced in every ff_mpv_frame_start(); something similar
happened for the encoder.
This commit changes this by making the MPVPictures refcounted
via the RefStruct API. The MPVPictures itself are part of a pool
so that this does not entail constant allocations; instead,
the amount of allocations actually goes down, because the
earlier code used such a large array of MPVPictures (36 entries) and
allocated an AVFrame for every one of these on every
ff_mpv_common_init(). In fact, the pool is only freed when closing
the codec, so that reinitializations don't lead to new allocations
(this avoids having to sync the pool in update_thread_context).
Making MPVPictures refcounted also has another key benefit:
It makes it possible to directly share them across threads
(when using frame-threaded decoding), eliminating ugly code
with underlying av_frame_ref()'s; sharing these pictures
can't fail any more.
The pool is allocated in ff_mpv_decode_init() for decoders,
which therefore can fail now. This and the fact that the pool
is not unreferenced in ff_mpv_common_end() also necessitated
to mark several mpegvideo-decoders with the FF_CODEC_CAP_INIT_CLEANUP
flag.
*: This also means that there is no good reason any more for
ff_mpv_common_frame_size_change() to exist.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
1 year ago
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/**
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* Allocate a pool of MPVPictures.
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*/
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struct FFRefStructPool *ff_mpv_alloc_pic_pool(int init_progress);
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avcodec/mpegpicture: Make MPVPicture refcounted
Up until now, an initialized MpegEncContext had an array of
MPVPictures (way more than were ever needed) and the MPVPicture*
contained in the MPVWorkPictures as well as the input_picture
and reordered_input_picture arrays (for the encoder) pointed
into this array. Several of the pointers could point to the
same slot and because there was no reference counting involved,
one had to check for aliasing before unreferencing.
Furthermore, given that these pointers were not ownership pointers
the pointers were often simply reset without unreferencing
the slot (happened e.g. for the RV30 and RV40 decoders) or
there were moved without resetting the src pointer (happened
for the encoders where the entries in the input_picture
and reordered_input_picture arrays were not reset).
Instead actually releasing these pictures was performed by looping
over the whole array and checking which one of the entries needed
to be kept. Given that the array had way too many slots (36),
this meant that more than 30 MPVPictures have been unnecessarily
unreferenced in every ff_mpv_frame_start(); something similar
happened for the encoder.
This commit changes this by making the MPVPictures refcounted
via the RefStruct API. The MPVPictures itself are part of a pool
so that this does not entail constant allocations; instead,
the amount of allocations actually goes down, because the
earlier code used such a large array of MPVPictures (36 entries) and
allocated an AVFrame for every one of these on every
ff_mpv_common_init(). In fact, the pool is only freed when closing
the codec, so that reinitializations don't lead to new allocations
(this avoids having to sync the pool in update_thread_context).
Making MPVPictures refcounted also has another key benefit:
It makes it possible to directly share them across threads
(when using frame-threaded decoding), eliminating ugly code
with underlying av_frame_ref()'s; sharing these pictures
can't fail any more.
The pool is allocated in ff_mpv_decode_init() for decoders,
which therefore can fail now. This and the fact that the pool
is not unreferenced in ff_mpv_common_end() also necessitated
to mark several mpegvideo-decoders with the FF_CODEC_CAP_INIT_CLEANUP
flag.
*: This also means that there is no good reason any more for
ff_mpv_common_frame_size_change() to exist.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
1 year ago
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/**
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* Allocate an MPVPicture's accessories (but not the AVFrame's buffer itself)
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* and set the MPVWorkPicture's fields.
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*/
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int ff_mpv_alloc_pic_accessories(AVCodecContext *avctx, MPVWorkPicture *pic,
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ScratchpadContext *sc,
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BufferPoolContext *pools, int mb_height);
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/**
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* Check that the linesizes of an AVFrame are consistent with the requirements
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* of mpegvideo.
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* FIXME: There should be no need for this function. mpegvideo should be made
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* to work with changing linesizes.
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*/
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int ff_mpv_pic_check_linesize(void *logctx, const struct AVFrame *f,
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ptrdiff_t *linesizep, ptrdiff_t *uvlinesizep);
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int ff_mpv_framesize_alloc(AVCodecContext *avctx,
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ScratchpadContext *sc, int linesize);
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/**
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* Disable allocating the ScratchpadContext's buffers in future calls
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* to ff_mpv_framesize_alloc().
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*/
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static inline void ff_mpv_framesize_disable(ScratchpadContext *sc)
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{
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sc->linesize = INT_MAX;
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}
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void ff_mpv_unref_picture(MPVWorkPicture *pic);
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void ff_mpv_workpic_from_pic(MPVWorkPicture *wpic, MPVPicture *pic);
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void ff_mpv_replace_picture(MPVWorkPicture *dst, const MPVWorkPicture *src);
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#endif /* AVCODEC_MPEGPICTURE_H */
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